The reality of the situation is that games/series need to make money back. Not being made at all/studios closing/cutting staff will hurt the developer far more than any perceived hardware limitations. Ask the many, many studios and teams who have been shuttered this generation alone even when they did everything they should have. That sht SE has been doing is/was not sustainable, and it's a very real concern for a lot of people (me included) that if SE kept being thickheaded they would genuinely run themselves into the ground sooner or later. XIV revenue is not going to last forever.
That's why there is a shakeup at all, it's why they are (apparently) finally treating their situation as seriously as it is. They don't need to be playing around and snubbing some of their (potentially) biggest markets yet again. They don't have the luxury. Even if they do a complete course correct today and start doing everything that they should immediately from a financial perspective, their success is not guaranteed.
You dont have to pinpoint those things to me. I am well aware of the gravity of the situation.
Having said that, I do not understand where you cross the line in all of this.
Why is even Switch the discussion here? It doesnt make sense. Before Switch there is PS4, Xbox One, I do not understand how Switch became the end all discussion.
It is not logical to design 2026 multiplatform games on Switch hardware. It just isnt. There has to be a line. Switch 2 seems totally capable as I have stated in the past. Of course that doesnt mean that they cant release other games that are probably not that demanding in all consoles. But a FFXVI just cant be designed with Switch in the mix. And to be honest I dont believe they need Switch to cover the issues that are troubling them. I believe PS4 and XBXONE install base can easily make up for the sales.
Otherwise where does it end? Should we include WiiU as well?