I'd like to see Sony acquiring a Japanese game studio specializing in JRPGs. I really crave a AAA JRPG series beside Final Fantasy (way too slow in their output), Dragon Quest (a bit too traditional for my tastes) and Xenoblade (sequels did imo not reach the quality of the original).
Apart from that I think Remedy, Bluepoint Games and Kojima Productions are not unlikely studio acquirements in the coming months/years.
Wouldn't that also be very difficult since they are a successful company?
Fuck that "both sides" noise.
His fans are excited for his next project. Nothing wrong with that.
The haters are dreaming for him to fail so they can talk more shit. Now that is embarrassing.
If you hate someone or their works then fuck off and talk about stuff you do like.
It's a much bigger sign pointing to a exclusive than buyout imo. Yoshida wouldn't be the guy behind buying studios, he's more the greenlights and checks up on games guy.Yoshida's visit is easily the biggest red flag by a mile given we're talking about the President of SIE Worldwide Studios here
It's believed Sony are funding their next project after the BR game they are doing, due to that, HM refer to it as their AAA project, so probably not Resogun 2.Everyone loves to focus on Shu visiting Remedy, but his visit to HouseMarque is barely mentioned...
Y'all suck and I hope Sony is funding a new Resogun.
Don't fuck on me. Give me that Nick Fury and Punisher co-op experience.
Yep.i agree
the history tell us the idea of acquisition Remedy make no sense
+
Sony never did acquisition for any Japanese studios ever
so if we will see another acquisitions it will be just western studios
I tend to agree.Yep.
I don't see Sony acquire any Japanese studios ever. They have Japan Studio for a reason, a mother base for independent studios. External producers work with those studios + they have a Tokyo Studio inside Japan Studio. That's enough said Shawn Layden. Polyphony Digital is already that racing genre studio.
Sony let's do this:
- Buy kojima productions
- Buy the metal gear and silent hill licenses from konami
- $$$$$$$$$$$
I tend to agree.
Era posters also tell me that Japanese labour market laws make it nearly impossible to lay-off workers or close down studios in Japan, and I'd imagine that that lack of flexibility makes Japanese studio acquisitions very unappealing.
IMHO Japan Studio already punches below its weight for Sony, given its huge size.
Polyphony Digital is a fair size - not Japan Studios big, but still a fair size by Western standards.I would really like see Japan make an AAA game with the same budget and support as the Western studios. I think it's kinda ridiculous that only locally owned and massive studio for Sony never gets a chance to elevate themselves. The talent is there.
Jury's out when Control and BP's "big title" come out. Pretty sure Sony wants to see if they are worth it. Remedy fits Sony's MO and BP's relationship with them is strong.
Supermassive Games and Quantic Dream would fit Sony well, but both of them are seemingly distancing themselves from Sony now.
Jeez, Detroit and Until Dawn were to really great game, and I love to see these studios with big budget again.
It's not just Man of Medan being multiplatform, it's only one game out of a number of multiplatform games SuperMassive are making that will make up the Dark Pictures Anthology series for the next several years.Even with Man of Medan being Multiplatform, SuperMassive confirmed they are still working on a PlayStation Exclusive. Quantic Dram and SIE's partnership though is done.
Still doesn't change the fact that SuperMassiveGames have confirmed they are working on a PlayStation exclusive. I don't see Sony acquiring them though.It's not just Man of Medan being multiplatform, it's only one game out of a number of multiplatform games SuperMassive are making that will make up the Dark Anthology series for the next several years.
I just don't see Supermassive having the bandwidth of working on the Dark Pictures Anthology multiplatform series of games and working on a Playstation exclusive.Still doesn't change the fact that SuperMassiveGames have confirmed they are working on a PlayStation exclusive. I don't see Sony acquiring them though.
I just don't see Supermassive having the bandwidth of working on the Dark Pictures Anthology multiplatform series of games and working on a Playstation exclusive.
I've already read that. If you read what I wrote, at no point did I doubt that they confirmed it. It's just given how long term a project the Dark Pictures Anthology series is with the ambitious schedule of 2 games a year for at least 8 games, I have raised my doubts on them being able to work on another PS exclusive, at least on the same scale as Until Dawn. Perhaps these PS exclusives are smaller VR experiences like Until Dawn: Rush of Blood and Hidden Agenda.I don't matter if you don't see it, all that matters is that Super Massive Games themselves confirmed it.
I've already read that. If you read what I wrote, at no point did I doubt that they confirmed it. It's just given how long term a project the Dark Pictures Anthology series is with the ambitious schedule of 2 games a year for at least 8 games, I have raised my doubts on them being able to work on another PS exclusive, at least on the same scale as Until Dawn. Perhaps these PS exclusives are smaller VR experiences like Until Dawn: Rush of Blood and Hidden Agenda.
Yeah, that's my fault. My bad. I just wanted to interject myself in your conversation in order to raise my doubts. LOL. Your point still stands about Supermassive still working with Sony.And if you looked at my original comment to PayaV87 I was simply informing him/her Super Massive Games have not necassirally distanced themselves from SIE. Not once did bring up the scale of whatever the title would be or when it would come out. I know the studio is all hands on deck on that Anthology series. The PlayStation exclusive could be 5 years away for all we know. Was simply stating that unlike Quantic Dream Super Massive's Relationship with SIE isn't done. Also I agree with what you said this future exclusive is likely on the small end like the VR and PlayLink games they did for SIE.
as i said in a previous post, getting kojima productions is not smart as its dependent on one name, if kojima decides to leave for whatever reason almost the whole value of the studio drops, its just much better to keep them with a close contract than outright acquiring them.If I had to pick a studio that would fit well with Sony it would be Kojima Productions by far. It just makes so much sense, I guess Sony are looking to see how Death Stranding does first (no brainer I know!)
Yeah, that's my fault. My bad. I just wanted to interject myself in your conversation in order to raise my doubts. LOL. Your point still stands about Supermassive still working with Sony.
as i said in a previous post, getting kojima productions is not smart as its dependent on one name, if kojima decides to leave for whatever reason almost the whole value of the studio drops, its just much better to keep them with a close contract than outright acquiring them.
because that worked well for konami didnt it.Why does everyone assume that Kojima doesn't have colleagues or protégés who could pick up the creative slack once he's ready to leave development?
Why does everyone assume that Kojima doesn't have colleagues or protégés who could pick up the creative slack once he's ready to leave development?
Honest question. With Kojima turning 56, him being the main draw of the whole thing and games taking years to develop, isn't he a little old for Sony to acquire KojiPro now?
I mean sure, there's a lot of talent there, but they would probably have to overpay massively for an acquisition that has 2, 3 games max in the tank. Unless Kojima wants to work until he's 75 or 80 or something.
because that worked well for konami didnt it.
also a lot of his colleagues will leave with him most likely.
I'm not talking about Kojima leaving to form a new development company, I mean him having a successor who can be a creative lead at KojiPro in ten or fifteen years if/when he decides to step back from front line development and take on more of a producer/advisory/executive role.
That was Shuyo Murata, but apparently he's still at Konami.I'm not talking about Kojima leaving to form a new development company, I mean him having a successor who can be a creative lead at KojiPro in ten or fifteen years if/when he decides to step back from front line development and take on more of a producer/advisory/executive role.
I doubt it would happen, but dang ASW would be such a good get. Lock down that fighting game baseI think Arc System Works, CyberConnect2 and Dimps are all independent.
It's already locked.I doubt it would happen, but dang ASW would be such a good get. Lock down that fighting game base
Honest question. With Kojima turning 56, him being the main draw of the whole thing and games taking years to develop, isn't he a little old for Sony to acquire KojiPro now?
I mean sure, there's a lot of talent there, but they would probably have to overpay massively for an acquisition that has 2, 3 games max in the tank. Unless Kojima wants to work until he's 75 or 80 or something.
I'd say Kojima is seeing that. Sony would have "bought" his new company day 1 if the option was there. They sweteneed him instead, game engine, helping out with actors, studio, giving him freedom, etc. Kojima and Insomniac are the two studios Sony wouldn't wait to see how they do.. they'd just get them if a possibility was there.If I had to pick a studio that would fit well with Sony it would be Kojima Productions by far. It just makes so much sense, I guess Sony are looking to see how Death Stranding does first (no brainer I know!)
Dude doesn't want to make it though.. love MGS but I want to see him make new games.Sony let's do this:
- Buy kojima productions
- Buy the metal gear and silent hill licenses from konami
- $$$$$$$$$$$
Agreed, the konami and kojima split is good for both parties. Kojima said 5 games ago that it was his last Metal Gear.Dude doesn't want to make it though.. love MGS but I want to see him make new games.