poklane

Member
Oct 25, 2017
28,778
the Netherlands
I'll ask again, is a GTA6 release in Q1 2024 possible? I don't know how much that forecast make sense without something this big
Absolutely not a chance, you're not gonna get a game as big as GTA on a 3 month window between announcement and release, not a chance. I'm personally expecting an September or October release date followed by a delay into early 2025.
Don't think that makes sense with T2 earnings forecast. Think that was supposed to be in their fy25 earnings.
This too, Take-Two's forecast includes a significant revenue increase of like 2 billion between April 1st 2024 and March 31st 2025, which indicates that's the current release window for GTA.
 

PJsprojects

Member
Oct 30, 2017
3,081
England
4% Physical wow! Not bought a disk in years, to much clutter and of course disk rot. I guess end of an era is coming quickly.
 

Lucreto

Member
Oct 25, 2017
6,714
So am I the last person buying physical whenever possible or what?

I try and by physical where I can. For me it's usually cheaper than buying digital. I tend to buy them day one. If Alan Wake 2 had a physical copy I would have bought it already. I still haven't gotten the incentive to buy it digitally yet.
 

Jade1962

Member
Oct 28, 2017
4,283
How do you get such explosive growth in network services and still have a shit margin. Did they overpay on PS+ Extra licensing? Or did they invest just way too much in their GaaS games that they out on ice?

Their actual margin would probably look better if their revenue wasn't inflated from 3rd party game sales. The include the 70% they have to give back to 3rd parties in their revenue.
 

Nimbat1003

Member
Nov 14, 2021
1,421
4% Physical wow! Not bought a disk in years, to much clutter and of course disk rot. I guess end of an era is coming quickly.

Kinda misinterpreting the chart, that's the full income amount including hardware sales and all that income as well. So on that chart it's 4% physical 21% digital.

The full game split in the lower chart is what Ur looking for, seems to be around a 70/30 split for full price games.
 

Ombala

Member
Oct 30, 2017
2,255
tumblr_m11cawC01H1qdwvnio1_500.gif
Is that the real estate guy?
 

Fabs

Member
Aug 22, 2019
1,898
Gonna be insanely hard for them to reach 25. Last year they posted records due to being the first time the PS5 has been in stock. I think they expected the numbers to stay the same but the slim coming later with the ragnorok bundle still being available probably won't yield the same shipped numbers as forecasted. Not the 22-23 isn't an insane achievement. They we just always outlandish.
 

RocknRola

Member
Oct 25, 2017
12,372
Portugal
That's a lot of PS5's. Still waiting to see if they manage to hit the 20M mark or not, which would be pretty damn wild all things considered.
 

ToddBonzalez

The Pyramids? That's nothing compared to RDR2
Banned
Oct 27, 2017
15,530
Gonna be insanely hard for them to reach 25. Last year they posted records due to being the first time the PS5 has been in stock. I think they expected the numbers to stay the same but the slim coming later with the ragnorok bundle still being available probably won't yield the same shipped numbers as forecasted. Not the 22-23 isn't an insane achievement. They we just always outlandish.
Yeah it's kinda crazy we could see them sell >20m and their stock price will dip due to missed projections lol. They are confident in the 25m number. Guess we'll see how it pans out…
 

TechnicPuppet

Member
Oct 28, 2017
10,889
PS5 always seems to be available cheap in the UK, sometimes very cheap. They are being very aggressive. Yesterday you could get it for £399 with MW3. Think that's a saving of about £150.

So I guess I would expect profits as a % to be less if they are aggressive as this elsewhere, it's a long term play.
 

Deleted member 158819

Sep 19, 2023
2,257
SIE's cut from Physical games sold on PlayStation (average gross profit per physical copy sold):

CCbIxjv.png
Does this mean people are buying older/cheaper physical games or people are only buying physical games from publishers which have a higher cut from Sony? 🤔 Hard to see this and see physical living for much longer.

Seeing as every Q1/Q2 it drops, makes me think this is older games?
 

FriendlyNPC

Member
Oct 27, 2017
1,636
The 25 million forecast seems insane but at the end of the day I think it could be reached, but only if Sony is aggressive enough during coming sales. I am not sure Sony is willing to lower their margins for this even further though, they seem to be relatively slim already.

So yeah, theoretically possible but I just don't think this is going to happen.

Speaking as a consumer, the average price of digital games going up constantly is not nice to see :-/.
 
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Deleted member 158819

Sep 19, 2023
2,257
Also, with the rest of Sony doing so poorly, PlayStation is becoming more and more important to the company. They really ought to be more aggressive especially with acquisitions.
 
Jun 15, 2020
7,144
Seeing the margin bottom out almost as fast as the revenue skyrocket is crazy to me and I feel like I need someone much smarter on the matter than I am to explain if that's very bad or not. Cause that seems bad!
 

Deleted member 158819

Sep 19, 2023
2,257
Seeing the margin bottom out almost as fast as the revenue skyrocket is crazy to me and I feel like I need someone much smarter on the matter than I am to explain if that's very bad or not. Cause that seems bad!
Sony mentioned hardware margins were going to decrease as they run a ton of promotions and bundles on the hardware. Have to hit that 25m somehow.
 

Templeusox

Member
Oct 25, 2017
4,283
So they probably have to sell 12-13M PS5's this Q to have a chance of hitting their forecast. Maybe more.
 

T0kenAussie

Member
Jan 15, 2020
5,220
Seeing the margin bottom out almost as fast as the revenue skyrocket is crazy to me and I feel like I need someone much smarter on the matter than I am to explain if that's very bad or not. Cause that seems bad!
They are spending more money than ever making more money than ever which is funny but also it's like they are just spinning a lot of plates rn

Bungie acquisition is closing fully / 12 live service games / single player sequels and new ip from premiere studios in dev

Also they are making a bunch of those companion devices like the portal and the new earbuds etc which would be a spend until they are selling them
 

Deleted member 158819

Sep 19, 2023
2,257
They are being aggressive, that's why their profit margins are on the floor.
They're being aggressive with selling the console, I'm talking about their software lineup especially when their first party software share seems to be at the lowest in recent years.
 

Cali32

Member
Oct 11, 2020
1,798
That's a lot of PS5's. Still waiting to see if they manage to hit the 20M mark or not, which would be pretty damn wild all things considered.
Are you talking about PS5 HW numbers? There should be no problem in reaching 20M since last fiscal year they sold 19M PS5 units in a year where they were still supply constrained. They also reaffirmed the current goal for FY23 which is 25M sold units (not sure if they'll be able to do it but they're confident about that number). My guess is that they might fall 1 or maybe 2M short of that hefty goal.
 

Kill3r7

Member
Oct 25, 2017
24,905
They're being aggressive with selling the console, I'm talking about their software lineup especially when their first party software share seems to be at the lowest in recent years.

What publisher or studio would you like them to acquire that doesn't already release games on PlayStation (some of them already with some window of exclusivity)? They are trying to get as many users as possible so if/when one of the dozen GaaS games hits a home run they can maximize profits off it.

Edit: Also selling more consoles is a valid (arguably cheaper) strategy to maintain market share and leverage that to continue getting third party exclusive titles.
 

Jade1962

Member
Oct 28, 2017
4,283
Gonna be insanely hard for them to reach 25. Last year they posted records due to being the first time the PS5 has been in stock. I think they expected the numbers to stay the same but the slim coming later with the ragnorok bundle still being available probably won't yield the same shipped numbers as forecasted. Not the 22-23 isn't an insane achievement. They we just always outlandish.

They had weak supply last year in Europe during the holidays and the shipment wasn't that great overall in Q3. This year they will easily ship 10 plus million during the holidays. They aren't counting on a huge Q4 like last year.

Edit: To those wondering about profit PS has to actually pay for Bungie out of their revenue. That it is hitting profits as well as the cost of hardware and increased development costs.
 

gofreak

Member
Oct 26, 2017
7,846
They're being aggressive with selling the console, I'm talking about their software lineup especially when their first party software share seems to be at the lowest in recent years.

They seem to be in a reorientation phase at the moment on that front. The Ryan exit, the GAAS pains etc. Along with all the other tensions of balancing current model success vs disruptive pressures. The upside is that the success they have gives them a degree of runway to figure this out I guess. I think we probably will see changes in how to manage these transitions once new leadership is bedded in, since we might surmise there wasn't a great deal of happiness internally and with Sony Corp about how things were going - we'll see if they're to the taste of the audience or not.
 

behOemoth

Member
Oct 27, 2017
5,884
Also, with the rest of Sony doing so poorly, PlayStation is becoming more and more important to the company. They really ought to be more aggressive especially with acquisitions.
I swear I've been reading this sentence for more than 15 years now, while in those 15 years Sony have set to be the major in the entertainment industry, especially in music and TV/shows. They are one of the major semiconductor tech brands out there and have revolutionised photography with the best digital cameras, sensors, and now delivering the professional photography field with the first full frame global shutter and it seems like that aggressive investment into the image sensors made a big impact on lower profits besides their financial services.
 

Meowmixez

ESS ESS DEE
Member
Oct 27, 2017
2,209
I'm wondering how many will actually see the light of day. It just feels like a huge money and they want to get something out of it but already can see it's not going well. I'd rather they stop right now and go back to creating great single player, story driven games.
 

Deleted member 158819

Sep 19, 2023
2,257
What publisher or studio would you like them to acquire that doesn't already release games on PlayStation (some of them already with some window of exclusivity)? They are trying to get as many users as possible so if/when one of the dozen GaaS games hits a home run they can maximize profits off it.

Edit: Also selling more consoles is a valid (arguably cheaper) strategy to maintain market share and leverage that to continue getting third party exclusive titles.
I don't think just having games release on PlayStation is enough to maintain dominance. Xbox One and PS4 share like 90-95% of their software library, that didn't stop PS4 from trouncing the Xbox One. Exclusives are important and right now PlayStation exclusives are the least relevant to the platform than they've been (since at least 2019 but I imagine that number is the lowest in a lot longer).

You're definitely right that selling more consoles is a valid strategy, but when your biggest competitor is buying publishers left and right you ought to be more aggressive on that front as well.
They seem to be in a reorientation phase at the moment on that front. The Ryan exit, the GAAS pains etc. Along with all the other tensions of balancing current model success vs disruptive pressures. The upside is that the success they have gives them a degree of runway to figure this out I guess. I think we probably will see changes in how to manage these transitions once new leadership is bedded in, since we might surmise there wasn't a great deal of happiness internally and with Sony Corp about how things were going - we'll see if they're to the taste of the audience or not.
I agree that they are in a weird spot right now, just think being in a weird spot while your competitor is acquiring like crazy isn't good. Fortunately, like you say, they have a pretty big buffer so they're protected from a lot of this temporarily.
I swear I've been reading this sentence for more than 15 years now, while in those 15 years Sony have set to be the major in the entertainment industry, especially in music and TV/shows. They are one of the major semiconductor tech brands out there and have revolutionised photography with the best digital cameras, sensors, and now delivering the professional photography field with the first full frame global shutter and it seems like that aggressive investment into the image sensors made a big impact on lower profits besides their financial services.
Sony has also been on a pretty steep decline for more than 15 years as evident by their employee counts, a big chunk which is from their electronics division, while tech giants have been growing rapidly (recently too rapidly). Just because they release some good products, doesn't mean that the company isn't being carried by PlayStation especially in the two most recent quarters.
sony-group-number-of-employees.jpg

www.phonearena.com

Sony downsizing Xperia business unit in pursuit of profitability

After its Q4 2017 earnings report, Sony has confirmed that it will be downsizing its mobile unit in a bid to increase profitability, after continued decline and losses. The new plan will entail a focus on premium devices, while lower-end smartphones are expected to be scrapped entirely...
www.techspot.com

Sony sells off Vaio computer division, restructures TV business

Just days after it was reported that Sony might sell their Vaio PC division, the company has gone ahead and made the deal official. Sony will sell...

You've been hearing for more than 15 years because it's been true for more than 15 years.
 
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Meowmixez

ESS ESS DEE
Member
Oct 27, 2017
2,209
I swear I've been reading this sentence for more than 15 years now, while in those 15 years Sony have set to be the major in the entertainment industry, especially in music and TV/shows. They are one of the major semiconductor tech brands out there and have revolutionised photography with the best digital cameras, sensors, and now delivering the professional photography field with the first full frame global shutter and it seems like that aggressive investment into the image sensors made a big impact on lower profits besides their financial services.


I absolutely love the Sony X90L 55 inch TV in my bedroom. Great television.
 

jroc74

Member
Oct 27, 2017
29,599
I swear I've been reading this sentence for more than 15 years now, while in those 15 years Sony have set to be the major in the entertainment industry, especially in music and TV/shows. They are one of the major semiconductor tech brands out there and have revolutionised photography with the best digital cameras, sensors, and now delivering the professional photography field with the first full frame global shutter and it seems like that aggressive investment into the image sensors made a big impact on lower profits besides their financial services.
I was gonna say...time is a flat circle or what year is this, lol.
 

Neha

Member
Feb 17, 2022
1,186
I cannae understand?

Digital/Physical unit sales split = 67%/33%
So twice as many Digital game sales?

But
Digital/Physical sales revenue split = 200.9¥/35.5¥
So almost 6(six) times as many Digital monies?

???

Explain. Right. Now.
 
Jun 15, 2020
7,144
I'm wondering how many will actually see the light of day. It just feels like a huge money and they want to get something out of it but already can see it's not going well. I'd rather they stop right now and go back to creating great single player, story driven games.
I think you meant to post this in the thread about the live service games delay. But the fact is, the single-player blockbusters aren't "safe" either. So you can make an unsafe bet with a revenue ceiling, or an unsafe bet without a revenue ceiling.