https://venturebeat.com/2018/11/07/...-more-on-games/amp/?__twitter_impression=true
Market research firm SuperData reported that gamers who pay for subscriptions spend about 45 percent more for games than non-subscribers. That's one reason why big game publishers like Sony, Microsoft, and Electronic Arts are betting more on subscription services.
According to SuperData, subscribers also spend twice as much on in-game content when compared to non-subscribers. Cosmetics, Season Passes, and Battle Passes are the most popular in-game purchases among subscribers.
The top three subscriptions made up 6 percent of the overall premium PC and premium console revenue in the third quarter of 2018. This number is expected to grow as more high-profile titles become available on subscription services.
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