• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Rich

Member
Oct 28, 2017
259
England
...because Doom allows it on a system base level:


4Lwucbk_d.jpg


Press X and anyone in your Switch friend list who owns the game is able to be invited.

I know this isn't anything revolutionary, obviously, but it again shows that it's really just a matter of giving a shit when it comes to devs on the switch rather than anything else.



Note: Not my photo - taken from Reddit.
 

Deleted member 2945

User requested account closure
Member
Oct 25, 2017
454
It was the case with Wii U too.

It is for Nintendo to make sure they had a system implemented to make this easier.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Nintendo's setup is subpar and id and Panic Button have gone out of their way there.

Saying that EA still has no real excuse and their response was laughably pathetic.
 

Deleted member 5491

User requested account closure
Banned
Oct 25, 2017
5,249
So to make things clear:
Eurogamer said that the Switch doesn't have these features, as seen here
while EA never said why, only following:
FIFA 18 on Switch offers Local Seasons allowing friends to play against each other across two consoles in close proximity to one another, and we encourage those looking to compete online to take advantage of online modes on Switch including FIFA Ultimate Team, Online Seasons, and Online Tournaments.
 

Deleted member 62

Guest
Isn't this done on a system level on other platforms to avoid situations like this?
 

spam musubi

Member
Oct 25, 2017
9,381
They came out months apart. Do we have evidence that this wasn't added in subsequent OS patches?

And yeah, on other systems the OS facilitates this for you so you don't have to program this into your game, so if you'd like to blame someone I don't think EA is the first person to look to.
 
Last edited:

cw_sasuke

Member
Oct 27, 2017
26,413
The user was warned for this post. The "lazy devs" rhetoric is incredibly toxic, and frowned upon here.
We had Indie games like FAST have this type of support - we know that EA was just too lazy to implement it.
 
Oct 26, 2017
9,827
They came out months apart. Do we have evidence that this wasn't added in subsequent OS patches?

And yeah, on other systems the OS facilitates this for you so you don't have to make uakmy program this into your game, so if you'd like to blame someone I don't think EA is the first person to look to.
It wasn't and this isn't a system level feature

Sure but when you have indie developers allowing you to play with and invite your friends, it's kind of hard to give EA a pass on this
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
They came out months apart. Do we have evidence that this wasn't added in subsequent OS patches?

And yeah, on other systems the OS facilitates this for you so you don't have to make uakmy program this into your game, so if you'd like to blame someone I don't think EA is the first person to look to.

Doom's invite feature is unique to the game but literally every other online games has supported playing with friends except Fifa. FAST Racing Neo didn't at launch but was updated, and that's a game from a tiny indie developer.
 

KratosEnergyDrink

Using an alt account to circumvent a ban
Banned
Oct 27, 2017
1,523
The user was warned for this post. The "lazy devs" rhetoric is incredibly toxic, and frowned upon here.
They came out months apart. Do we have evidence that this wasn't added in subsequent OS patches?

And yeah, on other systems the OS facilitates this for you so you don't have to make uakmy program this into your game, so if you'd like to blame someone I don't think EA is the first person to look to.

Because EA is lazy? Even some Indie devs manage to include this feature.
 

spam musubi

Member
Oct 25, 2017
9,381
It wasn't and this isn't a system level feature

Sure but when you have indie developers allowing you to play with and invite your friends, it's kind of hard to give EA a pass on this

Doom's invite feature is unique to the game but literally every other online games has supported playing with friends except Fifa. FAST Racing Neo didn't at launch but was updated, and that's a game from a tiny indie developer.

Ok, so the point is that since Nintendo didn't implement an industry standard feature on their system every developer is forced to hack their own way at a comparable solution. You're right that EA could have done that like everyone else, but if Nintendo were doing their job as a platform holder then this would be a non issue to begin with. As it stands, any developer who wants to do this has to spend resources reinventing the wheel. From your perspective EA is the odd one out for not spending the extra resources, but from EA's perspective Nintendo are the odd one out of platform holders for not providing standard features. Sure, hold EA accountable for not putting in the extra work on their port. But also hold Nintendo accountable for not solving the problem at the root to begin with.
 

Galava

â–˛ Legend â–˛
Member
Oct 27, 2017
5,080
EA doesn't seem fully invested in the Switch, despite saying "but, we released fifa18!". Hope they start taking Switch more seriously, but tbh, I don't really care about EA anymore.
 

cw_sasuke

Member
Oct 27, 2017
26,413
Lol @ lazy being thrown around again
Yeah....lets instead cape for every big publishers on Switch because Nintendo has to be at fault ;-)

We are talking a feature that is expected from a game like Fifa, that other Switch titles also offer that EA didnt include...nor did they address it or talk about adding it with a future update. Too many people are fine with lackluster publisher offerings as long as it only involved the Switch release.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Ok, so the point is that since Nintendo didn't implement an industry standard feature on their system every developer is forced to hack their own way at a comparable solution. You're right that EA could have done that like everyone else, but if Nintendo were doing their job as a platform holder then this would be a non issue to begin with. As it stands, any developer who wants to do this has to spend resources reinventing the wheel. From your perspective EA is the odd one out for not spending the extra resources, but from EA's perspective Nintendo are the odd one out of platform holders for not providing standard features. Sure, hold EA accountable for not putting in the extra work on their port. But also hold Nintendo accountable for not solving the problem at the root to begin with.
Pretty sure that's the common opinion, though. Posts blasting EA for the missing friends features are rivaled by the posts blasting Nintendo for its online system.

It's perfectly fair to call out EA when other, much smaller developers can include it day one or soon after. Nor does that mean we absolve Nintendo of its part of this.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Ok, so the point is that since Nintendo didn't implement an industry standard feature on their system every developer is forced to hack their own way at a comparable solution. You're right that EA could have done that like everyone else, but if Nintendo were doing their job as a platform holder then this would be a non issue to begin with. As it stands, any developer who wants to do this has to spend resources reinventing the wheel. From your perspective EA is the odd one out for not spending the extra resources, but from EA's perspective Nintendo are the odd one out of platform holders for not providing standard features. Sure, hold EA accountable for not putting in the extra work on their port. But also hold Nintendo accountable for not solving the problem at the root to begin with.

If an indie dev who is less than 10 people strong can do it then so can EA.

Also not a networking specialist or a game developer but I can't imagine that developers don't have to put in the hooks for the invites and joining friends to work. Someone can correct me if I'm wrong.

I also doubt Nintendo would allow any developers to "hack" a system to interface with the OS because that would be security risk. The ability to see friends(and their icons) in games will be part of an API provided by Nintendo. The only thing unique to Doom is the invite management system.
 

spam musubi

Member
Oct 25, 2017
9,381
Yeah....lets instead cape for every big publishers on Switch because Nintendo has to be at fault ;-)

We are talking a feature that is expected from a game like Fifa, that other Switch titles also offer that EA didnt include...nor did they address it or talk about adding it with a future update. Too many people are fine with lackluster publisher offerings as long as it only involved the Switch release.

Again, conversely, system wide multiplayer tools is a feature that is expected from a console, that other consoles offer that Nintendo didn't include... Nor did they address it or talk about adding it with a feature update. Too many people are give with lackluster multiplayer feature offerings as long as it only involves the switch.

If an indie dev who is less than 10 people strong can do it then so can EA.

I don't disagree. But also as a platform holder to incentivize third party support you should try to reduce overhead of porting titles as much as possible, right? Offering feature parity helps with that.
 

cw_sasuke

Member
Oct 27, 2017
26,413
guys you are not seriously doing a Lazy Devs thread are you???

read the Era FAQ please
Oh yeah....the term "lazy" is the issue here.

/s

Its obv. what is meant - EA didnt care enough to have their devs or the team implement the feature. Not that every dev working on the game is a horrible human being and bad at their job. They are doing what the higher ups is green-lighting...and in this case EA didnt bother with a basic feature. No excuses...well actually looking at this thread there will probably be a bunch of excuses to justify EAs decision.
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
Again, conversely, system wide multiplayer tools is a feature that is expected from a console, that other consoles offer that Nintendo didn't include... Nor did they address it or talk about adding it with a feature update. Too many people are give with lackluster multiplayer feature offerings as long as it only involves the switch.



I don't disagree. But also as a platform holder to incentivize third party support you should try to reduce overhead of porting titles as much as possible, right? Offering feature parity helps with that.

EA could have had this feature in their game easily by now is the point of the thread.

Do you deny that?
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Again, conversely, system wide multiplayer tools is a feature that is expected from a console, that other consoles offer that Nintendo didn't include... Nor did they address it or talk about adding it with a feature update. Too many people are give with lackluster multiplayer feature offerings as long as it only involves the switch.



I don't disagree. But also as a platform holder to incentivize third party support you should try to reduce overhead of porting titles as much as possible, right? Offering feature parity helps with that.

Sure but I guess the issue is that no other third party seems to have the issue. If it was just Nintendo games that had the features then it would be a more valid point.

No one is criticising third parties for not supporting the online App(but that's partially because it's garbage anyway).
 

Dunban

Member
Oct 28, 2017
1,051
Yeah....lets instead cape for every big publishers on Switch because Nintendo has to be at fault ;-)

The thought that it should be system-level is a pretty reasonable one. A problem solved once and in perpetuity vs. the exact same problem needing to be solved over and over and over and over and over and over. Sure, EA could have done better, but that doesn't negate the fact that the effort they didn't proffer should never have been required to begin with.
 

LordOcidax

Banned
Oct 27, 2017
1,486
Wow, did know that EA have a defense force here... The evidences are pretty clear, is not impossible to play (or invite) with friends in the Switch.
 

cw_sasuke

Member
Oct 27, 2017
26,413
Again, conversely, system wide multiplayer tools is a feature that is expected from a console, that other consoles offer that Nintendo didn't include... Nor did they address it or talk about adding it with a feature update. Too many people are give with lackluster multiplayer feature offerings as long as it only involves the switch.

If you decide to publish or develop a game for a system you have to work with what is available...there are alot of things that PS4 or XBO offer that arent on Switch, but thats nothing new. You make the best of what you have...just like other developers did. EA wants the same 60 bucks as the other publishers but isnt willing to implement such basic feature.

I dont believe that implementing such a feature can be a big deal if such a small studio like Shinen could patch it in months ago. If EA wanted it, they could have provided it - but they decided against.
The thought that it should be system-level is a pretty reasonable one. A problem solved once and in perpetuity vs. the exact same problem needing to be solved over and over and over and over and over and over. Sure, EA could have done better, but that doesn't negate the fact that the effort they didn't proffer should never have been required to begin with.
We have known for a while now that Nintendos full online service will be paid and wont be out until next year.

Lets not act like EA has 10 games for the Switch in development and they would have to invest thousands of man hours to implement this feature. They had a single Switch release announced - months to prepare from it and learn from what other devs went through...but they decided against it.

I just dont understand how people are defending EA when most other Switch games offer this functionality. From indie games to niche games like PuyoPuyo...but EA and their only big/major Switch release should be excused ?
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
The thought that it should be system-level is a pretty reasonable one. A problem solved once and in perpetuity vs. the exact same problem needing to be solved over and over and over and over and over and over. Sure, EA could have done better, but that doesn't negate the fact that the effort they didn't proffer should never have been required to begin with.

Again someone can correct me if I'm wrong but it's disingenous to say that it's not "system level" on the Switch. An example of it not being system level would be the Wii/DS.

On PS4/XBO/PC you still need to add those hooks into the game as you would on Switch.
 

Deleted member 2625

User requested account closure
Banned
Oct 25, 2017
4,596
Wow, did know that EA have a defense force here... The evidences are pretty clear, is not impossible to play (or invite) with friends in the Switch.

come on. ea can be criticized. but you really don't know what was going on with dev kits, firmware, all of that. often they need to freeze on a version , lock it in dev, for schedule and bug fixing reasons. judge all you want but don't pretend you actually know.

and if you ARE going to go down that road, Nintendo themselves will reap the whirlwind for a billion reasons involving crap online systems
 

Lizardus

Member
Oct 25, 2017
1,276
They must have been spread thin on resources. After all, it's hard to support a system in less than a year.
 

spam musubi

Member
Oct 25, 2017
9,381
So then what's your issue? If you want to lambaste the app or Nintendo's lack of features compared to other consoles this doesn't seem to be the thread for that.

I don't appreciate the inquisition, but if you calmed down for a second and read my posts, it's pretty clear that I've said, several times, that yes; EA didn't bother to implement this but if Nintendo bothered to solve the problem at the root this would be a non issue to begin with as EA wouldn't have needed to do anything. Which is directly related to the subject matter of the thread.
 

Garf02

Banned
Oct 31, 2017
1,420
Again, conversely, system wide multiplayer tools is a feature that is expected from a console
I work as a chef, conversely, I would expect the company to delivery me pre-blanched Brussels Sprouts, but when they do not I have to option, Either not serve em that day, or Blanch em myself, yes, its an extra step, but its easy to do.

Same applied to EA, if Nintendo dont provide that feature on system lvl, EA have 2 option, do it emselves or just say "fuck it, dont wanna", and give indies do it emselves, so its likely a no complicated matter
 

Deleted member 5491

User requested account closure
Banned
Oct 25, 2017
5,249
Can someone please show me the source where it is made clear that these online features missing in FIFA are not part of some API on the Switch?
All I hear is "EA is cheap" or "Nintendo is incapable" and there is no real proof for neither one
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
The crux of the matter is that Fifa Switch's online isn't bad by the standards of the other systems, it's bad by the standards of the Switch.
 

MatrixMan.exe

Member
Oct 25, 2017
9,501

What's facepalm about my post? It's a genuine question. Playing with friends on Mario Kart 8 and Splatoon 2 especially is a subpar experience compared to what other systems on the market offer. EA dropped the ball here (lol), so if other developers have had to go out of their way to make things as user friendly as possible, why hasn't Nintendo?

Locking out resources for a feature that might/might not be used so instead leave those resources open and let every individual instances pick how to manage/ approach it emselves??

I guess that's one way to spin it, but when a system like the Vita has a more feature complete/universal system of partying up and playing with friends than the Switch then it raises eyebrows. I don't think it should be up to developers to pick up the pieces of Nintendo's shortcomings, at least in this area. If they don't have to with Steam, XBL or PSN, why should they have to here?
 

LordOcidax

Banned
Oct 27, 2017
1,486
come on. ea can be criticized. but you really don't know what was going on with dev kits, firmware, all of that. often they need to freeze on a version , lock it in dev, for schedule and bug fixing reasons. judge all you want but don't pretend you actually know.

and if you ARE going to go down that road, Nintendo themselves will reap the whirlwind for a billion reasons involving crap online systems
Ohhh, now i get it....Ok then.
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
I don't appreciate the inquisition, but if you calmed down for a second and read my posts, it's pretty clear that I've said, several times, that yes; EA didn't bother to implement this but if Nintendo bothered to solve the problem at the root this would be a non issue to begin with as EA wouldn't have needed to do anything. Which is directly related to the subject matter of the thread.

I'm perfectly calm thank you for your concern, at least as calm as you in a Xenoblade thread lol that was a thing.

You sound really defensive, you could be a bit more appreciative of where some other people think the blame should be here.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
What's facepalm about my post? It's a genuine question. Playing with friends on Mario Kart 8 and Splatoon 2 especially is a subpar experience compared to what other systems on the market offer. EA dropped the ball here (lol), so if other developers have had to go out of their way to make things as user friendly as possible, why hasn't Nintendo?

Fifa doesn't let you play with friends full stop. It's a false equivalence.
 

Minsc

Member
Oct 28, 2017
4,125
So to summarize:

EA: "Not my job"
Others: "Hmm, this can be worked around pretty easily and would make our product better, so let me do it!"

Seems to be the impression I get from the issue, and then people are just taking a stand with EA's "not my job" stance. Some feel they're right, it's not their job to fix issues that could be handled by the OS, and are on other platforms, and other people feel that just because it's "not their job", that doesn't mean they shouldn't do the work if others seem to be able to who are operating with less.
 

Dunban

Member
Oct 28, 2017
1,051
Again someone can correct me if I'm wrong but it's disingenous to say that it's not "system level" on the Switch. An example of it not being system level would be the Wii/DS.

On PS4/XBO/PC you still need to add those hooks into the game as you would on Switch.

Perhaps I'm misinformed, then. Hopefully some insider or another will come along and offer their take.
 

Lizardus

Member
Oct 25, 2017
1,276
I DO hope that with the paid online coming next year, Nintendo implements the ability to send messages to friends and invite them to a party/game on a systemwide level. I often find myself missing those features when playing on the Switch.