If nothing else, it's really impressive that Sony consistently gets really good directors to get on board for the movie. A lot of game movies struggle to find even a halfway decent director to sign on for a movie.
A bit off topic but Spider-Man back in MCU
Spider-Man Will Stay in the Marvel Cinematic Universe
After briefly breaking up, Sony Pictures and Marvel have found a way to get back in the Spider-Man business together.variety.com
Yep. Let's see if they actually can start shooting this movie already :PIf nothing else, it's really impressive that Sony consistently gets really good directors to get on board for the movie. A lot of game movies struggle to find even a halfway decent director to sign on for a movie.
Big Jimbo had to step in once he realized that, unfortunately, Tom Rothman still works at Sony Pictures.
A bit off topic but Spider-Man back in MCU
Spider-Man Will Stay in the Marvel Cinematic Universe
After briefly breaking up, Sony Pictures and Marvel have found a way to get back in the Spider-Man business together.variety.com
Sony will definitely keep that September slot for the next Spider-Man PS5 after the success of the first oneSo July 2021 for the next Spider-Man movie ? It's not like Marvel's Spider-Man 2 would need it, but this could be a credible window for Insomniac to release the big PS5 sequel.
Also Ellie looks down when shes about to grab the hammer to see whers the hammer. Freaking next level animations. So much atention to detail. And the way the enemy head and body leans after being hit by the hammer. Perfection.I've watched this gif over and over and I keep seeing new details, it's incredible how many little details ND managed to squeeze into such a small moment that could play out differently based on the player...
The curtain, the bottle causing facial injuries, the NPC reaching for her neck after being stabbed, the blood spray and spray from the neck wound covering the NPCs trousers, the facial animation, the smooth transition between knife and hammer attack. It's all insane.
Wonder if Death Stranding will be a system seller when release
Well, if the last two years are anything to go by, I'd say a lot of blind people didn't want to see it coming. Or don't you remember any of the hundreds, relentless comments since this forum started, saying Days Gone shouldn't exist because "we" already have TLOU, among other niceties? It's a nice change of tune from those days, with nobody saying things like that now.You're telling me an open world game is different than a linear game? Who could've seen that coming.
Oh I know, I'm just saying that anyone with eyes could've seen that the games were nothing alike lol.Well, if the last two years are anything to go by, I'd say a lot of blind people didn't want to see it coming. Or don't you remember any of the hundreds, relentless comments since this forum started, saying Days Gone shouldn't exist because "we" already have TLOU, among other niceties? It's a nice change of tune from those days, with nobody saying things like that now.
Thanks for sharingThe Last of Us sold "way more" than 17 million units, according to Neil Druckmann.
"It's way more (than 17 million) actually, but we're not going to communicate now about those numbers", he told The Figaro during this week's event.
It's no surprise of course since the 17 million figures was revealed in June 2018.
Also about the headcount :
"Right now we have 350 people internally to finish the game, and we had 250 people in average during the main development phase between 2016 and 2018", Druckmann said.
It's interesting because it was thought, partially because of LinkedIn, that ND was much bigger, but it's very possible there are more people in ND already working on the next project, those guys would not be included in the 350 headcount. And maybe Druckmann is not even counting the online team, since their work is not going to be part of TLOU Part II anyway.
Apparently the team for the TLOU Part I was 170 people.
Also, in case it was missed in this thread, Mat Piscatella said The Last of Us is the third best selling PlayStation exclusive in US history, after Spider-Man and God of War 2018. Horizon and God of War III are ranked 4 and 5 (I'm not sure if Mat includes God of War III Remastered).
So the PlayStation top 5 of all time in the US is (in value)
1) Marvel's Spider-Man from Insomniac Games (PS4, 2018)
2) God of War from Santa Monica Studio (PS4, 2018)
3) The Last of Us from Naughty Dog (PS3, 2013 / PS4 2014)
4) Horizon Zero Dawn from Guerilla Games (PS4, 2017)
5) God of War III from Santa Monica Studio (PS3, 2010)
I don't think about the future or about cloud gaming. I just want to release The Last of Us Part II. Fact is Sony is leader and they let us have a total creative freedom
The way how he said they don't communicate about TLOU numbers means they will update about TLOU sales later
There I agree with you. ;) I'm not the biggest Days Gone fan, but if there's been a recent game people wanted to see go up in flames, it has to be this one.Oh I know, I'm just saying that anyone with eyes could've seen that the games were nothing alike lol.
Lol good stuffjust saw this on twitter and I was so bummed when I realized he wasn't about to announce his return lol. Cold blooded.
We already know that TLOU1 sold over 20 million copies. Just like Uncharted 4 sold over 16 million already. But I want an official update (for God of War and Days Gone, too).Thanks for sharing
The way how he said they don't communicate about TLOU numbers means they will update about TLOU sales later
Another quote
Too bad NPD didn't include bundles, according to Zhuge, Uncharted 4 sold 4m copies through bundles (in US only)I thought the same thing yeah, also I've just edited my post due to receiving the answer from Mat : the ranking does include sales from the PS4 remastered version for both TLOU and GOW III.
The problem is if Disney co-finance at 25% (and I'm not sure they will) to have 25% profits, they will not co-finance the marketingAs long as Disney foots the bill (25% of total budget for 25% of net gains), I guess the deal is a good one for Sony. Though they practically went back to the proposal rejected not long ago.
I wonder how Bruce feels knowing that everyone and their mother wants him back at Naughty Dog. Probably mixed emotions.
People will forget about him when Part 2 will end up with ~95 on metacritic and multiple GOTY awards.
Wonder if Death Stranding will be a system seller when release
Evan Wells said awhile back that they joined the two teams together after TLL for TLOU Part II.
ND has over 500 developers right now, where did you get 350 from?goddamn 350 people are working on this? time to update the OP
I remember back then around 150 people working on the first TLOU
A lot of contractors for this gamegoddamn 350 people are working on this? time to update the OP
I remember back then around 150 people working on the first TLOU
Interview of Druckmann on French newspaperND has over 500 developers right now, where did you get 350 from?