I've gotten big into table top RPGs over the past year. Previously, my only experience was a bit of a catastrophic failure of attempting to DM a campaign for 8th graders back in 2000. I've had interest in getting back into it, but never quite wanted to commit to a weekly group. For my birthday last year, though, a friend of mine that's been playing for awhile now ran a one-shot in 5E for us. That then turned into a weekly game on Roll20 with friends from college, and a monthly(ish) in person game with the group from the one-shot.
The Roll20 campaign started with Storm King's Thunder, and has since been running a mix of original and pregen content after we completed it. Took till last week for our first party deaths to occur at lv 13. Not to the Adult Green Dragon we slayed, but to the bard's desire to reach right on into a bag found in the treasure that ended up being a bag of devouring. A natural one on his strength check, followed by a natural one on the check of our barbarian that tried to pull him out, and we had to end the session with a couple of our players rolling up new characters for the first time in a year.
The in person campaign is going through Curse of Strahd now, at a bit of a crawling pace do to the infrequency we can get everyone together. Still a blast on those days, though.
Alongside D&D, we've also played one-shots of Star Wars: Age of Rebellion (never have we broken our DM as bad as during this one, it was amazing to behold), Mouse Guard, and a continuing game of Star Trek Adventures as more adventures come out for the living campaign. I've also taken a turn at DMing myself to run us through a couple weeks of Deadlands when our D&D DM needed some time to figure out where to take the campaign after we finished Storm King's Thunder.