My friends were definitely into JRPGs in the NES and SNES days. A couple of us were really disappointed with the direction they went in the 32/64 bit era, actually.Honest question - how popular were jrpgs during the SNES era? Did something like FF6 sell as much as Super Mario World, Zelda or Street Fighter 2?
I'm not trying to downplay those games since I love FF6 and Chrono Trigger, but me and my friends didn't even try jrpgs til the PS1 era with FF7.
I was about 10 or 11 at the time so maybe I just wasn't paying attention.
Sega's marketshare peaked in 1993, and then started declining steadily onwards. The gen didn't "end" until mid-1995 (and actually kept going for another couple of years beyond even that). What do you mean?
Every game posted here has such a distinct look, that's one huge thing that I love about those days compared to today.
That's a really cool one, but you should really post the name since that one's pretty obscure. I'm gonna call it obscure anyway since I've never heard of it.
In the US, Final Fantasy 3/6 sold ~900k. Chrono Trigger Sold somewhere around 200-250k. SNES RPGs posthumously ballooned in popularity through a combination of FF7 blowing the lid on the genre and the simultaneous rise of emulation and easy access to ROMs in the late 90s. This has definitely warped our perception of what the market was actually like at the time.Honest question - how popular were jrpgs during the SNES era? Did something like FF6 sell as much as Super Mario World, Zelda or Street Fighter 2?
I'm not trying to downplay those games since I love FF6 and Chrono Trigger, but me and my friends didn't even try jrpgs til the PS1 era with FF7.
I was about 10 or 11 at the time so maybe I just wasn't paying attention.
I know but Its the best Gif that captures the essence of the 16bit era
as long as you knowI know but Its the best Gif that captures the essence of the 16bit era