China's Tencent Holdings has been working to adapt acclaimed action role-playing console game "Elden Ring" into a mobile version, three people familiar with the matter said, as it searches for a new hit to refresh its ageing stock of games.
The world's largest gaming company by revenue acquired the licensing rights for the game by FromSoftware in 2022 and set up a team of a few dozen people to work on a prototype, the same year it bought a 16% stake in the Japanese game maker, the people said. But progress has been slow, they added.
While "Elden Ring" was designed as a premium game with a set price tag, Tencent wants to make it a free-to-play game with in-app purchases, similar to the hit game "Genshin Impact" developed by its Chinese rival miHoYo, the people said.
But the design of "Elden Ring", which focuses on a complete experience after a one-time purchase, is at odds with Tencent's planned model.
This what was said when Tencent bought 16% of From.
In addition to these purposes, for an increase of the number of users in the global market for game IP that FromSoftware creates and develops, FromSoftware decided to conduct the Third-Party Allotment to Sixjoy within the Tencent Group, which has strength in its capabilities to develop and deploy mobile games and other network technologies in the global market including China.
https://www.reuters.com/technology/...nsole-game-elden-ring-sources-say-2024-02-06/