The more replies I read in this thread the more I feel like people don't really know much about the ps2 library, specially in terms of "ps2 doesn't have X". I'll just post some fun comparisons below.
Shenmue
Life sim?: Boku no Natsuyasumi 2 (there is a reason so many of us made such a big deal about "Attack of the Friday Monsters")
Story/Brawler?: Yakuza 2 did this better imo
Gotcha Force
This game is a bit of a fork in an existing Gundam Vs series that started in arcades/dreamcast with Gundam: Federation vs. Zeon. There were 5 games in the series on PS2 in japan, with only 1 making it to the gamecube. The last release on ps2 was Gundam Seed Destiny: Rengou vs. Z.A.F.T. II Plus. Other than a few miss steps in Gundam Vs Extreme on vita, the series got better on each iteration. I'd easily argue Rengou vs. Z.A.F.T. II was better then Gotcha IMO (Gundam Vs Gundam Next even more so but that was PSP for home release and PS2 hw in the arcades). I should mention I'm a bit of a fanatic for this series (I even own the arcade versions of a lot of them).
Sega Arcade Ports
This gets mention a lot but lets look at what arcade games got ports to PS2 (excluding some remakes), there are a few of these that did see Gcn/xbx releases as well but the point was more to show the ps2 did receive a lot of sega arcade ports:
18 Wheeler: American Pro Trucker, Crazy Taxi, F355 Challenge, Gekitou Pro Yakyuu: Mizushima Shinji Allstars vs Pro Yakyuu, Guilty Gear Isuka, Guilty Gear XX Accent Core, Guilty Gear XX Reload, Guilty Gear XX Slash, Hokuto no Ken/Fist of the North Star, Initial D: Special Stage, OutRun 2 SP, Puyo Pop Fever, Puyo Puyo!, Sega Ages 2500 Series Vol. 10: After Burner II, Sega Ages 2500 Series Vol. 11: Hokuto no Ken, Sega Ages 2500 Series Vol. 12: Puyo Puyo Tsuu Perfect Set, Sega Ages 2500 Series Vol. 13: OutRun, Sega Ages 2500 Series Vol. 15: Decathlete Collection, Sega Ages 2500 Series Vol. 16: Virtua Fighter 2, Sega Ages 2500 Series Vol. 19: Fighting Vipers, Sega Ages 2500 Series Vol. 20: Space Harrier II ~Space Harrier Complete Collection~, Sega Ages 2500 Series Vol. 21: SDI & Quartet: Sega System 16 Collection, Sega Ages 2500 Series Vol. 23: Sega Memorial Selection, Sega Ages 2500 Series Vol. 24: Last Bronx -Tokyo Bangaichi-, Sega Ages 2500 Series Vol. 26: Dynamite Deka, Sega Ages 2500 Series Vol. 28: Tetris Collection, Sega Ages 2500 Series Vol. 30: Galaxy Force II: Special Extended Edition, Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On, Sega Ages 2500 Series Vol. 3: Fantasy Zone, Sega Ages 2500 Series Vol. 6: Ichini no Tant-R to Bonanza Bros., Sega Rally Championship, The King of Route 66, The Rumble Fish, The Typing of the Dead: Zombie Panic, Trizeal, Usagi: Yasei no Touhai: Yamashiro Mahjong Hen, Vampire Night, Virtua Cop: Elite Edition, Virtua Fighter 10th Anniversary, Virtua Fighter 4, Virtua Fighter 4 Evolution, Virtua Tennis 2
How about sequels to a few arcade games:
Cyber Troopers Virtual-On: Marz, Sega Bass Fishing Duel, Sega Rally 2006, OutRun 2006: Coast 2 Coast, Super Monkey Ball Deluxe (MB was an arcade game first before the extended game for gcn/ps2)
I think the point i'm trying to establish is that the PS2 library is really really really big and really deep, more so than people might realize going off personal preference or memory.
I guess the problem I have with the "The PS2 library is deeper" argument is that I don't literally have infinite time to play games. The Gamecube, Xbox, and DreamCast libraries combined are deep enough to satisfy me for a long time, and I'd take the best 100 or so games on those over the best 100 or so PS2 games.
I think if you told me I could only have 150 games across all four of these consoles, I'd list about 70 PS2 games, 40 Gamecube games, 25 Xbox games, and 15 DreamCast games. So it's close but the three combined definitely win. Additionally the Gamecube has two games in my favorite games of all-time list (three if you count Twilight Princess, which I've only ever played the Wii/Wii U versions of), and the PS2 has one. If you expand that to top 15 the Gamecube/DreamCast have three (four with TP) and the PS2 has two. Gamecube/Xbox/DreamCast also have Melee which I've probably invested like 20 long JRPGs worth of time into and will continue putting time into for the rest of my life.
GameCube's fall 2001 contained Rogue Leader, Luigi's Mansion, Wave Race, Super Monkey Ball, Pikmin, and Super Smash Bros. Melee. All within a month of launch. It's just as impressive imo when you consider that.
Also, GT 3 released months earlier, in the spring/summer.
Why are you counting soul caliber as an exclusive? (Every console got a release).
The problem is the GameCube and Xbox do not have 100 exclusive games worth playing. The PS2 has probably over 500 easily.
And why the hell is anyone trying to use Gotcha Force as a plus for the GC? That game is terrible lmao. It's also grossly overpriced and no one's going to play it legit.
You do know that argument does not mean that you play every game, right? It just means that there is literally something for everyone in there and in their mind the PS2 has more to offer.I guess the problem I have with the "The PS2 library is deeper" argument is that I don't literally have infinite time to play games.
Much love for listing Downhill Domination and War of the monstersIm sure y'all named all of the obvious exclusives already, so I'll just chuck in a few more obscure ones. Great thread idea btw.
Honestly, the ps2's library was fucking disgusting. The sheer variety and output from devs on this motherfucker was really unprecedented at the time. From socom to twisted metal. Like... it had fucking EVERYTHING. It had enough games for 5 consoles. It can easily beat those 3.
Shenmue is so much its own thing that I don't think it has comparable games on PS2.The more replies I read in this thread the more I feel like people don't really know much about the ps2 library, specially in terms of "ps2 doesn't have X". I'll just post some fun comparisons below.
Shenmue
Life sim?: Boku no Natsuyasumi 2 (there is a reason so many of us made such a big deal about "Attack of the Friday Monsters")
Story/Brawler?: Yakuza 2 did this better imo
Gotcha Force
This game is a bit of a fork in an existing Gundam Vs series that started in arcades/dreamcast with Gundam: Federation vs. Zeon. There were 5 games in the series on PS2 in japan, with only 1 making it to the gamecube. The last release on ps2 was Gundam Seed Destiny: Rengou vs. Z.A.F.T. II Plus. Other than a few miss steps in Gundam Vs Extreme on vita, the series got better on each iteration. I'd easily argue Rengou vs. Z.A.F.T. II was better then Gotcha IMO (Gundam Vs Gundam Next even more so but that was PSP for home release and PS2 hw in the arcades). I should mention I'm a bit of a fanatic for this series (I even own the arcade versions of a lot of them).
Sega Arcade Ports
This gets mention a lot but lets look at what arcade games got ports to PS2 (excluding some remakes), there are a few of these that did see Gcn/xbx releases as well but the point was more to show the ps2 did receive a lot of sega arcade ports:
18 Wheeler: American Pro Trucker, Crazy Taxi, F355 Challenge, Gekitou Pro Yakyuu: Mizushima Shinji Allstars vs Pro Yakyuu, Guilty Gear Isuka, Guilty Gear XX Accent Core, Guilty Gear XX Reload, Guilty Gear XX Slash, Hokuto no Ken/Fist of the North Star, Initial D: Special Stage, OutRun 2 SP, Puyo Pop Fever, Puyo Puyo!, Sega Ages 2500 Series Vol. 10: After Burner II, Sega Ages 2500 Series Vol. 11: Hokuto no Ken, Sega Ages 2500 Series Vol. 12: Puyo Puyo Tsuu Perfect Set, Sega Ages 2500 Series Vol. 13: OutRun, Sega Ages 2500 Series Vol. 15: Decathlete Collection, Sega Ages 2500 Series Vol. 16: Virtua Fighter 2, Sega Ages 2500 Series Vol. 19: Fighting Vipers, Sega Ages 2500 Series Vol. 20: Space Harrier II ~Space Harrier Complete Collection~, Sega Ages 2500 Series Vol. 21: SDI & Quartet: Sega System 16 Collection, Sega Ages 2500 Series Vol. 23: Sega Memorial Selection, Sega Ages 2500 Series Vol. 24: Last Bronx -Tokyo Bangaichi-, Sega Ages 2500 Series Vol. 26: Dynamite Deka, Sega Ages 2500 Series Vol. 28: Tetris Collection, Sega Ages 2500 Series Vol. 30: Galaxy Force II: Special Extended Edition, Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On, Sega Ages 2500 Series Vol. 3: Fantasy Zone, Sega Ages 2500 Series Vol. 6: Ichini no Tant-R to Bonanza Bros., Sega Rally Championship, The King of Route 66, The Rumble Fish, The Typing of the Dead: Zombie Panic, Trizeal, Usagi: Yasei no Touhai: Yamashiro Mahjong Hen, Vampire Night, Virtua Cop: Elite Edition, Virtua Fighter 10th Anniversary, Virtua Fighter 4, Virtua Fighter 4 Evolution, Virtua Tennis 2
How about sequels to a few arcade games:
Cyber Troopers Virtual-On: Marz, Sega Bass Fishing Duel, Sega Rally 2006, OutRun 2006: Coast 2 Coast, Super Monkey Ball Deluxe (MB was an arcade game first before the extended game for gcn/ps2)
I think the point i'm trying to establish is that the PS2 library is really really really big and really deep, more so than people might realize going off personal preference or memory.
Banjo would never pick GameCube over Xbox. Kazooie has always been the mischievous one.I prefer GameCube over PS2, so this is easy for me. My favourite games of the gen were exclusives for GameCube (Metroid Prime 1 & 2, Pikmin 1 & 2, F Zero GX, Mario Sunshine, Super Monkey Ball 1 & 2) and my favourite PS2 exclusive, Jak & Daxter, is lower on my list than a lot of multiplatform games.
Banjo is dumb, he picked the Xbox over GameCube and see what that brought us. An almost 20 year stretch of unemployment or unpleasent side jobs.Banjo would never pick GameCube over Xbox. Kazooie has always been the mischievous one.
Don't make me says nuts and bolts is the best Banjo game. Actually, I'll refrain cause you put some respect on the PSPs name.Banjo is dumb, he picked the Xbox over GameCube and see what that brought us. An almost 20 year stretch of unemployment or unpleasent side jobs.