I would 100% take neat, static backdrops a la FFVIII-IX.This is the exact reason why the videogame industry is in the hole they're in. Chasing fidelity to the point where revenue can't meet expenses. I'd rather a FF game have less fidelity but be profitable so that the next projects get made.
They've said that the 2D-HD games cost more than people think. And there are polygons in the games🤣
Sometimes I feel like y'all just be wanting to argue for the kicks lol u know what they mean.SEGA has timed-exclusive switch games. CAPCOM has MH Story and RISE. KOEITECMO has Rise of Ronin.
I'd dial that back a bit, it's just above PS4 level handheld and somewhere between PS4 Pro & Series S docked (closer to PS4 Pro) if we assume current Switch 1 clock speeds.Switch 2 will be PS4 Pro level undocked, Xbox Series S level docked.
That's with or without DLSS?I'd dial that back a bit, it's just above PS4 level handheld and somewhere between PS4 Pro & Series S docked (closer to PS4 Pro) if we assume current Switch 1 clock speeds.
Do we know where the Switch 2 might stand with DLSS?
Listen, I was going into this week full intention of buying them on EGS. They are on sale. I am not backing out of that notion. I will hold.Does this mean Kingdom Hearts will finally be available on Steam?
Nice they will be more multi platform but reading this thread people think a mainline FF will launch on Switch 2….lol. It will probably be like Resident Evil where the titles are on all platforms that can support higher fidelity games.
Need KH on Switch 2 and Steam proper before KH4. Still boggled my mind they didn't get the literal PS3 collection games on the Switch(cloud version lol)/Steam to begin with.
No, because DLSS performance can vary per game, but I'm sure it will help the console punch above its weight in certain instances.
I really do wonder what Square Enix thinks of the exclusivity deal with Sony, both FF XVI and Rebirth not hitting expectations might probably make them at least reconsider a PC x Playstation release for Part 3 or future console exclusives.
Need KH on Switch 2 and Steam proper before KH4. Still boggled my mind they didn't get the literal PS3 collection games on the Switch(cloud version lol)/Steam to begin with.
No, because DLSS performance can vary per game, but I'm sure it will help the console punch above its weight in certain instances.
DLSS is pretty far ahead of FSR in terms of outputting a better final image, so I'd imagine that most Switch 2 devs will use that.FSR is also platform agnostic so i could see a lot of 3rd parties going that route especially if they already got it working on PC, it all depends on how closely tied to the Switch SDK DLSS is ; it's possible it's baked into all games, in which case, it may well be widely used.
Switch 2 will be PS4 Pro level undocked, Xbox Series S level docked.
RT does not run well enough to do anything other than offer minor enhancements to an existing lighting pipeline on any current console or any PC running much less than an RTX 4080-4090. Which of course requires development budget to add those codepaths, plus a lot of work on the art side to make sure the materials react well to it and it doesn't look like ass on some surfaces, etcThis is mostly just reinforcing what I said. "You get more framerate for free but get the same visual results", yeah and the decision that that's not enough isn't made by the hardware.
They don't need to support non-RT pathways unless they want to spend the money to make something cross-gen...
Nice they will be more multi platform but reading this thread people think a mainline FF will launch on Switch 2….lol. It will probably be like Resident Evil where the titles are on all platforms that can support higher fidelity games.
lord please let Square bring their games to GOG.
Does this mean Kingdom Hearts will finally be available on Steam?
Yes, lol. Why wouldn't it?
The current Playstation and Xbox are so damn similar that porting wont take THAT much work. If more niche franchises like Persona and Like a Dragon are worth porting surely Final Fantasy games are.
That's exactly what is written in the text. Do you think they mentioned Xbox because they like the name?I feel like this is unlikely to suddenly result in more ports to Xbox.
What will happen with ffvii remake part 3?
Will that translate to a downgrade?
I mean, maybe it needs it to a degree. They have a lot of assets pre-made now, and they should know how well they can refine the visualsWhat will happen with ffvii remake part 3?
Will that translate to a downgrade?
I'm sure people SE have run numbers and tried a strategy, and the end result was them losing money so now they're trying something different. I assume losing money after releasing FFXVI and Rebirth in the same fiscal year, unrelated to abandonment losses, was not what they had in mind.I mean, I'm not privy to why SE has done it this way for years, but I assume someone in there has run numbers and those numbers have been saying "not worth porting these to Xbox" given the exclusivity on Remake at least is definitely over and there's never been any sign of it happening on Xbox.
If I had to guess, the number of people who are interested in FF games (especially 7) and haven't bought into the last 2 generations of Sony consoles isn't all that large.
And not to put too fine a point on it, but given MS' recent troubles, I can also see SE worrying that the Xbox as a platform will be less and less relevant in the coming years.
It could translate to the series not dying.What will happen with ffvii remake part 3?
Will that translate to a downgrade?
Yes, it is needed.I mean, maybe it needs it to a degree. They have a lot of assets pre-made now, and they should know how well they can refine the visuals
I know they talked about wanting to open P.3 into being vertical for flying and stuff, but...honestly do they NEED to? I think this is where they should just focus on refining what they already have and expand only where necessary, and that should really be in new areas and boss fights.
Of course this should not be a sacrifice on the story and content in the game. Maybe...keep mini games to being mainly optional? I don't need them worked into story progression.
The thing that confuses me about how people talk about Switch and Square is that Square already puts tons of games on the switch. Even with exclusives Switch probably got more square games than PS5. We already had rumors that they had FF7 remake running on Switch 2. I wouldn't think it'd have too much trouble running Rebirth and the third game if it uses similar graphics.I am fully on board with SE new strategy if that means quality over quantity and secures the AAA flow of games.
However one thing is concerning me. How the hell are they going to include Switch in the equation? You cant do these latest AAA games on Switch. If that means that every game from now on needs to be running on a last gen hardware then that isnt very good news…
Hopefully by Switch they actually mean "Switch 2" in which case all is good.
I mean, I'm not privy to why SE has done it this way for years, but I assume someone in there has run numbers and those numbers have been saying "not worth porting these to Xbox" given the exclusivity on Remake at least is definitely over and there's never been any sign of it happening on Xbox.
If I had to guess, the number of people who are interested in FF games (especially 7) and haven't bought into the last 2 generations of Sony consoles isn't all that large.
And not to put too fine a point on it, but given MS' recent troubles, I can also see SE worrying that the Xbox as a platform will be less and less relevant in the coming years.