So I have been playing Sekiro on and off again for the last few days on the PS5 and absolutely loved my time with it. Played it on ps4 around launch time but wanted to play on ps5 at 60 fps and repurchased it digitally. Had a few thoughts on the game and I am curious what everyone thinks of the game here..
imo the positive as expected is that the combat mechanically is sublime as usual just like every fromsoft game. When fighting one on one there are very few games that offer the satisfaction of blades clashing as much as Sekiro. Some of the boss fights are just chefs kiss
Having said that I think this is the weakest From Soft game in a while since Dark Souls 2 and imo def Miyazakis weakest when it comes to the following
Level Design - Gone is the ingenious intricate looping back level design that you see in Souls games. The level design in Sekiro is far more banal and linear. Each level is fairly straightforward with very few interesting shortcuts compared to souls and bloodborne. The game is littered with far more liberal checkpoints all arranged linearly. You always know where to go which is hugely disappointing. Imo the vertically was not put to the best use. I have see people sing a lot of praise for levels like Hirata Estate and I don't see it coming even remotely close to Froms previous efforts.
Art Style - Man Japan is such an interesting setting but this one imo has very bland environment design. Coming of Ghost of Tsushina i was shocked how much of a downgrade this game feels in terms of art style and easily their weakest to date. Enemy design ranges from ok to good but does not imo reach the highs of their previous games
Music - What happened here?The combat music is such a massive let down from Soulsborne. Like there are very few that are memorable. I could recall all the bosses from their fantastic tracks before but here I can't remember anything
Encounter design - Imo the encounter design is a bit weak when it comes to figting multiple enemies at a time.. The game wants you to use a little bit of stealth to wittle the numbers but the stealth is pretty half baked with very few interesting tools that makes playing stealthily quite boring. Crawl behind, backstab gets old really really quick.
Like I said I think the game is great but imo is the weakest game of the ps4 generation. What do you think era?
imo the positive as expected is that the combat mechanically is sublime as usual just like every fromsoft game. When fighting one on one there are very few games that offer the satisfaction of blades clashing as much as Sekiro. Some of the boss fights are just chefs kiss
Having said that I think this is the weakest From Soft game in a while since Dark Souls 2 and imo def Miyazakis weakest when it comes to the following
Level Design - Gone is the ingenious intricate looping back level design that you see in Souls games. The level design in Sekiro is far more banal and linear. Each level is fairly straightforward with very few interesting shortcuts compared to souls and bloodborne. The game is littered with far more liberal checkpoints all arranged linearly. You always know where to go which is hugely disappointing. Imo the vertically was not put to the best use. I have see people sing a lot of praise for levels like Hirata Estate and I don't see it coming even remotely close to Froms previous efforts.
Art Style - Man Japan is such an interesting setting but this one imo has very bland environment design. Coming of Ghost of Tsushina i was shocked how much of a downgrade this game feels in terms of art style and easily their weakest to date. Enemy design ranges from ok to good but does not imo reach the highs of their previous games
Music - What happened here?The combat music is such a massive let down from Soulsborne. Like there are very few that are memorable. I could recall all the bosses from their fantastic tracks before but here I can't remember anything
Encounter design - Imo the encounter design is a bit weak when it comes to figting multiple enemies at a time.. The game wants you to use a little bit of stealth to wittle the numbers but the stealth is pretty half baked with very few interesting tools that makes playing stealthily quite boring. Crawl behind, backstab gets old really really quick.
Like I said I think the game is great but imo is the weakest game of the ps4 generation. What do you think era?
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