Isn't it "
Ambient"? At least for the common samples "Deep Sea Atmos" and "Ominous Sea Cave" in the OP.
My comment was a general statement based on the information from the linked article that showed that both games used samples from Ghost in the Machine. I didn't mean to imply that it was the only sample CD that was used.
For the record, both games used more than one sample CD!
At around 1:39, the first video I linked shows that samples from "Ambient" were used for Space Ocean.
View: https://youtu.be/odXWmLYHiWQ?t=99
According to
another list that covers the use of that era's sample CDs and video games, for ST-05 ("Green Garden") in Devil May Cry, the track used is named "DungeonSlowMoTrampoline" from the "Ambience" sample CD.
Samples used in anime/game music Miscellaneous Discussion
vgmdb.net
(you need to click on "Index: Show" to see the list of games)
vgmdb.net link said:
Devil May Cry
- "Riff 33 34-01" from "Sony MediaSoftware: Methods of Mayhem Industrial Toolkit" was used in 1.01 "LET'S ROCK! (タイトル)"; 1.22 "LOCK & LOAD (ブレイド登場~汎用戦闘②)"; 2.38 "LOCK & LOAD ORIGINAL"
- "DARK BROOD" from "Spectrasonics: Distorted Reality 2" was used in 1.04 "GM-01 (ミッションスタート Ver.1)"
- "To Burble & Pine" from "Sonic Foundry: Pandora's Toolbox" was used in 1.05 "ST-01 (古城ステージ)"
- "NITERAILS3" from "Spectrasonics: Distorted Reality 2" was used in 1.13 "RED-HOT JUICE (ファントム登場~戦闘)"
- "INSURRECT" from "Spectrasonics: Distorted Reality 2" was used in 1.13 "RED-HOT JUICE (ファントム登場~戦闘)"
- "Witch Doctor-D#2" from "Zero-G: Cuckooland 'ghost in the machine'" was used in 1.18 "ST-04 (古城地下ステージ)" (0:14)
- "Is that the Door-G#3" from "Zero-G: Cuckooland 'ghost in the machine'" was used in 1.18 "ST-04 (古城地下ステージ)" (0:26)
- "DungeonSlowMoTrampoline" from "Zero-G: Cuckooland Ambience" was used in 1.26 "ST-05 (グリーンガーデン)"
- "Introverts Eyes-B2" from "Zero-G: Ghost in the Machine" was used in 2.07 "EV-17 (真実)"
- "Gothic Dream" (on the "Composer" ROM) from "E-mu: Proteus 2000" was used in 2.09 "EVIL VACCUUM (魔界)"
- "USURPER 2" from "Spectrasonics: Distorted Reality 2" was used in 2.37 "S (スパーダ戦闘②)" (0:02)
- "TOMATOSPAC" from "Spectrasonics: Distorted Reality 2" was used in "Special Item" (not on any official soundtrack)
And here's how that sounds:
View: https://www.youtube.com/watch?v=5PpXtibGV-Y
While Zero-G has a history of repackaging its sample libraries, the above tracks are from different libraries. The Ambient library was by sound designer Ian Boddy and the Ambience library was by Cuckooland. The Altered States collection contains both of those libraries, among others.
Given the era, both Ian Boddy and Cuckooland would have presumably had access to the same hardware, and so while their sounds wouldn't be identical, there could have been some similarities.
To add, at around 2:36 of the second video, it's shown that the "DungeonSlowMoTrampoline" track (though it's displayed as "Dungeon Trampoline" in the video) was used in Half-Life 2.
View: https://youtu.be/Na02e0Fya9Q?t=156
So you could say that HL2 basically has a song from DMC1.😄
Here's a cool video on sampling in video game music, with coverage of the use of sample CDs starting around the 3:00 mark. Sample CDs sure got around.
View: https://www.youtube.com/watch?v=Za5ohTiLuKg