can't find it in the attached file; only one reference to Rebirth
and the target was 360,000 for revenue and 55m for OI. Small miss on revenue massive miss on the OI
I will double-dip so hardRemake and Rebirth are totally going to be ported to Switch 2 then.
DQ XII and KH IV are gonna be multi I guess.
They would need to pay way too much for SE to skip Switch as well. It was easier when it was only Xbox in the console space.
The Group has formulated a new medium-term business plan (covering the fiscal year ending March 31, 2025 through the fiscal year ending March 31, 2027) entitled "Square Enix Reboots and Awakens – 3-years of Foundation-Laying for Long-term Growth –."
In addition, the Group will strive to increase its success rate in SD games by launching a carefully curated selection of titles. It will additionally explore ways to leverage its rich library of IP.
In addition, it will also devise a platform strategy for SD titles that includes not only iOS and Android, but also the possibility of PC launches.
So they are probably referring to games like Genshin Impact, raising the bar on mobile gaming.As a result of digitization and other technological advances, consumer game content is increasingly sold via downloads rather than physical packages. Monetization methods such as free-to-play, microtransactions, and subscriptions have also given rise to a greater diversity of business models outside the confines of traditional one-off sales. As such, the consumer game market continues to grow. New releases tend to be met with either marked success or marked failure as players throng to a handful of major titles. In the market for games for smart devices, increasingly sophisticated smartphones are making customers demand even richer gaming experiences and enabling greater diversity in game design and business models. Content scale is also mounting as smartphone games traverse the globe and multiple types of devices, enabling continued growth in the size of the market. Meanwhile, a familiar list of titles continues to dominate the upper end of the smart device game rankings in Japan, and the entrance of Asian players into the Japanese market has intensified competition, reducing the odds of new titles succeeding.
Rebuild overseas business divisions from the ground up
The Group has begun optimizing costs at its European and American offices via structural reforms. It will also promote intra-Group collaboration in Japan and abroad and strengthen the functions of its London development site. For example, the Group intends to work to strengthen the close collaboration between its divisions in Japan (creative studios and publishing) and to enable greater mobility of talent between them and the Group's publishing functions overseas.
Considering SE's history of losing big money during the mid-2010s, its hard to blame them in taking safer moneyhat deals. Im glad this means SE is no longer reliant on these deals and can now take risks with their IPs. Now, hopefully they fix their PC ports.
Isn't the miss largely due to their massive write-off they did a few weeks ago though? IIRC that was ~22 billion yen which is how much they were off for their earnings estimate.
Or is that only coming into play next year?
Is the monkey paw that EGS will claim whatever it can on PC? They still have KH in a chokehold. Or am I mistaken, and that this means no more of that as well?
Considering their immediate predecessors have been multiplatform, those ones are a given
can't find it in the attached file; only one reference to Rebirth
and the target was 360,000 for revenue and 55m for OI. Small miss on revenue massive miss on the OI
I'm thinking the KH situation is more of a Disney deal with Epic.Is the monkey paw that EGS will claim whatever it can on PC? They still have KH in a chokehold. Or am I mistaken, and that this means no more of that as well?
I know it definitely can handle Remake and probably 16 but even on the PS5 those Summon battles/cutscenes are far from stable but those can probably just take res drop and be ok. Then Rebirth with how open the zones are with the geometry level and basically no loading, I don't even think any ps4 game can do that. Plus, with the 3rd game coming out essentially being even bigger. I guess we'll see but I feel you'd have to do a lot more than just lower the resolution and add DLSS. Then again, the switch 2 isn't out yet so we'll see.Yes the Switch 2 can handle both games. Its on modern architecture, has plenty of RAM, and can lower settings and resolution in tandem with DLSS to run those games. It likely won't have 60fps performance modes but it should be an even better state than something like The Witcher 3 on Switch.
This is more in line with what I'm thinking, otherwise I feel they'd have to design all their games with the switch 2 in mind which would affect the games ambition to a specific level if we assumed Rebirth is just the path forward. Like Xbox, PC and PS5 day one I can see. Like I posted above though maybe I'm not giving the Switch 2 enough credit as nobody has seen what it can even do yet.They will probably just exclude the Switch 2 for games that aren't viable, or it will be late ports to put extra work in. It'll probably be like day 1 PS, PC, Xbox and then Switch 2 only if possible
Its notThe operating income is almost in line with the plan, excluding content disposal loss(22.1b yen).
Square Enix have recorded a "content disposal" loss of ¥22.1B ($140.9m) as a result of "various changes in the environment surrounding the group." News
https://twitter.com/MauroNL3/status/1785192844258336778 https://gamebiz.jp/news/385383www.resetera.com
Even some random guy on the street could have told them the exclusivity of Rebirth was a bad idea. Skipping PC sales, no Xbox (debatable if that's even worth it) for a year...Sony's amount probably doesn't cover it, and now the Switch 2 is most likely going to be a good candidate for new Square Games, they would be crazy not to focus on multiplatform.
For the love of all that is holy they better not make it Epic Exclusive on PC either.
First step, stop calling mobile games "SD games". They are HD now.I like their business plan title lol
Parts about smart devices games (or SD games as they call it)
So hopefully more Ever Crisis (released on Steam) and less The First Soldier (which was smart devices only).
The part about the business landscape is also interesting
So they are probably referring to games like Genshin Impact, raising the bar on mobile gaming.
And how difficult it is to release a new game that can break into the market because people stick to the same games.
And this part about overseas studios.
Keep in mind Yan suffered devaluation recently. It's 15% weaker than a year ago. Their operating income should increase accordingly. The fact that there is no increase suggests some of their games must have missed sales target.The operating income is almost in line with the plan, excluding content disposal loss(22.1b yen).
Square Enix have recorded a "content disposal" loss of ¥22.1B ($140.9m) as a result of "various changes in the environment surrounding the group." News
https://twitter.com/MauroNL3/status/1785192844258336778 https://gamebiz.jp/news/385383www.resetera.com
Epic doesn't do exclusives anymore so that's not a concern imo.Is the monkey paw that EGS will claim whatever it can on PC? They still have KH in a chokehold. Or am I mistaken, and that this means no more of that as well?
Not for the games that matter to Gamers(TM), I guess.Am I dreaming, are we back to acting as if Nintendo doesn't have 3rd Party support?