View: https://youtu.be/IJmXsdrOkYg?feature=shared
Rare have announced new details about the year ahead and new features that will be introduced in upcoming seasons.
Credit to SubZeroDestruction on Reddit for this summary:
Season 12
New weapons
- Throwing Knives - Quick low damage attack, medium damaged charge attack, high damage throw which anyone can retrieve if missed.
- Double Shot Pistol - Shoot two separate shots, or one singular double shot. (Double shot possibly causes players to drop loot)
- Scattershot - New cannonball with wide spread damage (multiple small holes) and high drop-off.
- Bone Caller - New throwable which causes skeletons to spawn on land or ships, friendly to thrower/shooter.
- Wind Caller - New consumable equipment with finite charge, blows out fire, stops fall damage, can blow players back (on land/in water), creates a gust of wind which can push rowboats or boost ship sails.
- Ziplines - Added to outposts, Skeleton forts, various islands. Can be walked/zipped down on.
- Harpoons - can now be walked/zipped on. (New boarding method)
Season 13
New ship/World Event
- The Burning Blade
- A mobile world event. Once defeated, you can take over the ship and the skeleton crew.
- 10x cannons, 2x front facing fire-ball launcher. Additionally crewed by skeletons that can shoot/repair/etc. (Likely similar to Jack Sparrow's A.I.)
- Orb of Secrets (Treasure) - Adds "tribute" to Burning Blade, which increases value of the Burning Blade.
- Has underground excavation/tribute areas, requires players to solve puzzles, contains new loot such as the Orb of Secrets.
Season 14
New Mechanics/Utility/Tools
- New stealth mechanics - crouching, hanging off ships, player disguising as treasure chests MGS-style
- Blow darts – can trigger sound effects, tracking dart, lure skeletons
- Throwable traps – can trap skeletons or players. Place above ladders to prevent boarding.
- Grapple Gun - multipurpose Rifle, harpoon loot, players, traverse environment, board ships mid-air. Has consumed ammo "arrowheads"