So it's been quite a while since Spider-man 2 has released and I thought it would be interesting to have a discussion on what we would like for the next instalment.
Spider-Man 2 was such an amazing game and I still standby that, many games have me stuck in the honeymoon phase for quite a while but after a few months I start seeing the holes, this is not the case with Spidey 2 it pretty much delivered in almost every front but it's still not perfect.
The number 1 thing I want from the third game is more sense of discovery. Once you complete these games I feel like the world just kinda stops and there's nothing really cool to discover anymore. I understand creating high quality side missions with cinematics littered throughout is extremely expensive and not viable for a big AAA game like Spider-Man since majority of the budget will go the campaign. So a solution for this would be places littered around the world that are not marked on the map and you can only come across them organically. They could be entrances to buildings where you can learn some cool lore, one could be an enemy base that unlocks a cool suit, one could simply be a puzzle that unlocks a gadget etc. I want things to discover that could easily be missed during the campaign so you can come back to it post game.
Second and last major thing I want is please no boss battles that are confined so basically arena boss battles. It ruins the immersion for me, give me boss battles that are in the heart of NYC and are fully open. This isn't just an issue with Spider-man since many games do this but it just ruins the vibe at times. And don't make them multiple rounds, give me one long ass boss battle that is causing mayhem around NYC. I'm not sure if tech wise it's a limitation currently but if so, make spider-man 3 a PS6 exclusive then.
What do you guys want?
Spider-Man 2 was such an amazing game and I still standby that, many games have me stuck in the honeymoon phase for quite a while but after a few months I start seeing the holes, this is not the case with Spidey 2 it pretty much delivered in almost every front but it's still not perfect.
The number 1 thing I want from the third game is more sense of discovery. Once you complete these games I feel like the world just kinda stops and there's nothing really cool to discover anymore. I understand creating high quality side missions with cinematics littered throughout is extremely expensive and not viable for a big AAA game like Spider-Man since majority of the budget will go the campaign. So a solution for this would be places littered around the world that are not marked on the map and you can only come across them organically. They could be entrances to buildings where you can learn some cool lore, one could be an enemy base that unlocks a cool suit, one could simply be a puzzle that unlocks a gadget etc. I want things to discover that could easily be missed during the campaign so you can come back to it post game.
Second and last major thing I want is please no boss battles that are confined so basically arena boss battles. It ruins the immersion for me, give me boss battles that are in the heart of NYC and are fully open. This isn't just an issue with Spider-man since many games do this but it just ruins the vibe at times. And don't make them multiple rounds, give me one long ass boss battle that is causing mayhem around NYC. I'm not sure if tech wise it's a limitation currently but if so, make spider-man 3 a PS6 exclusive then.
What do you guys want?