I had hard crashes on my PC three times in early access. Thought there was something wrong with my PC so I tested a few things and found no issue. Also no issue before or since. The game is a mess.
Powering down =/= Bricking.
First is reported on somewhat widely, but not before your post that Anthem actually bricks hardware.
Inappropriate power downs or any abnormal occurrences that causes such a thing could certainly brick a console. Any device that undergoes such strange stress can fail. Even I was nervous with the intense amount of cpu usage the game caused on my pc. I am told that's fine but ya I don't see that in any other game so it's not fine.
"No other game uses CPU over X % so game Y doing so is bad and game is fundamentally flawed" type of thinking remind me of people who freak the fuck out when they come across game or other software that actually uses RAM instead of hovering around something like 2 GB.
I had this happen one time (full power down, have to wait for the console to turn on again, rebuilding drive) but I was able to send an error report to Sony after it booted again. I hope it helps them/Bioware track down the issue because it really is scary...I have been enjoying my time with Anthem so wouldn't go as far as to ask for a refund however I have had a few scary crashes where I thought it had killed my PS4 Pro and it became completely unresponsive. The first time I thought it had shut my PS4 off but it would not restart with the controller or the buttons on the PS4. I left it "off" for 15 mins and then tried again but still nothing, in the end I had to kill the power at the plug and then turned it back on 5 mins later and it restarted but had to go through the whole process for inappropriate shutdown and rebuild the drive which was annoying as have a nearly full 2TB drive that took a good while to complete.
That has happened to me afew times now, probably 5 and I have no idea how to safely restart my PS4 from it or shut it down so worried one of these times it might actually brick it.
Had countless normal crashes where I can send the report to Sony with attached clip which I always do but these hard shutdown/lock up crashes are worrying.
I had this happen one time (full power down, have to wait for the console to turn on again, rebuilding drive) but I was able to send an error report to Sony after it booted again. I hope it helps them/Bioware track down the issue because it really is scary...
Yeah I had to wait for about 1 minute before the power button would finally respond again so compared to your situation that was relatively short. 15 minutes doesn't sound good :((....So did your PS4 restart normally without having to kill the power after the hard crash? If so how long did you have to wait? I waited 15 mins but if I have to wait longer for it to restart itself without killing the power then that would be safer I guess.
I understand that hard crashing is really not great, and pretty concerning. But this post has been blowing up, with articles starting to be written and spread online, yet nowhere does this poster mention how it's undeniably Anthem that's bricked his console. 'Some game' always ends up bricking people's bricked consoles by coincidence of what they were playing at the time.
I'm not saying Anthem didn't cause it - it very well may have, but I'd say the evidence (or lack of) is low right now.
They should at least offer refunds, no questions asked. This issue is bad enough that even those who haven't experienced a problem might want a refund to avoid the issue. It's ridiculous that users have to perform a series of arcane rituals and jump through hoops to maybe possibly get lucky enough to get a refund.It might be unfair to say that Sony should've caught that during certification, but shouldn't they yank it from their online store until it's fixed?
I have been enjoying my time with Anthem so wouldn't go as far as to ask for a refund however I have had a few scary crashes where I thought it had killed my PS4 Pro and it became completely unresponsive. The first time I thought it had shut my PS4 off but it would not restart with the controller or the buttons on the PS4. I left it "off" for 15 mins and then tried again but still nothing, in the end I had to kill the power at the plug and then turned it back on 5 mins later and it restarted but had to go through the whole process for inappropriate shutdown and rebuild the drive which was annoying as have a nearly full 2TB drive that took a good while to complete.
That has happened to me afew times now, probably 5 and I have no idea how to safely restart my PS4 from it or shut it down so worried one of these times it might actually brick it.
Had countless normal crashes where I can send the report to Sony with attached clip which I always do but these hard shutdown/lock up crashes are worrying.
If it's the CE-34878-0 error, you should try with another HDD and a full software installation from scratch (not a backup). Then check first the games/apps that caused most crashes; if such problems persist, I'm afraid your unit is defective.Am I the only one who gets the blue PlayStation screen all the time? Like I get hard crashes in Netflix, YouTube, and every five minutes in Fallout 76. It's not entirely surprising that a game like Anthem would have hard crashes too.
Go back to? In the 80's the sequel to the hit Spectrum game Manic Miner was impossible to complete. They printed code in magazines that players had to enter after loading the game into RAM and before running it, to modify the code. That had to be done every time. In the 90's, Nintendo's DKC2 had a bug which could brick the game cart. And yes, actual bricking unlike what people keep talking about here. In the 00's, Metroid Prime had random crashes. It was fixed in later runs, but those who bought near launch were forever stuck with random crashes.Good on Sony for issuing refunds for a broken product, but I wish publishers would go back to releasing their software in a finished state.
Without wanting to sound like an old man shouting at a cloud, I miss the days when you bought a disc and got a complete game!
I try and take a policy of buying games three months after launch, when they are patched and cheaper. But I get sucked into the hype and marketing quite often...I am weak!
lol. Damn. That is fucked up. So if you are so unlucky to buy two games that are broken you are screwed.They refused to refund me because they refunded me once in the past years ago. I'm never buying digital again holy shit
They refused to refund me because they refunded me once in the past years ago. I'm never buying digital again holy shit
No dude. FQA is mandatory, but it is not a deep dive into the performance of your game. It is a very cursory look at how certain basic functionalities are implemented that impact specific elements of the average user's experience (and in the case of VR, their comfort) and ensuring that certain basic branding guidelines are adhered to. It is a short process that takes place over a couple of days, that follows a specific checklist of major use cases.
It is also completely free, unless you submit multiple times in excess of what is acceptable, which is an exceptional and rare situation.
It's not their job to make sure your online component works, or that your game doesn't hard crash 30 hours in. It's not intended to be a subsition for good internal QA, and they make that expressedly clear.
From what I know of the QA folks, they are very patient, they take their work seriously, and in my experience with them over the last couple of years, have been pretty cool. :)
You two and everyone else saying it is sony's fault because it went through cert really don't understand QA testing at all, like even in the slightest.
This game probably went through cert with no issues. Seeing as it doesn't crash every ps4, then something specific must be done to cause it, which means that it is a bug that was not found during QA work. Cert wouldn't do an in depth QA testing with every possible permutation of variables.
Go back to? In the 80's the sequel to the hit Spectrum game Manic Miner was impossible to complete. They printed code in magazines that players had to enter after loading the game into RAM and before running it, to modify the code. That had to be done every time. In the 90's, Nintendo's DKC2 had a bug which could brick the game cart. And yes, actual bricking unlike what people keep talking about here. In the 00's, Metroid Prime had random crashes. It was fixed in later runs, but those who bought near launch were forever stuck with random crashes.
Do you think Sony should keep the game available to buy from their store even though it could damage people's systems?
You think they should pull a game from the Store because 1 anonymous person online claimed without evidence that it bricked their system? Ummm, don't you think that would set a very dangerous precedent? In that future anyone could go online, write a sob story anonymously, and the game would be removed from the Store.Do you think Sony should keep the game available to buy from their store even though it could damage people's systems?
I thought the issue was more widespread than thatYou think they should pull a game from the Store because 1 anonymous person online claimed without evidence that it bricked their system? Ummm, don't you think that would set a very dangerous precedent? In that future anyone could go online, write a sob story anonymously, and the game would be removed from the Store.
Doesn't seem to be. It's the usual piling on and hot takes mostly.
Doesn't seem to be. It's the usual piling on and hot takes mostly.
There's been enough reports of PS4 bricks that it's at least worth taking seriously. And the force shutdown is very well documented.Doesn't seem to be. It's the usual piling on and hot takes mostly.
Oh, you would say that some sandboxed software crashing CAN adversely affect the rest of the system?Damn. Really? Thanks dude. Will relay this info our customer if a crash occurs in our software next time. The more you know.
Source: Lockheed