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strudelkuchen

Member
Oct 25, 2017
10,104
It's out. Below you will find a straight copy & paste from here: https://www.reddit.com/r/risingthunder/comments/7rc55g/rising_thunder_community_edition_release/

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Members of the Attuned!

Thank you for your patience. We've put the finishing touches on the Rising Thunder Community Edition build and are finally ready to release it! If you're new to the story so far, the Radiant team was super inspired by the community efforts to keep RT alive, especially your work-in-progress to reverse engineer the server. To aid in your efforts, we're releasing three bits: the latest client, an open source server to get you started, and a goodie package!. These are free for non-commercial, personal use (please see the EULA attached to this release if you have questions).

Open Source Server

The original Rising Thunder server was quite complicated and expensive to maintain, so we wrote a brand new one which is much simpler to run and modify. The server we have is functional, but extremely basic. It supports rudimentary matchmaking and 2 player lobbies (don't try more than 2... it doesn't work). Our intent is that this a great starting point for you guys to add on to. Many features like accounts, progression, persistent Elo rating aren't there yet. Also we've been talking to the FightCade guys, and they're excited to look into what we've got and see if they can do a FightCade / RisingThunder integration. Thanks Pau! You can get the server code here: https://github.com/RiotGames/rtce-server . Aspiring Rising Thunder server developers, feel free to run wild. Between the client source being decrypted and the stuff in the server tree (e.g. the protobuf files used to describe the protocol), there's a lot of directions you could take this. I'm super excited to see where you guys go from here.

Latest Client

Download here: http://bit.ly/rtce-game

(click the "download" button in the top right corner to download the .zip!)

The client we're releasing today is the latest client we had available internally at Radiant. We've made some basic modifications to the client to support arbitrary servers and have added a "Play Offline" button so you can play locally with a keyboard and connected fight stick. To choose your server, add the "-server=http://name-of-server/_01/" command line parameter when you launch RT. For example, to connect to a server running on your own computer, run "RisingThunder.exe -server=https://localhost:1337/_01/". We're also shipping the game's UI source code unencrypted to make it easier to poke around and start making modifications if you want. These are the latest, latest bits! They are (ahem) marginally tested, so there will be bugs! We have kicked the tires internally, but it may not be as stable as the build you already have (caveat emptor!).

Goodies!

Download here: http://bit.ly/rtce-goodies

(click the "download" button in the top right corner to download the .zip! It's 2.1 GB, so be prepared for a wait) We went deeeep into the archives and dug up a lot of the artifacts produced during the creation of Rising Thunder to share with you. These include videos from extremely early versions of the game, background information about all the pilots, concept art, etc. If you're at all curious about our development methodology, RT mythology, or just want to see some cool pictures, these are for you. You can download it here: Once again, thanks for all your support for the game. We're hard at work on something new at Riot Games, so unfortunately we're going to go dark for a while again after this release. I'll try to lurk on the RT Reddit from time to time, but expect this to be the very last official release of anything Rising Thunder related. Good luck, and godspeed!

TLDR:

Open server source code: https://github.com/RiotGames/rtce-server

RTCE game client download: http://bit.ly/rtce-game

RT extras and goodies: http://bit.ly/rtce-goodies
 

emb

Member
Oct 28, 2017
643
Cool move on their part. Hope the community makes some cool things happen.
 

Stowaway Silfer

One Winged Slayer
Member
Oct 27, 2017
32,819
Oh I'll definitely try it out. I always love the idea of fighting games that try to be more accessible, though to be honest nowbthat FighterZ is here, my thirst for such a game has been quenched.
 

Print Screen

Member
Nov 4, 2017
46
Yesss!

Sounds like online play is still under construction, but when it's ready, the reddit community server should be pretty active. There's 600 online in the discord channel right now.
 

Sinatar

Member
Oct 25, 2017
5,684
I spent some time in training mode, thanks to the low execution barrier I was up and doing all my old stuff in no time flat. Feels good to be playing this again.
 

Fitts

You know what that means
Member
Oct 25, 2017
21,255
So happy this is back. Excellent game that I admittedly didn't put enough time into when I had the chance.
 

Filipus

Prophet of Regret
Avenger
Dec 7, 2017
5,135
I played the beta, had no idea it had ben bought by Riot Games and cancelled. Thanks for releasing it like this, I had fun playing it before, will try again.
 

Zomba13

#1 Waluigi Fan! Current Status: Crying
Member
Oct 25, 2017
8,952
I'm really happy its back. I enjoyed the alpha and was bummed it didn't become a full release.