I've had this game installed for over 3 years and never got into it. Does anyone have any guides I should look into for learning how to play competitive?
What system do you play onSubbing to the thread. I just jumped in and could use some people to play with. Let me know if any of you are down to play with a total noob.
My uplay is DrCatDaddy if you want to add me too. Down to play and give ya some tips some time. I play pretty regularly but not for long periods of time or anything
New season reveal on Sunday, Border rework apparently. Excited for the panel so we see year 6 as a whole.
Not on a ton, but my Uplay is TheSmanger and I don't mind helping people learn. I'm nothing special at the game but I do know it pretty well.
Added y'all. We'll team up soon. 👌🏽My uplay is DrCatDaddy if you want to add me too. Down to play and give ya some tips some time. I play pretty regularly but not for long periods of time or anything
Would like a coastline rework but feels lower priority than others (Bank Border and Consulate especially) all of which are in ranked and from launch.Was hoping for a Coastline rework since that's Basically the only map that I ever seem to play on because everybody always votes against the other two options.
Did we ever get a reliable leak on the new operator for this year? I know it's right around the corner at this point but the last several have leaked pretty reliably.
Would like a coastline rework but feels lower priority than others (Bank Border and Consulate especially) all of which are in ranked and from launch.
I'm really hoping they bring back outback or rework it as it is my favourite map in the game, and I feel Villa needs some work too.
Would like a coastline rework but feels lower priority than others (Bank Border and Consulate especially) all of which are in ranked and from launch.
I'm really hoping they bring back outback or rework it as it is my favourite map in the game, and I feel Villa needs some work too.
On Consulate I would just say that while they buffed it compared with what they've done with other maps it is very minor. There are still too few viable bomb sites imo.Consulate has already been reworked so I'd be surprised if they go back to it anytime soon. Bank and Border are both a bit stale, but I'm not sure that they need major improvements or changes. They've actually adapted pretty well to the new operator metas. Coastline is a total frag map, so I wouldn't mind them making utility more viable on the map, but it'll always be a competitive, fun map I think.
They anchor the map rotation and Ubi really can't afford to fuck up any of them. Bank/Border/Coastline/Club House define what core Siege gameplay is to me.
The problem with Ubi reworking maps is half of their map reworks are even worse than the original, and then it takes them another year (or more) to admit that they made a mistake and remove it.
Yeah I'm not a fan of Villa. I have a strategy for attacking it generally but one of my least favourites.Villa sucks honestly. I hate defending on it and I hate attacking on it and since I've put so many hours into the game I feel like me saying that kind of means something about the map balance being a little bit weird. Bank needs and update too for sure, but mostly in the top back area imo. The rest is more or less okay.
I'm also really disappointed that they still cater so heavily to pro play in terms of why they set up ranked the way it is. I get presidential plane shouldn't be in there, but the house rework I thought to be fairly competitive as far as ranked goes even if it is still the smallest map. But removing other ones like outback and a couple others outright wasn't the right move either in my opinion. Yacht for example, Probably doesn't scale up all that well to the new operator metas at this point, but they removed it so long ago while it was still a fairly well balanced map in terms of the KD numbers on attack and defend from what I remember them sharing at the time.
Also does anybody have thoughts as to why the new skyscraper rework is constantly banned? I think it's great, it seems largely unchanged from the strength of the original version has but I've honestly only played on it about four times in rank since it relaunched because it always gets voted out.
It's almost "always ban Thatcher, Jackal, Cav and Clash" levels of meme banning now.
I think Theme Park rework, with some minor changes, could be a great map. The downstairs throne/armory bomb site is way too strong though.
I actually think that the after death control favors defenders if you have echo and or maestro, but the gulf between controlling those two after death and controlling anyone else that basically still doesn't have a gadget is pretty silly. Attacker repick is huge though and I think sticks, the after death droning I bet gets pulled in testing to be retooled. It just does too much for attackers and TWO defenders, and nothing for every other defender. It does encourage saving drones more for casual or solo ranked, which I like.Some huge changes. Mozzie is going to get a huge spike in pick rate. Drone after death and attacker repick might be OP.
Definitely. Mozzie benefits from drone changes too.I actually think that the after death control favors defenders if you have echo and or maestro, but the gulf between controlling those two after death and controlling anyone else that basically still doesn't have a gadget is pretty silly. Attacker repick is huge though and I think sticks, the after death droning I bet gets pulled in testing to be retooled. It just does too much for attackers and TWO defenders, and nothing for every other defender. It does encourage saving drones more for casual or solo ranked, which I like.
Oh right Mozzie as well, I usually think of him as intel denial rather than actually HAVING a drone, but I suppose it encourages you to take some more now. Or it's at least a nice perk to getting one.
This is so generous, I'd say overly so. I was thinking the change would make me more conscious of deployment but it being included is pretty nuts, you'd have to almost secure the drone kill as a defender.
This is so generous, I'd say overly so. I was thinking the change would make me more conscious of deployment but it being included is pretty nuts, you'd have to almost secure the drone kill as a defender.
This is so generous, I'd say overly so. I was thinking the change would make me more conscious of deployment but it being included is pretty nuts, you'd have to almost secure the drone kill as a defender.
Castle rework, when? They are giving attackers a gadget that can destroy his barricades from a distance...