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Puddi64

▲ Legend ▲
Banned
Nov 3, 2022
1,128
What does "no fanservice scenes" mean in a game where the camerawork in cutscenes can be extremely fanservicey (like the shot of Eve emerging from the pod) and where the protagonist's cartoonishly jiggling exaggerated assets are constantly being presented to you?

Like just because the game doesn't have a beach bikini scene or whatever doesn't mean it's not chock-full of fanservice
I'm just going by Polygons review. Male-gazey camera is admittedly there.
 

Kyuuji

The Favonius Fox
Member
Nov 8, 2017
32,458
I love that review - "You can like Stellar Blade's sexualisation without going on a hate campaign against all other types of women in games, and women working in the games space, but then admitting that would make too much sense." Truer words were never written.

I think playing this game, and understanding and identifying that overt sexualization is at its core and fundamental to the game identity is a huge part of it though. Developer's choice, and vision - that's their call. I do wonder what it may have looked like without it, but considering that was a primary focus and it went viral because of it, I don't see how it would be detached from that. I mean if you're in for an action adventure game with a ton of outfits, you've come to the right place. The spirit of Itagaki is alive and well.

That end bit about the hack and slash, or odd dialogue is actually hilariously endearing. It's like let's talk about the fighting mechanics of DOA without mentioning those outfits, such good core mechanics! Or maybe the brilliance of Bayonetta's combat but maybe don't mention the climax punishment poses! I don't think there is any avoidance of it, and I think it does disservice to pretend it wasn't a core pillar of design. Alongside all of its strongest aspects, good and bad.
I read that end paragraph thinking I completely agree lol so I re-read the quote and think I mistook it. For me, yes, I'd much rather be talking about the interesting elements of the game but instead we have to have this discussion because the developers couldn't resist pushing the sexualisation to an absurd degree. It's an important conversation to have and it should be the one we're having, and are having, now as a result of that. It is frustrating though because it's so easy to see how improved the game would be without it all, how unnecessary it is. You have sexualised designs in the game that, while may elicit discussion, aren't beige bodysuits and landing lights. There's already a game there with a feminine female lead, nice outfits, great combat and sound design, etc. Yet they couldn't resist taking it to such an extreme to where it's hard to see little other reason than to provoke for easy marketing. Which is just another side of the coin when it comes to cheapening the product as a whole, since the visual flair on the combat, animations and less egregious outfits would easily have carried this into people's interest.
 

CaptainBearTV

Member
Dec 20, 2023
140
Didn't plan to get it for the PS5 and instead wait for the PC Version down the road in a couple of years.
But reading the game runs actually good and isn't a technical mess like 90% of the games that release today?

You get my money.
Good job for delivering a good and polished game.
A well running game after Dragons Dogma 2 and many other games that ran like shit in the past 12 months alone should earn you high scores.
 

Loud Wrong

Member
Feb 24, 2020
14,331
I read this thinking I completely agree lol so I re-read the quote and think I mistook it. For me, yes, I'd much rather be talking about the interesting elements of the game but instead we have to have this discussion because the developers couldn't resist pushing the sexualisation to an absurd degree. It's an important conversation to have and it should be the one we're having, and are having, now as a result of that. It is frustrating though because it's so easy to see how improved the game would be without it all, how unnecessary it is. You have sexualised designs in the game that, while may elicit discussion, aren't beige bodysuits and landing lights. There's already a game there with a feminine female lead, nice outfits, great combat and sound design, etc. Yet they couldn't resist taking it to such an extreme to where it's hard to see little other reason than to provoke for easy marketing. Which is just another side of the coin when it comes to cheapening the product as a whole, since the visual flair on the combat, animations and less egregious outfits would easily have carried this into people's interest.
All of this. Sad part is there's nothing wrong with sexy games. They couldn't even get that part right, though. These are self-inflicted wounds.
 

EntelechyFuff

Saw the truth behind the copied door
Member
Nov 19, 2019
10,230
What does "no fanservice scenes" mean in a game where the camerawork in cutscenes can be extremely fanservicey (like the shot of Eve emerging from the pod) and where the protagonist's cartoonishly jiggling exaggerated assets are constantly being presented to you?

Like just because the game doesn't have a beach bikini scene or whatever doesn't mean it's not chock-full of fanservice
I think the phrasing was pretty poor.

My understanding is that the game isn't doing the "caught in a towel! 🙈 oops, boys in the girls sauna! 🙈 whoopsie I groped u when I stumbled tee hee! 🙈" stuff.

But yeah, just from the previews and trailers and known outfits, the camera is certainly encouraging players to go 👁👄👁
 

get2sammyb

Editor at Push Square
Verified
Oct 27, 2017
3,010
UK
All I really need to know is, if a stranger walks in am I gonna feel embarrassed as the game is basically soft core porn. I may be the small minority of male gamers that don't want that but I'm not touching it if that's the case.

It's really not. Maybe I'm crazy but I don't think it's THAT "sexy" at all. In fact I think it's fairly tame compared to the discourse.

And there are multiple costumes which have her largely covered up. Yes, there are some that absolutely "expose" her, but there are also at least a dozen options which don't.
 

SoneaB

Member
Oct 18, 2020
1,162
UK
The obsessive need to inject oversexualisation into the game ends up, unsurprisingly, running to the detriment of good, interesting parts of it. It's not only unnecessary but it serves to cheapen everything by thinking it needs to harvest fruit that's on the ground in order to be appealing.
I don't have any issues with sexualised content and it bothers me far less than games which glorify anger and brutality. I'm biased and I do art for people fairly regularly which would make this all seem tame, but even I think they pushed some of this a little harder than they needed to. It does sell though, and it does catch people's attention. I wish I was wrong but I still think that if Returnal had gone this route with its character design that it would have sold better even if it changed nothing about the actual game.
 
Oct 25, 2017
32,482
Atlanta GA
I gave it 5/10. There is an OK game here but the objectification and dehumanisation of women is undeniable and inescapable.

progressbar.com.au

Stellar Blade - Review | Progress Bar

South Korean developer Shift Up asks the question: What if NieR: Automata was less interesting and more horny?



--R

More reviews should be docking points for this shit instead of being like "oh if you choose to look past the absurd level of dehumanization and misogyny on display in basically every second of this game, its ACTUALLY FUCKING AMAZEBALLS"
 
Feb 13, 2018
140
The sexualization problem aside (which is an actual problem) I don't think Eve being dull is a problem at all, nor the weak story. They are both basically staples of Souls likes. It's not like this dude was oozing big personality:
 

radiotoxic

Member
Oct 27, 2017
1,057
I don't have any issues with sexualised content and it bothers me far less than games which glorify anger and brutality. I'm biased and I do art for people fairly regularly which would make this all seem tame, but even I think they pushed some of this a little harder than they needed to. It does sell though, and it does catch people's attention. I wish I was wrong but I still think that if Returnal had gone this route with its character design that it would have sold better even if it changed nothing about the actual game.
I love how diverse the world is, because I feel the exact opposite. I truly despise sexualization but dig brutality in games a big chunk.
 

Kazer

"This guy are sick"
Member
Oct 27, 2017
2,523
More reviews should be docking points for this shit instead of being like "oh if you choose to look past the absurd level of dehumanization and misogyny on display in basically every second of this game, its ACTUALLY FUCKING AMAZEBALLS"
Probably didn't feel like dealing with death threats from right wing trolls.
 

SoneaB

Member
Oct 18, 2020
1,162
UK
Glad to see this turned out well, looking forward to jumping in when I get chance.

On a side note, because I'm perversely curious, it was suggested to me today by the staff of my local game shop that they haven't ordered that many copies in because they expect it to sell better digitally. Their reasoning being they think a lot of people want to play it but would be too embarrassed to walk into a shop and buy it. At the time I thought they were overreacting but seeing some of the comments here I wonder if they were right. Is that really a common sentiment?
 

Kyuuji

The Favonius Fox
Member
Nov 8, 2017
32,458
I don't have any issues with sexualised content and it bothers me far less than games which glorify anger and brutality. I'm biased and I do art for people fairly regularly which would make this all seem tame, but even I think they pushed some of this a little harder than they needed to. It does sell though, and it does catch people's attention. I wish I was wrong but I still think that if Returnal had gone this route with its character design that it would have sold better even if it changed nothing about the actual game.
We're definitely in accordance. You might have fewer issues with sexualised designs than I do, but in turn I have fewer issues with them than others. I refined my thoughts more into what I think is probably the best way I've summed up my feelings as a whole so far, in the post above:
I read that end paragraph thinking I completely agree lol so I re-read the quote and think I mistook it. For me, yes, I'd much rather be talking about the interesting elements of the game but instead we have to have this discussion because the developers couldn't resist pushing the sexualisation to an absurd degree. It's an important conversation to have and it should be the one we're having, and are having, now as a result of that. It is frustrating though because it's so easy to see how improved the game would be without it all, how unnecessary it is. You have sexualised designs in the game that, while may elicit discussion, aren't beige bodysuits and landing lights. There's already a game there with a feminine female lead, nice outfits, great combat and sound design, etc. Yet they couldn't resist taking it to such an extreme to where it's hard to see little other reason than to provoke for easy marketing. Which is just another side of the coin when it comes to cheapening the product as a whole, since the visual flair on the combat, animations and less egregious outfits would easily have carried this into people's interest.
Which echoes you on the pushing it harder than they needed to, while also coming to the same conclusion of marketing and sales. Which isn't a surprise to either of us I'm sure, but equally appealing to the most sales is appealing to the majority, and I think there's an equilibrium to be struck there. Which we've seen many times, as we know games don't have to lean as hard as Shift Up have in order to be massively successful. It helps within a certain demographic, but there's arguments to where it can become indistinct as well in a gaming landscape that still frequently leans that way.
 

Lightsong

Member
Nov 11, 2022
4,157
It's really not. Maybe I'm crazy but I don't think it's THAT "sexy" at all. In fact I think it's fairly tame compared to the discourse.

And there are multiple costumes which have her largely covered up. Yes, there are some that absolutely "expose" her, but there are also at least a dozen options which don't.
Your line might not be crossed, but that does not mean it's tame or totally fine. Enough people have explained why the sexualized character designs and overall charactericts of the main character (and more, but her specifically) is problematic and it would be nice if people could just acknowledge that and don't come with some arguments against it or waving it away like it's no big deal.

I don't judge people who play it for the game's mertis (which is obviously has), but let's not act like it's all good and dandy please.
 
Dec 2, 2022
18
As someone that spent about 40 hours with the game trying to do everything, it's been a wild ride reading the discourse over the past few weeks and the slew of reviews that came out. Been scrolling through a few all morning at work and during my lunch and I don't expect its most divisive elements will win over those who have no taste for it.

What's been great to see is a handful of people remarking how Stellar Blade feels like a game from about 20 years ago, because I expressed those same feelings several times in my review. It does feel like a hot potato undoubtedly. I would have loved a few more bosses and about a dozen more basic enemies, my real gripe was merely that the two "open" zones feel a little samey. But even then, the game is mechanically rewarding and I'm no expert player by far and I think having Hard Mode unlocked at the start would have presented more of a challenge because a few bosses in the first half only killed me once or twice. It will be really interesting to see how vets of DMC and Sekiro and so on will open the mechanical pit up and make the game more appealing than anyone could in a traditional review period.

In regards to EVE, there's definitely some outfits that are blatantly aware of what they are doing and many I found visually appealing that didn't show much skin. It was also fun being able to give her various hairstyles. I do wonder how being forced to unlock/craft her outfits with a relatively easy currency might land for certain groups but at least the game makes you try a bit to tailor her to a specific aesthetic.

It's an old feeling game and I think that's going to win a lot of people over, especially those who miss the truly bizarre shit from the PS2/PS3 era where anything went. And honestly, it's nice to know see a heavily realistic game get such high billing. I just hope people can be measured in their feelings!
 

astro

Member
Oct 25, 2017
57,111
If you have to jump through some mental gymnastics to play the game, just skip it.

Facts !

It's really that simple.



This does depend what you're calling "mental gymnastics" here though which could use some clarification, as it stands it feels very dismisses of people who are at conflict with the sexualization and the other aspects of the game yet would still like to play. Discussing these things and being put off by the former and still figuring out if you want to play isn't "mental gymnastics".

Again though, could use elaboration on that.
 

SoneaB

Member
Oct 18, 2020
1,162
UK
We're definitely in accordance. You might have fewer issues with sexualised designs than I do, but in turn I have fewer issues with them than others. I refined my thoughts more into what I think is probably the best way I've summed up my feelings as a whole so far, in the post above:

Which echoes you on the pushing it harder than they needed to, while also coming to the same conclusion of marketing and sales. Which isn't a surprise to either of us I'm sure, but equally appealing to the most sales is appealing to the majority, and I think there's an equilibrium to be struck there. Which we've seen many times, as we know games don't have to lean as hard as Shift Up have in order to be massively successful. It helps within a certain demographic, but there's arguments to where it can become indistinct as well in a gaming landscape that still frequently leans that way. To that end I'd argue that the reasons Stellar Blade will sell well are more about the fact it's an enjoyable game alongside the sexualised aspects, and if we consider how true it would remain if either side were taken out I'm not sure the weight is as sided toward the sexy as one might assume.
Yeah they pushed too hard. This being their first step out, especially coming from the mobile/ Gatcha market which is pandering to a level we rarely see in the console space, I sorta get why they did but they've made a good game. They didn't need to. They have at least provided lots if costume options for those of us that prefer classy kickassery, which I appreciate.
 

Puddi64

▲ Legend ▲
Banned
Nov 3, 2022
1,128
They should just go all the way and give Adam and Eve leaves to wear so as to be biblically accurate.
 

Kyuuji

The Favonius Fox
Member
Nov 8, 2017
32,458
Yeah they pushed too hard. This being their first step out, especially coming from the mobile/ Gatcha market which is pandering to a level we rarely see in the console space, I sorta get why they did but they've made a good game. They didn't need to. They have at least provided lots if costume options for those of us that prefer classy kickassery, which I appreciate.
Yup. Costumes and combat. Main reason I'm here lol. Plus the cute animations like the coin flick at the vending machine and the sword-twirl mid-combo.
 

Kensuke

Member
Oct 25, 2017
3,426
Netherlands
It's really not. Maybe I'm crazy but I don't think it's THAT "sexy" at all. In fact I think it's fairly tame compared to the discourse.

And there are multiple costumes which have her largely covered up. Yes, there are some that absolutely "expose" her, but there are also at least a dozen options which don't.

Even the ones that don't show a lot of skin often have the classic video game exaggerated boob jiggle. Even if you do have options, 'sexy' costumes are a big part of this game's reward economy. I remember doing this shooting gallery mission in an optional part of the desert that took a while to explore, only to get a ridiculous bunny suit costume at the end of it. If you're not into that, it can feel like a waste of time. This is the most sexualized heroine we've had in a big mainstream video game in years. She doesn't even own it like Bayonetta does, it's all purely titillation.
 

radiotoxic

Member
Oct 27, 2017
1,057
The sexualization problem aside (which is an actual problem) I don't think Eve being dull is a problem at all, nor the weak story. They are both basically staples of Souls likes. It's not like this dude was oozing big personality:
This reminded me how a pretty big and annoying crowd were constantly calling Aloy soulless in every HZD thread, and therefore the game sucked. Not the same genre, but still. She had to be the perfect emotion trigger people seemed to have formed in their minds, because reasons.
 

Glio

Member
Oct 27, 2017
24,591
Spain
There is something subjective about sexualization and that is that in my case, I find Stellar Blade... unpleasant, rather than offensive. Of course all fictional characters are created by someone and that someone decides how they feel, but with Eve there seems to be a deliberate sense of voyeurism.

Aphrodite in Hades II is more sexualized but she doesn't give me that "This is wrong" feeling. Maybe because Aphrodite doesn't look like a doll.
 

sanityislost

Member
Oct 21, 2021
393
You can change her outfit but the jiggle will still exist. Aside from that, I'd also suggest using the Korean VO as the English battle screams are pretty terrible.

Thanks to you and others for advice. Spoke to my wife about it and she seems interested in checking it out. Think I'll wait till it's out and some generic gameplay hits YouTube.
 

goroadachi

Member
Dec 22, 2023
158
I think it's perfectly reasonable to give the Stellar Blade devs benefit of the doubt for that "hard r" thing.

But I will say, if only there was a company that Sony regular consults that could have helped Shift Up notice this before it made it past the finish line. hmmmmmmmm.
 

Yuuber

Member
Oct 28, 2017
4,155
I think the scores are great! Higher than I thought based on the demo. I didn't really enjoy it.
 

Tsumami

Member
Feb 3, 2022
5,094
This does depend what you're calling "mental gymnastics" here though which could use some clarification, as it stands it feels very dismisses of people who are at conflict with the sexualization and the other aspects of the game yet would still like to play. Discussing these things and being put off by the former and still figuring out if you want to play isn't "mental gymnastics".

Again though, could use elaboration on that.
If someone dislikes the sexualization of Eve enough to feel real life embarrassment from playing it, I think they shouldn't play it. I mean why would you even want to spend money on it at all if it made you feel that way?
 

silentq15

Member
Aug 15, 2022
500
This does depend what you're calling "mental gymnastics" here though which could use some clarification, as it stands it feels very dismisses of people who are at conflict with the sexualization and the other aspects of the game yet would still like to play. Discussing these things and being put off by the former and still figuring out if you want to play isn't "mental gymnastics".

Again though, could use elaboration on that.
Personally, for me while I see both sides of the argument. I just think at some point you have to decide this game is or is not for you. It's really not to intended to be dismissive of anybody just acknowledging that some may find this game offensive and others may not and you just have to make that decision.
 

SoneaB

Member
Oct 18, 2020
1,162
UK
Yup. Costumes and combat. Main reason I'm here lol. Plus the cute animations like the coin flick at the vending machine and the sword-twirl mid-combo.
All the little flourishes are very welcome. They clearly enjoyed making this. There are too many incidental hints of joy in here for anyone to convince me otherwise.