Leak said like Black Ops 2 and that's definitely seeming correct nowThat is a Osprey, you can tell by the fuselage (wide base, that the Valor doesn't have). Also the engine exhausts are incorrect on the Valor; they are horizontal and not vertical like the Osprey. Seems like they took the Osprey and took some liberties with it.
Please I still play BF5 to this day, only now I'm playing it on another platform so everything is still fresh in my memory! LolLimited ammo in BFV didn't achieve what you hope / remember it did. If tanks wanted to play sniper artillery they still could with ease because repair + ammo stations are everywhere on maps.
Ammo is limited only in name only, but in practice there would been zero difference if they just had given tanks infinite ammo.
Like I mentioned, limited ammo to actually mean something would require DICE to commit to such design and really shift games gameplay design in general. Not half assed shit that they did in V.
It's really just that I already thought that it was a low number for 64 players, which make it less likely to be able to do things like back capping, so it both does not makes me confident we will see a higher player count and/or that it won't play well because they will try to funnel them in a very small number of places ( often made worst by the fact they love them choke points when it comes to map desgin ).Supposedly the game will have secondary objectives that are not flags and will grant tactical advantages like more vehicles, artillery strikes, spotting drones, etc
Supposedly the game will have secondary objectives that are not flags and will grant tactical advantages like more vehicles, artillery strikes, spotting drones, etc
Please I still play BF5 to this day, only now I'm playing it on another platform so everything is still fresh in my memory! Lol
I still stand by my argument. The changes they made when it comes to land vehicles ammo changed the game for the better.
You can still tank snipe if you want and I feel like they shouldn't completely remove that strategy from the game because the only way to do that is considerably limiting tank range.
Still in BF5 it's not as effective as past games. You will have to disengage to get more ammo. There is a reason why it is not as common in BF1 and 5 as it was in BF4, 3 and BC2. Hell I still remember our GAF squad taking down MCOMs in BC2 at distance with tank sniping when our team didn't bother to help us arm. It always felt like cheating to us, but we did anything to win. Good times…
The amount of ammo you get on tanks in 5 is fine IMO. You cannot be as liberal with your shots or you will run out of ammo on your first fights but if you're mindful you won't have to resupply all the time and will be able to take down a few enemy vehicles. I think it's well balanced.
In BF5 killing a lone infantry player in a house or behind cover is a choice between spending one shell that could be used against an incoming tank while in 3 and 4 there is no thinking involved at all, you shoot at your hearts content.
Just the fact that you can run out of tank ammo in a fight and be completely helpless is a big change and it has happened to anyone that put a little bit of time playing with tanks.
Resupply stations near points of interest and flags are often destroyed so you will have to expose yourself to fix then and the ones that most of the time aren't destroyed are usually at a good enough distance that getting to then will take time and will be a commitment.
Again anyone who played a fair share with tanks in BF5 has faced situations where you had to decide to keep defending or attacking an objective with just your secondary against infantry or leaving the fight to resupply your main gun to be able to fight vehicles/armor and giving the enemy the chance to push.
As far as it comes to land vehicles I feel like saying that the ammo limitation did nothing at all to the game is just not true.
In the other hand as I said, I agree with you that by their very nature and the way they resupply ammo limitations did nothing for planes.
When it comes to infantry, attrition had enough impact in the game that the community was really vocal in their displeasure of the mechanic making DICE change the amount of ammo at spawn soon after launch.
Remember at launch the first thing everyone did at spawn was look out for ammo because you spawned with just 2 clips/magazines. That is not needed anymore even if it's a habit that is hard to quit.
I'm glad DICE walked back on that because it was no fun spawning on a teammate in a contested spot, killing 1 or 2 enemies just to get killed because you had to fall back to your secondary due to lack of ammo on your main.
Heavy focus on squads and teamwork? I have no one to play with, so ehhh.
Twisters on every map?
Please no.
Don't neuter lone wolves ffs
That said, one of them is saying that the rumor is that there are no jets. I dont know where this is comming from but with such big maps and in near future.... not having jets will lead to a huge shitstorm.
"Squad and teamwork are a king!" has been slogan for BF for long time now, but you can lone wolf and play with randos without much of an drawbacks.
After horrendous Air 2 Ground balance of BFV it would be blessing if this BF doesn't feature anything capable of flying at jet velocities and drop bombs. Bombing runs ruined BFV in so many ways because how overpowered bombers were, seeing KDR's over 100 per round wasn't rare.
Would be cool too if jets had to pick between A2A and A2G packages, with A2G being heat locking precision missiles for striking vehicles.
No crossplay because of last gen? I was under the impression that there was going to be a next gen version and a more bespoke last gen version
so we should get rid of a feature that was a big part in almost 20 years of Battlefield because one of the worst entries completley got it wrong?
I could say the same about tanks in BF4or choppers on Siege.
The AAs and plane balance is better for the ground in BFV as of now, some of the stationary ones can reach half way across the map. Also the Fliegerfaust is in a good spot compared to when it came out and the initial nerf. Even BF1 had it pretty good except for the fact that the AA Rocket Gun is locked to dlc.Bad Company 2 didn't feature jets, but I do give you that maps in that game are relatively small.
Also it's more my fear of DICE majorly messing up balancing again and not reacting to it despite community complaints. At one point AA was bit more powerful in V, but pilots went ballistic as they couldn't get those 100+ KDR matches anymore and it was reversed.
I would so never before has single vehicle class been this blatantly broken in BF. Even BC2 blackhawks come across as pure chumps next to V's bombers.
No crossplay would be better since next gen could have exclusive gameplay features.No crossplay because of last gen? I was under the impression that there was going to be a next gen version and a more bespoke last gen version
Air / ground balance has never been Battlefield's strongpoint. Basically, if your pilots suck prepare for a lot of unavoidable instadeaths. I'd probably feel better about it if they treated planes like a scorestreak but that also goes for a lot of the vehicles in BF.so we should get rid of a feature that was a big part in almost 20 years of Battlefield because one of the worst entries completley got it wrong?
I could say the same about tanks in BF4or choppers on Siege.
Bad Company 2 didn't feature jets, but I do give you that maps in that game are relatively small.
Also it's more my fear of DICE majorly messing up balancing again and not reacting to it despite community complaints. At one point AA was bit more powerful in V, but pilots went ballistic as they couldn't get those 100+ KDR matches anymore and it was reversed.
I would so never before has single vehicle class been this blatantly broken in BF. Even BC2 blackhawks come across as pure chumps next to V's bombers.
Bad Company 2 didn't feature jets, but I do give you that maps in that game are relatively small.
Also it's more my fear of DICE majorly messing up balancing again and not reacting to it despite community complaints. At one point AA was bit more powerful in V, but pilots went ballistic as they couldn't get those 100+ KDR matches anymore and it was reversed.
I would so never before has single vehicle class been this blatantly broken in BF. Even BC2 blackhawks come across as pure chumps next to V's bombers.
Air / ground balance has never been Battlefield's strongpoint. Basically, if your pilots suck prepare for a lot of unavoidable instadeaths. I'd probably feel better about it if they treated planes like a scorestreak but that also goes for a lot of the vehicles in BF.
I could also see jets being replaced by the more maneuverable VTOLs, which would actually make sense. Most of the time you're not going to be flying close air support unless you're in a drone or an A-10.
Planes in BF games have almost always been overpowered. BF2, 3, 4, 5 the only counter to a good pilot is another good pilot. If your team doesnt have one, well you are SoL.
Worded kinda poorly then. "Crossplay not at launch" implies that it would be added at some point, I hope it's just crossplay between PC/Series/PS5
For sure, i want this to be true!No crossplay would be better since next gen could have exclusive gameplay features.
At least no cross gen crossplay, there will most likely be console crossplay within the same gen and next gen can opt into playing with PC akin to Apex.Worded kinda poorly then. "Crossplay not at launch" implies that it would be added at some point, I hope it's just crossplay between PC/Series/PS5
For sure, i want this to be true!
Yeah, Homefront had a lot of good ideas. It was from former Desert Combat mod devs who split after being absorbed into the EA biomass.The leaker also mentioned that vehicles will be "purchasable". Meaning you have to earn squadpoints to get a vehicle. He wasnt sure it thats for basic vehicles only.
This reminds me of the original Homefront and tbh I would like this approach.
Jets in BF4 or Air Vehicles in general were way weaker than in BF3 because you wouldnt survive much more than a muinutre with so much AA in the game,.
If that vehicle purchase thing is just replacing vehicles on the map then im entirely out of this game.
Why the fuck does DICE like that shit so much, they already destroyed Battlefront with it.
Yeah you could already call down a reinforcement vehicle in addition to the other ones already there. Couldn't commanders in BF4 already drop atvs on the map? I think this rumor is entirely bull but I also think people are overreacting that that.i don't believe that 4chan thing at all, but the vehicle call in's just sound like an expanded version of what was already in BFV, so that part doesn't really seem outlandish to me.
But, like, we've seen jets in the leaked trailer, so pretty sure its BS regardless.
So if every map has a weather gimmick, is the game's take on near future combat one that positions climate change as a central feature?
So if every map has a weather gimmick, is the game's take on near future combat one that positions climate change as a central feature?
So if every map has a weather gimmick, is the game's take on near future combat one that positions climate change as a central feature?