All those 60-70 "predictions"...into the trash bin. This was an easy 80+ (high 70s at absolute worst) game based on the demo and looks like that was a sound prediction.
I'm definitely eating a lot of crow this morning
All those 60-70 "predictions"...into the trash bin. This was an easy 80+ (high 70s at absolute worst) game based on the demo and looks like that was a sound prediction.
Oh ok. Thanks for clarifying."Hard R" is a term that is often used in reference to the N-word and the various methods and implications of its pronunciation.
"Hard R" is a very american phrase
It accidentally slipping past anything other than an american QC team is extremely believable
as evidenced by this very thread of people going "what does this mean?"
I gave it 5/10. There is an OK game here but the objectification and dehumanisation of women is undeniable and inescapable.
Stellar Blade - Review | Progress Bar
South Korean developer Shift Up asks the question: What if NieR: Automata was less interesting and more horny?progressbar.com.au
--R
I think it's kinda fuckin weird to be hand-wringing about Stellar Blade being made into a "culture war" that has "nothing to do with this game" and deflecting about culture differences and Korean beauty standards when I don't think this would be getting 1/10th of the controversy if they didn't literally give her a skin-colored naked suit.
Dunno if he is part of MC/ OC, but FightinCowboy (big Souls streamer) just put out his review on Youtube.
Seems he majorly clicked with the combat, continually referencing Sekiro and GoW 2018.
He is giving the game 5/5 for its combat, graphics, sounds design/ score and world.
Thanks for engaging. My stumbling block is this:I guess that sorta raises the question as to whether games are things that must only be in the library.
Feels like there's two similar but distinct concerns about SB:
1. "How does the game's sexualization impact the game Stellar Blade?" and
2. "How does the game's sexualization impact the wider world of games, the communities around gaming, and future trends?"
for the former, I feel a bit mixed. I think there's a place for highly stylized, highly fashionable games. The faces are cool. I think the body physics actually end up feeling a little uncanny and grotesque rather than titillating. Plus there seems to be a bit of a disconnect between what is coded as sexy to the player and the in-world consequence of that. A review said that, other than the character models, the game is about as sexless as an MCU movie and I can absolutely see that being the case. So if the goal of the game was to engage in topics and themes of sex and beauty, then it feels like it may have uncertain results.
for the latter: I'm not sure it's as big a problem as it was in the oughts: I feel there's a lot more diversity now in a way that just didn't occur even 15 years ago. I'm not sure Stellar Blade is going to influence a huge regression in the depiction of women in the videogames industry.
Put another way: I often say that "the Bechdel test isn't a great way of judging if an individual movie is good or not. but it's a great way of indicating the current state of the depiction of women in movies; it's not damning if movie X fails the test. It's damning if 60% of the top grossing films do."
Proof positive that "WOKE" simply means means "whatever I disagree with/makes me uncomfortable" rather than any meaningful argument.Hilarious to see the usual suspects who claim the mainstream review sites are "woke" celebrate high scores from the same sites.
This is the thing right, and I'm not at all coming at you specifically, but clearly, the game is reviewing well. I wanted to ensure in my review to dock significant points for the objectifying BS specifically because I knew the industry at large, even if they do mention it as a negative element in their review, would still let it slip by with 8/10's. What lessons do we expect developers to learn if they're not held to account for this stuff? How else do we hold them to account beyond not buying the game I suppose.Pretty much this, tbh. I really enjoyed it, but every time my wife walked into my office while I was playing it there was an eye roll that may as well have been audible.
Thanks for bringing up what a bunch of reviewers tried to ignore!
Really liked your writeup! The second half in particular I think did a great job framing the issues around the game. And I had wiped The Witchers stupid collection cards from my brain. Even in 2007 I remember thinking how horrible it was.
Thank you so much, I really appreciate it.Well written review and I just wanted to say thank you for calling out the blatant objectification. Wish more reviewers did that.
Same, this wasn't really on my radar before but I'll try to play it at some point if I've got the time
Especially when the director draws pretty explicit anime girls with absurd proportions, some who absolutely look childish (now involving AI generation), and whatever happened at the studio. Maybe Gene just never looked into what he's about. Its still an interesting perspective and review, even if that part seems like a bit of an excuse. Lies of P and Dave the Diver certainly didn't have any of these things.
I have read his review, but it is not clear to me if Stellar Blade reflects this situation in Korean culture or is critical of it.I know others have already mentioned it but please read Gene Park's review up above. His perspective as a Korean in talking about beauty standards and culture in Korea provide some incredible context around the game.
I really don't want to read any review that doesn't talk about the issues around Eve's design and the issues around the studio.
Any information yet on the ability to upgrade to the Digital Deluxe Edition?
This is the thing right, and I'm not at all coming at you specifically, but clearly, the game is reviewing well. I wanted to ensure in my review to dock significant points for the objectifying BS specifically because I knew the industry at large, even if they do mention it as a negative element in their review, would still let it slip by with 8/10's. What lessons do we expect developers to learn if they're not held to account for this stuff? How else do we hold them to account beyond not buying the game I suppose.
In Gene's defense, I think he was making a very specific point about Eve being "Korean coded" as a character. Which--compared to Pinocchio (or the rest of the cast in Lies of P)--she definitely is, exaggerated proportions aside. Stellar Blade isn't just a korean-developed game, it sort of showcase a clear Korean identity in the character designs. Which I think is a point that has merit without nullifying the objectification criticisms.Lies of P was so good about its women characters. Sophia, The Fox, Eugenie, Antonia, and Laxasia all had great and varied designs. Not to mention a host of others in the Stalkers you fight along the way. You can argue Laxasia's armor falling off was kinda cringy but since you can barely get a good look at her while she's leaping around attacking you like a human lightning bolt it barely even registered for me.
Like pointing to SB's skin-suit and screaming CULTURAL DIFFERENCES rings hollow when Lies of P is right fucking there.
Yeah suffice it to say, they got me "covered".I'm glad to have seen screenshots with several outfits I like on top of the ones I already knew about. Nice to know there will be others.
In Short: Its main character is an embarrassment to gaming but if you can ignore that this is a very competent action game, that borrows wisely from both Bayonetta and Dark Souls.
Pros: The combat system works extremely well, with a huge range of options and tactics. Excellent graphics and the more linear sections are very well designed, with lots of secrets and unlockables.
Cons: The combat is well honed but unoriginal, with a slight lack of feedback. Very poor pacing at times and some terrible side quests. The female representation is embarrassing and childish.
Score: 8/10
Some of EVE's outfits work. Even if they don't make practical sense, they at least dial back the absurdity several notches and she still looks great in them. This proves Shift Up is capable of intricately modelled and tasteful character design, but only as an alternative to the most dehumanising outfits you're likely to ever see in a non-porn video game.
Really surprised they don't have 2B costume crossover at launch.
Doesn't make sense to have it at launch since the game could flop.Really surprised they don't have 2B costume crossover at launch.
That reminds me that Lies of P actually changed Sophia's design to make her less Korean-coded. Certainly a weird choice, especially when Eugénie is right there and is supposed to be Korean.In Gene's defense, I think he was making a very specific point about Eve being "Korean coded" as a character. Which--compared to Pinocchio (or the rest of the cast in Lies of P)--she definitely is, exaggerated proportions aside. Stellar Blade isn't just a korean-developed game, it sort of showcase a clear Korean identity in the character designs. Which I think is a point that has merit without nullifying the objectification criticisms.
I still think that you can do one without the other, and that regardless of the cultural context and background, this is still a global product and people in different regions are permitted to assess it through their own regional lens.
You're one of my favourite posters on this site so I hope you know I mean it when I say I greatly appreciate your feedback.Dmax3901 well considered review. Even if I disagree with a couple of points from what I've played, the fact you lay the emphasis down on important elements like below is something still sorely missing in the space. Appreciate you writing it.