So is PSN Plus if you pay monthly.
PlayStation Plus 1-Month Subscription $9.99
Nintendo's pricing is a lot more affordable but with far less games and less features.
So is PSN Plus if you pay monthly.
To what Walken said it is a unified system. If I'm playing with other people who are playing on Xbox it is simple. You are talking about a corner case. Having to fire up a different app to chat like Discord and having to decide with friends that's where we want to chat on etc. is the inconvenience you don't have to deal with on consoles.PC definitely doesnt take more work, in fact I build my PC cause of how much easier it was to use discord for FFXIV raids rather than the shitshow of talking at my phone while playing on PS4 and nobody being able to hear my timid irish nerd voice.
It is just a captive market thing, they do it cause they know it will be accepted.
I just found out the limit for screenshots and video captures is 10GB - hadn't realised that was readily available info - which is crappy.I don't use that feature but it makes sense they put a limit on that and video storage. Game saves are minuscule in cost to store but screenshots and videos are expensive.
I believe screenshots and videos are uploaded to a OneDrive account associated to your xbox login and those have limited space, you can pay to have more but save uploads are different from media uploads.
I would dispute that, I still think consoles have reached the point of acceptable pricing for enthusiasts, not mass market.
You are essentially paying for convenience. Turn on your Xbox/Playstation/Switch, quick matchmaking with your friends, sync trophies/achievements. All at the press of a button. PC takes more work because you do not have one party controlling it all in a walled garden.
I think Sony is also more notorious with removing games and closing servers.
10GB is small but I wouldn't hold your breath for them expanding that. Your best bet is to move them into some other storage.I just found out the limit for screenshots and video captures is 10GB - hadn't realised that was readily available info - which is crappy.
I pay £2.50 a month for 200GB on iCloud. You can get 50GB for 79p. MS should really up the limit as 4K screenshots fill up 10GB quite quickly.
I never choose to upload to Onedrive - I just upload to XBL - unless they are somehow connected without me being aware.
I think they're one and the same, my videos and screenshots that I uploaded to "XBL" back in 2014 were in my OneDrive account. Unless they've changed things since then.I just found out the limit for screenshots and video captures is 10GB - hadn't realised that was readily available info - which is crappy.
I pay £2.50 a month for 200GB on iCloud. You can get 50GB for 79p. MS should really up the limit as 4K screenshots fill up 10GB quite quickly.
I never choose to upload to Onedrive - I just upload to XBL - unless they are somehow connected without me being aware.
Naw, it pays for network infrastructure and support/development.
It's why I can now get Gigabit download speeds on PS5 off the PS Store.
There doesn't need to only be one source of revenue.I'm pretty sure the 30% cut taken from digital games pays for digital store capacity and features
Tons of people lol. That's like one of the go to defenses anyone comes up with when the topic is brought up
It pays for servers. And engineers. It funnels into funding for more games. This is not speculation or conjecture or guessing. These are facts.
I agree w/ this, i like that I can still play my 7th gen favs online like PURE, Split/Second, Splinter Cell Conviction/Blacklist, Skate 3 etc w/ friends still. I definitely don't want that to go away.Sony baffles me but I can still play niche Xbox games from like 2005 online like Banjo-Kazooie Nuts & Bolts, so I dunno, if a fee is keeping those servers up I'll pay it. I'm not sure you can directly compare Playstation's obnoxious behaviour with longevity to Xbox.
Indeed.I mean just look at PC online gaming, the answer is right there.
Well, In 2002 and even in 2005, Xbox live offered more centralized online services and functions than any other console and even PC offering. At any price. But that isn't the case anymore.It's always been bullshit and Microsoft should never have been given a pass on it and Sony and Nintendo shouldn't have followed them.
Third party publishers pay for their own matchmaking servers when they use peer-to-peer online. Obviously, they also pay for their own dedicated servers if they use them. Nothing is given for free. And despite customers paying en-masse for these bullshit services, it doesn't guarantee that the likes of Sony will maintain the server upkeep for their own games, as we have seen multiple times how they take them down. Sometimes they barely last a year, like with Gravity Rush 2.
The whole "they need that money to pay for servers and stuff" was bullshit 15 years ago and it's bullshit right now.
It most likely can easily be subsidized by the 30% they get from all digital sales.
I've never thought the money pays for servers. Having said that your comparison isn't like for like. Valve don't sell heavily subsidised hardware.If only there were some platform out there that has lots of games, lots of servers and lots of engineers but didn't charge platform access fees.
Yea I wouldn't mind paying if they didn't shut stuff down. That includes online storefronts.They get easy money, yet close down the online components for 1st/2nd party games whenever they felt like it, PS is absolutely dreadful in this regard.