Dingo is in a very strange spot. I personally think he's pretty good, and I think he's future proof as "pretty good". He'll never be top tier, but I also think no matter the new content he'll never be bad. You could do much worse.
Really well put.There are two ways to play Gacha games as a Free to Play. 1) spend every free resource you get on every banner and enjoy the highs and hate the lows of the slot machine nature, or 2) hoard free resources for a month to two months at a time until you see something you really like and be happy that you'll get what you want almost all the time.
To do 2 it's better to play multiple gachas so you aren't tempted during lulls to pull or spend money when frustrated or bored. Most Gacha players on Era are on 2-3 games at a time.
Gacha is so much more fun when you utilize your freebies wisely and don't feel the urge to collect everything. Playing the long slow/steady game is usually more respectful of your time versus trying to chase every new unit and scraping together in game currency like a crackhead.
Trails in the Sky Gacha is inevitable
And then it'll all come together
-Tales of the Rays JP:
This was my favorite gacha game when the global version was still available. Incredible use of touch controls to replicate the Tales of battle system. I only recently joined the JP version for the Star Ocean cross over event but I'll probably end up dropping it because of how sad I still am over the global version's closer.
Gacha games are better than real games. And cheaper too.
Based gacha games.
Come at me.
So many non turn-based mobile games feel a little hindered by the touch controls but Tales of the Ray's controls were really amazing. I'm still in pain...Oh man, I feel this pain. Also played a lot of US one (story was good) and now into the JP for the SO event.
Anamnesis is probably my favorite gacha along with Senran Kagura, though this last one doesn't have an english version so far.
Gacha games are better than real games. And cheaper too.
Based gacha games.
Come at me.
Epic Seven. It's fun! Grindy if you want to be competitive in PVP, but fun. And we're about to get a ton of new content, there's a login event for a 5* ticket, and there's a live event next week where a ton of info is going to be revealed.This. The only one I still play. Even though I'm still enraged I had no way to get Mym, they constantly listen to their audience and improve their game.
Is this Fate? Aside from the beginnings of "the face" at the end the animation looks pretty cool and sprite looks neat. What is this?
Never spent a dime on gacha games and I never will. Only one I'm really playing right now is Honkai Impact, no cards or turn based stuff, good ol action gameplay. Of course you'll eventually hit a wall in the end game(getting there could take a long time) if you don't get lucky in the gacha with top tier characters/gear like I have. There's many many sources of crystals(gacha money), I'm not even halfway to getting all possible crystals in the game.
Epic Seven. It's fun! Grindy if you want to be competitive in PVP, but fun. And we're about to get a ton of new content, there's a login event for a 5* ticket, and there's a live event next week where a ton of info is going to be revealed.
J o i n u s
This is how I felt. I only really played Girls Frontline, which I found to be one of the most generous and "free to play" gacha games out there, with microtransactions largely being for in game resources which you can very easily earn in game through passive missions, and dailies and the like, and then cosmetics and then more slots for things like more squads, construction, etc, the game pretty regularly gives you premium currency too. I enjoyed the game and it's story but after awhile I just felt so burnt out by all the grinding, I was never able to finish any of the events because I just couldn't keep up, I would rather spend that time playing the games I have on steam or whatever.The problem with gacha is eventually you realize the core gameplay is incredibly shallow, only bolstered up by layers and layers of needless RPG elements. It's a fun time until you hit that realization brick wall though.
This. The only one I still play. Even though I'm still enraged I had no way to get Mym, they constantly listen to their audience and improve their game.
Is this Fate? Aside from the beginnings of "the face" at the end the animation looks pretty cool and sprite looks neat. What is this?
Puzzle and Dragons has been the only one I've ever seriously been able to get into. There is no autoplay (unless you download a solver, I guess) and there's actually a ton of skill involved from the get-go. Even the easier leads require a decent amount if you're a F2P player and can't build absurd team comps.
Better. 1.25%. There is also a pity system for all limited units. 121 summons gets you the banner unit guaranteed. You get enough currency to get 121 summons in about 5 weeks, less if there are good events or login bonuses. Plus there's a free daily pull. The game really gives a lot of premium currency.I really want to try Epic Seven. Still waiting for the Japanese version to start. But I'm scared... I heard the gacha is really shit and the grind is real... How bad is the gacha rates compared to FGO?
How is this Moonlight pool different from normal gacha?Better. 1.25%. There is also a pity system for all limited units. 121 summons gets you the banner unit guaranteed. You get enough currency to get 121 summons in about 5 weeks, less if there are good events or login bonuses. Plus there's a free daily pull.
However, there is a separate pool of character called Moonlight that are incredibly hard to get. Luckily, most of these characters are good in PVP, and you can ignore PVP for the most part. They're stupidly strong in PVP. It's whale bait.
It contains dark and light units, who are outside of the traditional element weakness triangle.
It contains dark and light units, who are outside of the traditional element weakness triangle.
Their kits are also uniquely PVP focused for the most part. You cannot roll a moonlight character in the normal pool or banners. You get moonlight pulls by completing the raid, every 120 pulls in the regular gacha gives you a single moonlight pull, login bonuses, events, and by participating in guild wars (3 battles against another guild 3 times a week, not like GBF).
It's seriously whale bait. If you care about being in the top 10% of PVP, you'll need luck and be a whale. If you don't, moonlight units can thankfully be avoided for the most part.
You can't normally pull the Moonlight Pool. You need specific resources that are earned with time or as a reward for regular summoning.
Basically excluding time based rewards and event rewards, you get 1 pull from the ML gacha every 120 normal summons. So it's kind of a bonus or a big whale bait.
The good news is that most heroes in that pool are good with few exceptions.
The bad news is that the 5* are really really rare there. Unless you are one of our guild-mates that seems to be finding them all.
The grind is pretty rough, not gonna lie. Luckily they just introduced this new feature called the Adventurer's Path that helps get over the mid-game hump. But there is a good amount of RNG involved in gear, where most of your strength comes from.I see. The gacha isn't so bad then. What about the grind. I heard you have to spend gem to refill stamina for grinding?
I see. The gacha isn't so bad then. What about the grind. I heard you have to spend gem to refill stamina for grinding?
anime anime and more anime is not appealing to diverse groups or diverse varied designsYou know it's true when Cygames on gacha has characters appealing to several different groups of people with lots of unique designs. Then they make a console IP and it's this:
Its grind heavy. To be competitive in pvp, you need Moonlight units. It has high production value on their supers.Guess I'll be giving Epic Seven a shot. Hadn't heard of it before this thread but it seems to to have quite a few players that are enjoying it.
We out here every night in Nightmare earning those fat paychecksI finally quit Final Fantasy: Brave Exvius even with good units since even though getting 5* units isn't bad, the pool is huge and you need 2 of the same 5* to actually have a worthwhile unit. There wasn't much more room to improve.
I am kinda off Dragalia Lost because the "endgame" is really not fun.
Anime isn't an artstyle and I'm obviously not implying every character has a completely different art design, but that they appeal to different people.anime anime and more anime is not appealing to diverse groups or diverse varied designs
Its grind heavy. To be competitive in pvp, you need Moonlight units. It has high production value on their supers.
I didn't get far into E7 before dropping it.
True. But for someone that only intend to finish the story, you can do it pretty easy without much grind. I droped the game the moment i saw one of the 5 star demons i wanted locked behind a paywall, and the paywall was just to unlock the posibillity to draw him. The events give u 4 star versions that are still usefull to use during the event, and the 5 star versions are not worth the investment compared to other 5 star demons in the game. I just liked to collect them.It's a game that only seems impressive from the outside looking in. Once you get into the loop you discover what a shallow grind it is to get your demons leveled enough to be worth anything. The best demons are gatcha exclusive, and they refuse to add more for fusion or incentives for non-whales to keep playing in general. I stopped when they announced plans to remove the free daily pulls and lower the already-absurd 5* pull rate.
It's a shame, because it feels like the game had potential early on but it just keeps plunging further into gatcha hell. Those collab demons? They're only useful if you pay to pull the 5* variations. Events in general are just copies of one another with a different skin.
All you freaking nerds from the Japanese Gatcha thread recommending Epic Seven, and not ONE person giving the time of day to the most generous Gatcha game of all time!
Dissidia Final Fantasy: Opera Omnia!
For those of you who need a hook, It's a final fantasy Gatcha game, where you get a huge variety of Final Fantasy characters from all the different games, even Crystal Chronicles, and make teams of three to fight tricky foes with interesting abilities.
Each character has a particular skill set, like providing buffs or dealing different kinds of damage, that make them unique to each other and stays true to their origins, like how Yang from FF4 uses Kick attacks to strike all enemies, or how Sazh provides massive attack buffs to his allies, stuff like that.
The Gatcha is pretty straightforward, too. Every character you get is free of charge, either from progressing in the story, unlocking them in temporary events, or unlocking them when they permanently come back from their events in their own side chapter. What you pull for is their 5 star Weapons, which can be maxed out with four copies of themselves to unlock their passive to equip onto their affinity character, letting you sell them for the limit break material freely (you use 4 to limit break a weapon without a copy, and a fully limit broken weapon sells for 4), or hold onto as equipment to use for your characters.
The game is constantly giving you premium currency through events, limited but huge reserves in permenant content, and even just occasionally after community streams or special milestones, like how we got 7000 (a multipull is 5000!) for the game reaching 7 Million Downloads! You'll probably get them if you start, too, since they rarely let rewards like that time out for less then a month!
You also gain Tickets, the single pull items, Super frequently in events, and the rates on getting character weapons is the best in the biz, 10% on any kind of pull, Guaranteed 5 star on any multipull, and a multi-pull pity system for the best weapons on the banners, letting you use Tickets for characters you like, and saving your gems to make sure you get everything for a character you LOVE!
And the community, man! The Opera Omnia board on here can be a little slow at times, but the Reddit page and Discord is chock full of fantastic, passionate people, wether it's video contests for each new event, showing various teams of characters clearing each tough challenge, in depth analysis's and discussions on each new character and their abilities, or even cute fan art from members like Ceremono, an amazing artist posting amazing Moogle versions of characters, the Community is easily the best out of any Gatch Game I've seen! Hell, there's even a solid weekly podcast called "The Crystal Chronicles" that discusses the game pretty well, too!
Overall, DFFOO is very close to my heart, as not only is it a super fun RPG with no energy system, with super fair rates on character pulling, Very generously gives currency, awesome representations of all the different final fantasies, even with great interactions between the casts, but it's community is beautiful and it's constantly given love by it's developers.
Please check it out, you won't be disappointed!!!
P.S., since the game came out in Japan before it went global, it's also super easy to save for who you want, since there is a forcast available that's pretty accurate, so it's easy to save up for who you want, too!
I played this a good amount last year and I definitely had fun. It was cool getting all these FF characters into your party. I pretty much tailed off though when you started getting towards the max level. Level ups are slow and that's when you really need to start doing the crystal leveling which is even more grindy if your favorite characters happen to be the same color. And the constant loading and downloading became a problem when you I just wanted to get a quick battle here and there. Still worth trying for people who are big fans of Final Fantasy.
Is Puzzle and Dragons still one of the best ones after all this time?Puzzle and Dragons has been the only one I've ever seriously been able to get into. There is no autoplay (unless you download a solver, I guess) and there's actually a ton of skill involved from the get-go. Even the easier leads require a decent amount if you're a F2P player and can't build absurd team comps.