So we just going with the MS pretentious marking name of AAAA now? Its a stupid term.Feels like they're just continuing towards 2 types of games: massive highly processed single AAAA game campaigns of which there are about 3 per year, and courting a bazillion indie publishers. "quality and quantity". The problem is, if you don't like 3rd or first person action adventure shooters, but you DO want to play AAAA quality titles, you won't get it with Playstation anymore. All their AAAA games are different flavors of the same game: visual splendor, kill or be killed action, illusion of openness, and set-piece moments (usually just cinema or QTE). The "emotion story" of the games are the same. PS4 got a couple truly fresh titles in No Mans Sky and Last Guardian, but one was really just an indie and the other was 1 gen too late. Dreams is a strong idea but it's just a dev studio with little to play and tons of work to create something worth playing, plus it will probably officially launch beside PS5 now. 3rd parties are bringing some freshness but my PC can play these portably and probably other devices via streaming soon.
Bottom line, I'm a PS4 day 1 buyer who was let down by the new Playstation and may not be around for PS5 unless they can deliver a couple ground breaking exclusives that are NOT cut from the same cloth they have been using for the last 3 years.
So we just going with the MS pretentious marking name of AAAA now? Its a stupid term.
To you're point they arent just because you continuall ignore the titles that sony puts out that arent in the AAA space doesnt meant they arent making them. I have a quite a few of them and once i pick up VR this month i'll have even more.
Good article. Ryan comes across well, except he forgot the PS1 sold 100 mil.
Edit: I also really like this.
The INDUSTRY HAS CONTRACTED. Asking sony to put out as many games as before is disingenuous when literally nobody can put out as many games as before. There are still plenty of titles without VR but you're choosing to ignore them.For those of us for whom VR isn't really a possibility, though, the number of titles that Sony's putting out that don't fit into the Critically Acclaimed Sony Formula has definitely contracted considerably. They're certainly serving their primary macro-niche extremely well, but they don't have a LOT of options for people who want something outside of it.
For those of us for whom VR isn't really a possibility, though, the number of titles that Sony's putting out that don't fit into the Critically Acclaimed Sony Formula has definitely contracted considerably. They're certainly serving their primary macro-niche extremely well, but they don't have a LOT of options for people who want something outside of it.
A video games executive would never belong there
Yeah, after the launch window and first years passed, PS4 really signaled that Sony was going to be primarily about huge blockbusters.
The Vita was shuttered early, and PSVR is where most of the smaller projects are, which is still new tech.
I guess they're hoping indies will fill the vacuum left where the Starhawks, Twisted Metals, and Vib Ribbons used to be.
Yup. Unfortunately indies really aren't good at filling the kinds of niches that used to make Playstation consoles so appealing. They're more making the PS platform feel more like PC sans mods than anything else.
agreed. I'm a huge Sony 1st party fan and I think they had enough underperforming games during PS3, that they're just going to stick to big Naughty Dog-esque games.
Whenever a Concrete Genie exists, it doesn't seem to be prioritized enough.
Was WiLD ever cancelled?
He probably meant "we did it so many times except the once"Damn, Sony has so many 100 million selling consoles Jimmy here forget about 'em
They do seem to have the best VR platform in terms of library depth and price point, plus the experiences are fresh, if a bit short. This could be their best angle for me on PS5; affordable full wireless VR and 2nd gen VR games with greater depth and better execution. I never bit on PSVR due to all the wires and other hardware weaknesses. Maybe this BF I'll take a look if they have a headset only option (I have 2 Moves). As for 'AAAA' I don't know what else to say. They're spending a lot more on a lot fewer titles.So we just going with the MS pretentious marking name of AAAA now? Its a stupid term.
To you're point they arent just because you continuall ignore the titles that sony puts out that arent in the AAA space doesnt meant they arent making them. I have a quite a few of them and once i pick up VR this month i'll have even more.
That's industry wide though.For those of us for whom VR isn't really a possibility, though, the number of titles that Sony's putting out that don't fit into the Critically Acclaimed Sony Formula has definitely contracted considerably. They're certainly serving their primary macro-niche extremely well, but they don't have a LOT of options for people who want something outside of it.
What is this context nonsense you speak of?!?!Glad he's giving us some clarity on the direction they're heading.
Also: wouldn't be a Jim Ryan thread without people bringing up that out-of-context BC quote.
Can we finally shut up about the fact he was trying to sell gt sport at a gt sport event and made a Brit style joke about how gt1/2 looked next to the extremely modern and amazing looking gt sport? Does nobody get that he wasn't being serious?
Guess not
Apart from multiple journalists saying that the PS5 will have a heavy emphasis on the history of playstation.
I don't know, I just saw japan live action ad for CoD Modern Warfare, seems like Sony still do regional marketing. I mean yeah FF7 got that 15 minute advert that probably will stay in Japan, but I'm sure they will still market it heavily globally as wellI dunno about that regional marketing thing. Yeah its great to tailor marketing to region where appropriate but thinking ff7 is a japanese segmented thing where most of se priority lies global seems misplaced somehow. Dont make things too segmented
I saw this video last night and thought it was excellent.
Ben Hanson is already putting in some good work over at MinnMax.
I saw this video last night and thought it was excellent.
Ben Hanson is already putting in some good work over at MinnMax.
Feels like they're just continuing towards 2 types of games: massive highly processed single AAAA game campaigns of which there are about 3 per year, and courting a bazillion indie publishers. "quality and quantity". The problem is, if you don't like 3rd or first person action adventure shooters, but you DO want to play AAAA quality titles, you won't get it with Playstation anymore. All their AAAA games are different flavors of the same game: visual splendor, kill or be killed action, illusion of openness, and set-piece moments (usually just cinema or QTE). The "emotion story" of the games are the same. PS4 got a couple truly fresh titles in No Mans Sky and Last Guardian, but one was really just an indie and the other was 1 gen too late. Dreams is a strong idea but it's just a dev studio with little to play at a pro level of polish and tons of work to create something worth playing, plus it will probably officially launch beside PS5 now. 3rd parties are bringing some freshness but my PC can play these portably and probably other devices via streaming soon.
Bottom line, I'm a PS4 day 1 buyer who was let down by the new Playstation and may not be around for PS5 unless they can deliver a couple ground breaking exclusives that are NOT cut from the same cloth they have been using for the last 3 years.
This post is pretty funny considering Death Stranding is launching right now
I saw this video last night and thought it was excellent.
Ben Hanson is already putting in some good work over at MinnMax.
It's notable that with the exception of Layden and House, the people that he mentioned as leaving weren't there when Sony launched the PS3 and then managed to turn things around. They joined during or after the transition to the PS4. So shakeups and new looks at the company aren't necessarily new.
That comment about wanting to transition PS4 owners to PS5 faster than ever been done before sounds like more than just PS4 backwards compatibility to me.
Will you play HellDivers with me tho?I have a really really good feeling about the PS5 and how much I'll enjoy it as a platform.
Eh. Death Stranding, for all its weirdness, is still an open world third person adventure game with a huge budget. Just because it's a shooter where you're encouraged not to shoot people doesn't change the fact it is still a shooter.
That's like calling Uncharted or TLoU a shooter.Eh. Death Stranding, for all its weirdness, is still an open world third person adventure game with a huge budget. Just because it's a shooter where you're encouraged not to shoot people doesn't change the fact it is still a shooter.
That's like calling Uncharted or TLoU a shooter.
Don't we usually use that label for...FPS? Or games with military themes?
For fuck's sake, Jim"100 million is obviously a very notable landmark for any console," he begins. "We've only done it once before.
God dammit I just lol'd so hard in my office.
Don't let his charming good looks fool you, this man is ruthless to the core.
Death standing is right in line with everything I said. It's a narrative driven 3rd person action adventure game, like every other major PS title.This post is pretty funny considering Death Stranding is launching right now
lol, day 1If you place a PS5 next to a PS4 it will devour it and gain its strength.
Eh. Death Stranding, for all its weirdness, is still an open world third person adventure game with a huge budget. Just because it's a shooter where you're encouraged not to shoot people doesn't change the fact it is still a shooter.
Oh please. You can reduce anything to fit that silly classification if you wanted. This and your previous post reeks of:Death standing is right in line with everything I said. It's a narrative driven 3rd person action adventure game, like every other major PS title.