Yeah, I hide in the safe room with the photo developing stuff and eventually he either goes up the stairs and I stop hearing his steps or walks towards the main hall. Takes a while to stop him repeatedly walking up and down the stairs thoughHis footsteps relented when you stayed in a save room? I've never not heard his footsteps in any safe rooms I've been in since he appeared, even waiting in one for a half hour out of curiosity. He's always been less than a minute's stroll away from me at any given time.
Even when I'm running in the opposite direction from him, he'll hand his beer off to the nearest zombie and meet me head on from the other direction within a few minutes tops.
He most certainly does not teleport. I've let him see me when he's on the third floor of the main hall and I'm on the first and he had to travel the entire distance of the RPD to reach me.Mr.X also doesn't only react to gunshots. This is a lie. Even if you don't fire a single bullet he's there within seconds. He knows where you are and he's teleporting right around the corner or right behind the next door. It's so terrible...I'm surprised by these high scores.
Mr.X also doesn't only react to gunshots. This is a lie. Even if you don't fire a single bullet he's there within seconds. He knows where you are and he's teleporting right around the corner or right behind the next door. It's so terrible...I'm surprised by these high scores.
He does not teleport. I've seen only one instance of him teleporting and that was for plot reasons. Outside of that, he patrols and goes to check loud noises from what I experiencedMr.X also doesn't only react to gunshots. This is a lie. Even if you don't fire a single bullet he's there within seconds. He knows where you are and he's teleporting right around the corner or right behind the next door. It's so terrible...I'm surprised by these high scores.
Basically how do i go back upstairs from the basement?I think I'm stuck in the basement of the police station:
Any help?i need to find the electronic oarts to open the jail cells, and I need to go back to the clocktower to find the other part. Only every access to upstairs seems closed.
Chances of Capcom patching out Mr. X?? A lot of hate towards the guy. Maybe they should make it optional .
I have not encountered him yet, but it is unanimous that once he shows up, you cant explore shit, because you are always running aroundLmao seriously? Not a chance.
He's truly not that bad, at least on A scenario, can't say for sure on B just yet. He doesn't require as much sleuthing as you would think to get around.
Is it normal that Claire has way less health points than Leon? I am on Claire B and after some hits she is already at danger. Playing on Standard.
Chances of Capcom patching out Mr. X?? A lot of hate towards the guy. Maybe they should make it optional .
So apparently you unlock an infinite rocket launcher and an infinite minigun if you S+ (Which means not using any bonus weapons) the game on hardcore. Somehow I get the feeling most people will never unlock them.
I have not encountered him yet, but it is unanimous that once he shows up, you cant explore shit, because you are always running around
One hit for me from anything on Leon gets me down one health level. I think the only time I've ever seen myself not be brought down to the next level is when Mr X barely even scraped me with a swipe, and Leon just fell over.
Hardcore pretty much comes down to traffic flow mangement. You wanna kill zombies that are in corridors you need to go through often, for instance the room with police desks near the weapon locker. Clearing these rooms means is a long term investment in terms of resources, since you'll have to pass through here so many times wasting 1-3 bullets on sleeping zombies is worth it. Clearing these congested rooms means the Mr X+licker combo threat is non existent since you can safely walk through them now.So is running the best way to get through Hardcore? Ammo is scarce on standard and I imagine it's gonna be even rarer in Hardcore.
I have not encountered him yet, but it is unanimous that once he shows up, you cant explore shit, because you are always running around
That's not unanimous at all. I had plenty of freedom to go around, solve puzzles, pick up items I'd missed. Wherever you heard that is flat out incorrect. You can easily put enough space between you and X to explore, if it was the way you claim, progress would be impossible.I have not encountered him yet, but it is unanimous that once he shows up, you cant explore shit, because you are always running around
I saw this screenshot. Although I suppose it could be bullshit.Yeah I read about that some hours ago, but it was on GameFaqs boards, so I didn't know if it was bullshit or not, heh. Where'd you hear about that from? Curious that Powerpyx missed out on that.
Likewise. I fucking love him. And he's honestly kind of cake compared to an enemy like the Drone of Alien: Isolation. He's extremely peristent but also very predictable. Since he's always seeking you he's always vulnerable to being lured; his constant presence is also constant intel. In other words, while it may be stressful, that you know he's always near is actually beneficial. His stomps might as well be a bell around his neck.are the people complaining about Mr X playing on hardcore? He's stressful but I blew threw his part. It was fun.
I guess that doesn't bode well for a nemesis remake lol
Maybe its because what you sayin is nonsense, put on some headphones and you'll be able to hear him. He never teleports outside of intro scenes.Mr.X also doesn't only react to gunshots. This is a lie. Even if you don't fire a single bullet he's there within seconds. He knows where you are and he's teleporting right around the corner or right behind the next door. It's so terrible...I'm surprised by these high scores.
I saw this screenshot. Although I suppose it could be bullshit.
Absolutely untrue and not at all unanimous. He isn't even around for that long.
They literally let you explore the whole station before encountering him.I have not encountered him yet, but it is unanimous that once he shows up, you cant explore shit, because you are always running around
I didn't even try to take him down lolLikewise. I fucking love him. And he's honestly kind of cake compared to an enemy like the Drone of Alien: Isolation. He's extremely peristent but also very predictable. Since he's always seeking you he's always vulnerable to being lured; his constant presence is also constant intel for the player. It also doesn't actually take that much ammo to down him on standard.
God, it does not bode well for a potential REmake 3 if people aren't digging this... Play A:I, you cowards.
I read the first sentence as " My X is single handily running this game for me" lolMr X is single handedly ruining this game for me. I was enjoying so much up until the point he was introduced.
are the people complaining about Mr X playing on hardcore? He's stressful but I blew threw his part. It was fun.
I guess that doesn't bode well for a nemesis remake lol
I just didn't like him when lickers showed up.Mr X is essential to the Resident Evil 2 experience. The sequences in which he is present are deliberate in their ominous, overbearing tension and feeling of being stalked. He's not a see-you-and-you-die situation. Be patient, listen to his footsteps, and plan your movements.
He's one of the most memorable aspects of the game and a staple of Resident Evil 2's increasingly subversive enemy types. He's supposed to make you anxious and tense just doing anything.