I was much the same way. Did pretty much almost everything in the game(went through every level, got every shortcut), but never did any of the challenges involving treasure, or purposely messing with the ghost just to increase score. Still had more than enough fun with the game without bothering really, once you get into the gameplay loop. You do need a lot of cash to do everything, OR you can just get good at killing shopkeepers. I much much preferred the latter than bothering with the ghost. :D
Really tempted to get this day one on PS4 then again on PC, not sure though.
Kill shop keepers and ghost the vault when possible is how I play. I also think spending 30 minutes a level kiting the ghost over every gem is boring af, and thats a pity for a game as well refined as spelunky.
Do we have an ERA friends list going for this game? Got all the achievements on 360, and most of them again on steam. Just bought a ps4 for this and have no friends. Anyone got some names I can add before the 15th? (Not sure of my ID yet or id post it here.)
So, one change that bums me out but that I accept is that the full game will no longer be beatable immediately in a single run. That was one of the simple game design purities that I felt added a lot to the original/HD and I'm sad to see it go. Anyone else appreciate that facet and sad to see it go? Building the hub will be super fun, but will keep the game from feeling as revisitable, to me. Especially if the town members give benefits/advantages. Biggest concern i have pre-release, from a design point of view. I dont want rogue legacy post run progression/benefit grinding before you are on equal playing field with everyone. Two days!!
What time do people expect this to drop on tuesday?