Remember that Halo Hololens demo? Well, the Army is using hololens and the tech:
That's eerily similar to what we heard about at E3, though the video didn't show much:
I ended up getting curious about whatever small connection there was and looked some things up. I've always heard games like CoD/Battlefield/America's Army/etc be used as examples of the military-entertainment complex so i'm really shocked at just how much effort was put into using Halo as a recruitment tool.
the army experience center spent $12 million on some arcade in north philly (they had the lowest enrollment rate at that time) aimed to get young people interested in the army, weird but they have games like america's army, but this stood out:
whatever, not too strange. it eventually closed and they chalked it up as an experiment.
but then i found out that the army experience center actually came after the "Virtual Army Experience" which was essentially a traveling road show that allowed civilians to experience combat. not only were you required to give all info to participate but they tracked you while you were inside the experience:
which was also around the time of the army strong campaign and right before Halo 3's release.
As great as the Believe campaign is, I thought it was weird that the Army won awards for it.
The Army also sponsored the first Halo 3 Xbox Live tournament and set up 3 basic training challenges up to the tournament (sniper school, heavy weapons, vehicles) in return for Microsoft allowing them to have their own blade on the dashboard to advertise it and the army:
now i'm not saying this was all coordinated just because the army tested using Halo to recruit young adults or because Halo 3 had those us army zunes, but:
Source: https://www.slideshare.net/mccannny/army-halo-3-integration-with-gaming-1604165
and a presentation from the president of one of the marketing teams also talks about using games (direct reference to AA, Halo and Battlefield 2) as recruiting tools. Lots of talk about leveraging a killer game:
https://ams.aaaa.org/eweb/upload/webcasts/digital07/johnson.pdf
The head of 343 Industries also just left for a new position on the hololens team to widen its use as an education tool, which seemed like a weird coincidence. I also think it's funny they directly reference Halo when talking about future weapons:
https://www.army.mil/article/95316/...ncements_in_modern_warfare_weapons_technology
https://www.wired.com/2012/11/emp-grenades/
https://gizmodo.com/256147/covenant-beware-us-army-developing-plasma-shields
Stars and Stripes (acknowledged in an above slide) posted a pic of SOCOM's new exosuit:
and when China said we were making iron man suits, they used a cap from a Halo fan movie:
So even if it's not being used to recruit, i wonder what power it holds as propaganda/american exceptionalism. Does this bother you any; is there anything wrong with the army using these types of tools to recruit new soldiers?
The HoloLens system was incorporated into a platform known as the Augmented Immersive Team Trainer that lets Marines plan missions and conduct "what-if" simulations while looking at a real-world terrain.
The wargaming software, which is called Interactive Tactical Decision Game, or I-TDG, can overlay a view of the environment with virtual objects ranging from ground vehicles and aircraft to explosions and other battlefield effects.
That's eerily similar to what we heard about at E3, though the video didn't show much:
I ended up getting curious about whatever small connection there was and looked some things up. I've always heard games like CoD/Battlefield/America's Army/etc be used as examples of the military-entertainment complex so i'm really shocked at just how much effort was put into using Halo as a recruitment tool.
the army experience center spent $12 million on some arcade in north philly (they had the lowest enrollment rate at that time) aimed to get young people interested in the army, weird but they have games like america's army, but this stood out:
After checking in at the front desk, hordes of young men race toward the three rows of Xboxes, playing tournament games of Halo, America's Army and Madden, as well as to the Apache and Black Hawk attack helicopter and Humvee combat simulators."
whatever, not too strange. it eventually closed and they chalked it up as an experiment.
but then i found out that the army experience center actually came after the "Virtual Army Experience" which was essentially a traveling road show that allowed civilians to experience combat. not only were you required to give all info to participate but they tracked you while you were inside the experience:
Moments before attendees entered the tent, Army personnel registered them, scanned their driver's license photos, and took down their age and contact information in the span of 90 seconds to two minutes. Welcoming 46 attendees at a time into the VAE, the Army surveyed visitors on their personal interests and goals as well as educational levels and when they might be making decisions about their careers. Then staffers fed the deluge of data into a networked, GPS-enabled series of scanners and handheld computers connected to RFID badges (aka "Blue Force Trackers") issued to every prospect that tracked their movements in the 150-by-130-foot area. "That was when we started our reconnaissance," Wardynski says.
But that recon was much more involved than a simple observe-and-report approach. Supplied and programmed by Carrollton, TX-based Fish Software Inc., the Blue Force Trackers, named for the RFID-based system the military uses to track its own soldiers and equipment in combat, broadcast data as far as 200 feet away to the Army personnel waiting inside. Programmed by Huntsville, AL-headquartered U.S. Army Software Engineering Directorate, Aviation and Missile Research, Development and Engineering Center, the VAE's central server learned from the badges' sensors how close visitors were to the on-site recruiters. The server then relayed attendees' location and information to nearby recruiters' handheld PCs. After staffers interacted with a prospect, they updated his or her propensity to enlist — a calculation based on the attendee's stated goals and interests, current educational status, whether the attendee is considering the armed forces as a career, and if the attendee expressed an interest in Army programs that help pay for college. That updated information was then communicated back to the central server, which crunched the data and automatically re-ranked the visitors based on the likelihood of future enlistment.
which was also around the time of the army strong campaign and right before Halo 3's release.
As great as the Believe campaign is, I thought it was weird that the Army won awards for it.
During the toughest recruiting environment in U.S. history, the goal was to bring Army service into young adults' consideration by intercepting their passion for gaming through the media sponsorship of the Halo 3 Xbox Live Tournament. Extending this sponsorship to multimedia touch points allowed a fully immersive soldier experience, helping prospects understand what it means to serve and inspire them to experience further at goarmy.com. The program shattered all expectations for click-throughs and downloads and generated nearly double leads' projections.
The Army also sponsored the first Halo 3 Xbox Live tournament and set up 3 basic training challenges up to the tournament (sniper school, heavy weapons, vehicles) in return for Microsoft allowing them to have their own blade on the dashboard to advertise it and the army:
To further ensure that players are trained to the top of their games, the Army is also hosting a Branded Destination Experience site on Xbox LIVE. When the program begins, gamers will be able to access the site via their Xbox LIVE dashboard, gaining access to a Tips and Tricks section containing several videos and dedicated to providing the best combat strategies and advice experts have to offer.
Strengthen your skills. Prepare for the Halo 3 Championships March 2008 with this series of Basic Combat Training Camps: Sniper School, Heavy Weapons, and Vehicle Training. Each training excercise will help give you the skills and strength to succeed in the Championship.
It takes discipline, confidence, instinct, and most of all, training, to become one of Halo 3's sniper elite. Sniper School offers you training videos, an elite U.S. Army Theme Pack, exclusive Army Strong® Gamer Pictures and even great prizes! 1,250 players will each win 800 Microsoft Points (ARV $10) and one Grand Prize winner will also receive a limited addition, framed piece of commemorative Halo 3 artwork (ARV $385). Each day you play is another chance to win!
In honor of the first Basic Combat Training Camp: Sniper School, the U.S. Army is sponsoring an exclusive Free Gold Weekend on Jan. 19th & 20th. Download the Sniper School Registration Picture now to register. See xbox.com/usarmy for more information and full sweepstakes rules.
now i'm not saying this was all coordinated just because the army tested using Halo to recruit young adults or because Halo 3 had those us army zunes, but:
Source: https://www.slideshare.net/mccannny/army-halo-3-integration-with-gaming-1604165
and a presentation from the president of one of the marketing teams also talks about using games (direct reference to AA, Halo and Battlefield 2) as recruiting tools. Lots of talk about leveraging a killer game:
https://ams.aaaa.org/eweb/upload/webcasts/digital07/johnson.pdf
The head of 343 Industries also just left for a new position on the hololens team to widen its use as an education tool, which seemed like a weird coincidence. I also think it's funny they directly reference Halo when talking about future weapons:
https://www.army.mil/article/95316/...ncements_in_modern_warfare_weapons_technology
https://www.wired.com/2012/11/emp-grenades/
https://gizmodo.com/256147/covenant-beware-us-army-developing-plasma-shields
Stars and Stripes (acknowledged in an above slide) posted a pic of SOCOM's new exosuit:
and when China said we were making iron man suits, they used a cap from a Halo fan movie:
So even if it's not being used to recruit, i wonder what power it holds as propaganda/american exceptionalism. Does this bother you any; is there anything wrong with the army using these types of tools to recruit new soldiers?