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Are you happy that Supergiant Games broke their no-sequels rule for Hades II?

  • Yes - More Hades is always a good thing

    Votes: 746 64.2%
  • No - I'd prefer that they work on a new original game instead

    Votes: 416 35.8%

  • Total voters
    1,162

Richietto

One Winged Slayer
Member
Oct 25, 2017
23,054
North Carolina
Sequels are cool, and this gives them opportunity to iterate and make the parts of Hades that weren't great better. Namely the roguelite elements.
 

OniluapL

Member
Oct 25, 2017
1,001
I like Hades a lot and I'll be there for Hades II day one, but... I can't help but be a little disappointed because I want to see whole new ideas from this studio. The criativity they have gave us Pyre, which is one of my favorite games of all time. And I will always have Hades I! But it is what it is.
 
Oct 25, 2017
32,410
Atlanta GA
I don't think it's worth trying to please everyone. Studios should always just make what they want if they have the opportunity. As fans we can support their choice. They don't miss either way.
 
Sep 6, 2023
449
One of my first videos I made was on this topic. I would rather something new, but also, I can not blame them one bit for going the sequel route after the success they saw with Hades and well gladly buy Hades 2. I have full faith Hades 2 will be an amazing game just like all their others.
 

Stoof

Member
Oct 25, 2017
2,827
I have loved every single game by them but Hades is easily my favorite so I'm perfectly fine with them making a sequel.
 

Messofanego

Member
Oct 25, 2017
26,273
UK
I mean, sure. We don't know what other ideas they had floating around when they were deciding on their next project, but let's get real for a second. It's obvious why Hades was the first to break their no-sequel rule. It was their biggest hit by far. That trumps everything else. If it hadn't been such a big hit compared to their prior games, do you think they would've elected to make their first-ever sequel?
Let's not get real. You're making assumptions here and implying they made a sequel because the first game made them the most money. I'd rather arguments were made based on some evidence. Otherwise this is baseless speculation. What if they wanted to explore more of Greek mythology? Keep building on their narrative experiments with roguelike structures? With the statement they've released, they said they want to do that and also bring the sense of novelty again for a sequel. You're disappointed they made a sequel and not an original IP in the few years after Hades. That's fine. Making cash grab insinuations is not, though.
 

Ferrio

Member
Oct 25, 2017
18,109
I'm for it, it's the only have it theirs I actually fully completed.

But hey Supergiant, I wouldn't mind some guest characters like Jodariel.
 

Derbel McDillet

â–˛ Legend â–˛
Member
Nov 23, 2022
15,339
You mean calling it "Chronos" instead? Yeah, the name "Hades" doesn't really work anymore, but like you're saying changing it would create more problems than it'd solve.
What's the name of the character you're trying to save and the name of underworld where the game takes place?

How does "Hades" not work anymore? In addition to being a continuation of the story told in the first.
 
Oct 30, 2017
874
I am glad in the sense that it means they will continue as a company but each game they have made has been so interesting and unique that I won't lie in being disappointed but I get it and I am happy for them. I also got bored of Hades before I completed so I am a little bitter that my personal favorites didn't get the accolades and popularity they deserved.

Anyway, good for Supergiant, it's rough out there, happy for them.
 
OP
OP
ScOULaris

ScOULaris

Member
Oct 25, 2017
9,699
Let's not get real. You're making assumptions here and implying they made a sequel because the first game made them the most money. I'd rather arguments were made based on some evidence. Otherwise this is baseless speculation. What if they wanted to explore more of Greek mythology? Keep building on their narrative experiments with roguelike structures? With the statement they've released, they said they want to do that and also bring the sense of novelty again for a sequel. You're disappointed they made a sequel and not an original IP in the few years after Hades. That's fine. Making cash grab insinuations is not, though.

I certainly never used a reductionist term like "cash grab" anywhere, but I don't think it's too much of a reach to assume that the massive success of Hades after their previous game had underperformed played a significant role in it becoming the first game to break their no-sequel rule. They've never outright said as much, no, but it's absolutely a fair and reasonable assumption to make.

It's also completely understandable and not at all nefarious.

But yes, I'm disappointed that they broke their rule for whatever reasons because to me their variety was a huge distinguishing factor in my eyes. Like Fumito Ueda's games are among my all-time favorites, but I would absolutely be disappointed if he decided to do a sequel to any of them instead of continuing his streak of new standalone games each time.
 

Mary Celeste

Member
Oct 25, 2017
12,235
I'm happy for SuperGiant, but Hades was my least favorite of their games so I'm definitely bummed we're just getting more of that. But it's a game that a lot of people love and that the developers can feel confident making, both creatively and fiscally. That far supersedes any selfish notions I or others might have about preferring a new style of game from them.
 

NightShift

Member
Oct 25, 2017
9,055
Australia
No both options on the poll? Honestly I do wish they had done something new but I'm not complaining about getting more Hades. I got to the end game in both the Switch and PS5 versions and I still go back to it every so often. I'm so excited that it's going to be hell ignoring it in early access.
 

Zomba13

#1 Waluigi Fan! Current Status: Crying
Member
Oct 25, 2017
8,964
It doesn't matter, they can do what they want and what they feel is best for them both financially and creatively. PErsonally I'd have loved a new unique universe and gameplay style as roguelikes aren't really my thing. I enjoy roguelike modes, or like deck builders or games where there isn't really story I'm missing with the restarting (like Balatro). I liked Hades, it plays VERY smoothly with cool weapons and fun modifiers and builds but also it sucked finally "beating" it only to be told "ha, that isn't the end or the point. Keep replaying!". I liked the characters, art, dialogue and writing and everything but I kinda hate the sort of incremental progression and having to redo lots of a game that you do with roguelikes that are also telling a story or have a narrative. Like a Souls game can throw a brick wall of a boss at you and you have to run the level again, but when I beat that bastard I then progress and move on to the next thing and only have to redo that past stuff if I want to NG+.

So yeah, makes total sense for them to make a sequel to their biggest hit (critically and financially) but I do wish we got something new and not roguey. (I still think Transistor is my favourite of theirs).
 

ReginaldXIV

It's Pronounced "Aerith"
Member
Nov 4, 2017
7,852
Minnesota
I trust Supergiant enough to let them do whatever they want. So if they feel the need to have a sequel, then that's exciting.
 

IIFloodyII

Member
Oct 26, 2017
24,078
I wouldn't say I'm unhappy by it (very happy to see them find great success) but definitely would be more interested in something new.
 

Paz

Member
Nov 1, 2017
2,154
Brisbane, Australia
How rich do you think game developers are? Like they still have stock and need investors to function and needed to pay their employees between 3-4 years it takes to release new games. In Hades II case it'll be a 5 year gap and development started 3 years ago. So where the does "immediate desire" even come from?

Like I was mad Hades II got announced so early relative to it's release, but then it was explained to me that they need a show of good faith to investors that they are working on something people are looking forward to.

I'm definitely being a defensive fanboy and don't want to quote every single post I disagree with, but some of these posts are baffling, surely y'all can recognize how much some of y'all are projecting. Especially following months where every thread here was basically "EVERY DEVELOPER THAT'S NOT NINTENDO IS DOOMED".

I'm a game developer with multiple released indie games as well as prior big studio experience and am well aware of how much things cost to make and how much a game like Hades would have made.

The answer to your very first question is extremely, like more than you are probably imagining by an order of magnitude.

That's why I said all things can be true, it's ok for anyone to have wanted a different thing and also for them to decide to do what they are doing because that's what they are passionate about.

I'm not hating, I'm not saying it's bad, I'm simply saying I personally felt, even if what they are doing is good.
 

Drachen

Member
May 3, 2021
5,798
Yes, Hades was excellent but also had plenty of room for improvement so I'm very happy to hopefully to see its potential fully realized

Gonna miss Zagreus though...
 

DJ_Lae

Member
Oct 27, 2017
6,888
Edmonton
I was okay with it at the initial announcement as it's one of their best games and had a lot of room for expansion.

Having played through the technical test they made available, I'm even more okay with it. More Hades, even with the very limited scope of the test. Main character is great too.
 

just_myles

Member
Oct 25, 2017
6,485
Hades was fun. I'm glad they are making another one. Make some money and then do whatever you want after. I'm assuming that all the accolades translated to a lot of revenue. So it's in their best interest to make another.
 
Jan 19, 2022
1,016
Absolutely nothing wrong with doing a sequel so long as artistic integrity is maintained.
I sometimes get the feeling that some people poo-poo sequels just because they're not wholly original.
Like the Aeneid and Huckleberry Finn are sequels, but no one ever complains about those.
 

Sabot

Saw the truth behind the copied door
Member
Oct 31, 2017
2,956
I'm more not into the long tail development again than the sequel rule. I don't want to think about Hades II until it's 1.0, and it's gonna be hard to avoid with how crazy my artist friends go over their designs.
 

aevanhoe

Slayer of the Eternal Voidslurper
Member
Aug 28, 2018
7,344
Even at the expense of potentially just-as-good or better non-iterative games from the same studio?

That's a big hypothetical. It's like if I asked: "would you rather have a new game or a sequel that is by far the best game you have ever played and will ever play?" (How can I know that?)

I mean, what makes you so sure the new game would be just-as-good? Some of the best games ever made are sequels, as the developers get to improve and expand their original idea. So, no, I don't believe a new game would be just as good as Hades 2, and I'm excited to see what the refined version of Hades will look like.
 

yyr

Member
Nov 14, 2017
3,476
White Plains, NY
Where's the poll option for "let's wait until the game is out to answer this question?"

Until we know how much Hades II iterates on/expands the formula, I don't think there's a right answer. It could just be more of the same, or it could build on the formula in unique and interesting new ways. We don't know yet.
 

IamPeacock

Member
Feb 9, 2018
793
Belgium
Yes, because I felt Hades was amazing but fell short on level, enemy and power variety. I wanted more.

To break with their own rule, they probably still had a lot of unused ideas and felt the same.
 

Cebrudras

Member
Oct 27, 2017
69
I would have preferred one of those old school small 10 dollar expansions/overhauls for Hades. I loved the game but I kept feeling like there are just some bits that need rebalancing or added variety
 

Alex840

Member
Oct 31, 2017
5,122
I was pretty disappointed when they announced it.

The original game sold so much more than their others though, so purely from the perspective of longevity for Supergiant, a sequel will probably do really well for them.

I also can't be too disappointed until I actually play it!
 

Nestunt

Member
Oct 27, 2017
1,302
Porto, Portugal
I'm more bummed that they are continuing to work in the rogue-like framework.

Like the sequel part, of course, I can't be mad at artistic choices. But, having played all of their games to completion since day one, I just feel that their strengths are better maximized in more linear/scripted macro-structures.

Hades is their better gameplaying work. But, in my opinion, it's their least interesting 'moments' game.
 

arglebargle

Member
Oct 26, 2017
978
i really like hades, it is probably my favorite game of theirs, but they are so consistently interesting and creative i would have preferred something new. i will still likely play hades 2. maybe ill give transistor another try. its the only game of theirs i never really got into.
 

Senator Rains

Member
Oct 27, 2017
1,341
I would've preferred a new IP tbh. Their games already iterate and improve based off each other.

However, Supergiant is such a wholesome developer and it's amazing watching them bask in their own success!
 

2CL4Mars

Member
Nov 9, 2018
1,713
This tread is proof that "gamers" don't care about new I.P.s, it's just a code for "I don't like that games this developers makes so I want them to make games that I would like to play instead"

It's Super giants choice to make Hades II and I respect that but I would have liked seeing them keep to the pattern of developing new games instead of sequels.

And Hades is awesome I spend 2 days basically just playing it and had a great time and I bet Hades II will be just as great and I will def play it.

And hey I'm 100% sure their next game will be not be a sequel but I also wouldn't mind them making a follow up to any of their previous games.
 

ap_2

Member
Jan 23, 2021
785
I can appreciate both sides here. I'm glad for more Hades, obviously, but they don't seem to want their company to be known as "the Hades guys".
I doubt they make a Hades 3, regardless of reception.
 

Lotus

One Winged Slayer
Member
Oct 25, 2017
106,193
This tread is proof that "gamers" don't care about new I.P.s, it's just a code for "I don't like that games this developers makes so I want them to make games that I would like to play instead"

Not really. There's nothing wrong with wanting a sequel to something you like, nor is it incompatible with also wanting new IPs. It'd be one thing if we were talking about Hades V or some shit, but surely you can understand how it's perfectly normal to want at least one sequel to a game you ended up really liking.
 

Bansai

Teyvat Traveler
Member
Oct 28, 2017
11,338
I'd much prefer something new. I felt like Hades was perfect beginning to end with no need for a sequel, so I can't say I'm happy about it. That being said, considering its enormous success, they'd be STUPID not to pursue the IP further.

So while I'll probably skip H2, I sure as hell ain't gonna fault them for trying follow-up on a success in hopes of making a bigger one, especially in these uncertain times in gamedev.
 

CosmiKu

Member
Jul 9, 2023
723
I didn't like Hades, but I've loved some of Supergiant's other games (Bastion and Transistor), so I'm disappointed they're not making something original.
 

bob1001

â–˛ Legend â–˛
Member
May 7, 2020
1,547
I don't think there's anything wrong with them breaking the rule (probably the best move from a $$$ POV), but for my personal tastes I'd rather they do something different since Hades wasn't my thing.
 

Derbel McDillet

â–˛ Legend â–˛
Member
Nov 23, 2022
15,339
They've been a studio for 15(ish?) years with an excellent track-record, and last released one of those super-duper hits that most indie developers couldn't even dream of having.

They're allowed to do whatever they think is best - especially while the industry suffers one of its worst and most brutal periods ever.
Exactly.

If people don't like Hades and therefore would be naturally less interested in a sequel knowing it's all they're gonna be a working on for the next year, I totally get it. Even if you liked the game and feel tapped out on that world, I get it.

What rubs me the wrong way about this thread is the idea of bagging on an indie studio for having the gall to make a sequel like it's some lazy cash grab that's a betrayal to original art and all that it stands for, while 9 of our top 10 GotY are sequels, while people went to bat for the winner for reusing the same world and charging even more for it, while we're surrounded by indie sequels and the industry is what it is right now with layoffs left and right is so unserious to me.

But looking forward to the next time someone gets mad when it's suggested different studios and IP get different treatment by people.

I mean, sure. We don't know what other ideas they had floating around when they were deciding on their next project, but let's get real for a second. It's obvious why Hades was the first to break their no-sequel rule. It was their biggest hit by far. That trumps everything else. If it hadn't been such a big hit compared to their prior games, do you think they would've elected to make their first-ever sequel?
Explain the logic in making a Pyre sequel then.

Is there a game of theirs that has more sequel potential than Hades? I wouldn't have sneezed at a Bastion 2, but let's not pretend people weren't asking for more with this game. More Gods, more boons. People wanted expansions. People modded in new Gods to Hades 1. You're just reducing it down to money and ignoring a ton of other factors.
 

Sazed

Member
Aug 21, 2023
202
Is there a game of theirs that has more sequel potential than Hades? I wouldn't have sneezed at a Bastion 2, but let's not pretend people weren't asking for more with this game. More Gods, more boons. People wanted expansions. People modded in new Gods to Hades 1. You're just reducing it down to money and ignoring a ton of other factors.

Yeah, I agree with all of what you're saying. Like it's funny how everyone is all "I love Super Giant, so wholesome, such artistic integrity, etc etc" but then they make one sequel and that all flies out the window. The idea that a sequel could be made with the same intent as their previous games doesn't exist. Immediately it's a decision based entirely on money and everything else we know about these people and their creative process doesn't apply anymore apparently? I think they've earned the benefit of the doubt myself. Let's try not to focus on hypotheticals and jump to conclusions.
 

LAA

One Winged Slayer
Member
Oct 28, 2017
2,360
I think it's fine, I don't think they're obligated to stick to that rule, if it's one they actually made. Maybe they could have made a game in between though and let ideas accumulate over time, because I am a little worried it will just be Hades but more, which would still be fine and I'm sure many would still love, but I'd be more excited with more major changes and I haven't seen much admittedly, but I don't recall seeing something like that so far.
But really we should be fine with studios doing whatever they think is best.
 

Derbel McDillet

â–˛ Legend â–˛
Member
Nov 23, 2022
15,339
Yeah, I agree with all of what you're saying. Like it's funny how everyone is all "I love Super Giant, so wholesome, such artistic integrity, etc etc" but then they make one sequel and that all flies out the window. The idea that a sequel could be made with the same intent as their previous games doesn't exist. Immediately it's a decision based entirely on money and everything else we know about these people and their creative process doesn't apply anymore apparently? I think they've earned the benefit of the doubt myself. Let's try not to focus on hypotheticals and jump to conclusions.
For me, it's not even benefit of the doubt at this point, they showed their game, so far everything I could've asked for and more.
 

Kinsei

Avenger
Oct 25, 2017
20,577
Hades was massively underwhelming for me so I can't say that I'm happy they broke it for this particular game.
 

Zafir

Member
Oct 25, 2017
7,084
I'm not the biggest Hades fan in the world, so I'd have probably rathered a new game. However, I don't think my issues with Hades were completely un-solvable, so I'll still potentially give the second one a try.

At the end of the day it's up to them really. There's plenty of games to play these days, so no worries if one comes out that might not be for me.
 

spineduke

Moderator
Oct 25, 2017
8,766
As a roguelite fan, I thought Hades did so much to give the formula a spotlight. At the same time, I always felt it erred on the weaker side in terms of content. I'm glad they're going back, I fully expect to see more fleshed out systems, ideas, worlds that will let it really shine above and beyond what the original had to offer.
 

Cantaim

Member
Oct 25, 2017
33,427
The Stussining
Is there an actual stated by them stance that they wouldn't do a sequel? I always thought through interviews I read that sequels were never off the table. Just that if they couldn't make a follow up that challenged their creativity or let them evoke the same feeling as the previous game. They wouldn't do it.