Each event is preceded by prophecy.
But without the hero, there is no event.
Release Date:
PC - May 1st, 2002
Original Xbox Release - June 6th, 2002
360 BC Release - April 19th, 2007
XB1 BC Release - April 17th, 2018 (9am PST)
Price: $15 USDPlayer(s): 1
Format: Digital/Physical (Xbox.com purchases and Original Xbox discs)
Developer: Bethesda Game Studios
Publisher: Bethesda Softworks
ESRB: T
Size: 991.09 MB (NA 360)
4.02 GB (PAL XB1X - extra languages)
1.5 GB (NA XB1X)
The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you; impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind. The end result is the most open-ended RPG possible—one with an infinite number of possible paths through the game. Includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions.
Why in the world would you play the vanilla console version of the game?
I suppose the nostalgia, convenience and, more importantly, having native controller support are the main selling points for folk to come back to this version.
How will the game perform on console?
While the original release (the OG Xbox had half the recommended RAM of the PC version) had a very inconsistent framerate and long loading times that both grew worse as your save file grew. Playing the game on Xbox One and Xbox Series consoles resolves these issues dramatically.
Are there additional visual enhancements beyond resolution on XB1 and XB1X such as LOD improvements?
The direct comparisons posted by Microsoft showed no improvements to draw distance. There will be enforced vsync for all XB1 consoles and increased texture filtering on the X.
Which version of the physical release will work on my XB1?
Both the original disc of Morrowind and the GOTY re-release will give you the Game of the Year edition on Xbox One consoles and the Series X.
Are the expansions included in the digital release?
Yes. Both Bloodmoon and Tribunal are included which should also confirm the included updates that came along with the GOTY edition on Xbox and PC.
Any tips for starting out?
Courtesy of Snormy
Snormy said:Difficulty slider affects damage dealt and taken. There are no achievements so if combat is irritating in the beginning I strongly recommend tweaking this a bit.
You level up by increasing your Major and Minor skills. When you level up you can increase your attributes, if you increase some skills that are governed by these attributes enough times during this level up you can gain multipliers such as 3x strength in a single level up.
One important thing to remember is that the game hates Argonians. They are classified as Beast races and thus cannot wear boots nor closed helmets. Boots is of a particular irritation because there is one pair that is great for traversal as it boosts your speed by a large amount. Can't mod fix this irritation on console unfortunately. :(
I would recommend picking a weapon skill and armor skill as your majors so you start out higher. Using them will level you up and it feels naturally. Avoid athletics and acrobatics because you will likely use these two fairly regularly and they make good skills to add multipliers between leveling early on.
Try to have your class start with high weapon skill of your choice and some decent agility. This will really help with the "I'm swinging at air" thing with missing attack rolls.
I've read a few guides in the past but they are all different and offer interesting advice but also seem to push certain parts of the game. For me it was more fun to experiment and see stuff as I wanted.
UESP is pretty good but I think it is better as a resource when you are wondering about something specific rather than using it as a guide per se.
How does the game run on the various Xbox Platforms?
Original Xbox/360: 480p at a highly variable framerate (~10fps to ~40fps)
Xbox One: 960p at ~60fps
Xbox Series S:1440p at ~60fps
Xbox One X/Xbox Series X 1920p at ~60fps
Are there mods on Xbox?
No. This is the same, unmodified, version of the game as released in 2002 which also lacked official mod support.
Does the game support Quick Resume on the Xbox Series S|X?
Yes.
Mods on the Windows 10 version?
The store listing has an "enable mods" toggle (already enabled in the image below), once enabled you can edit the game's folders in the "ModifiableWindowsApps" folder.
Where to find mods?
Here is the nexus page for Morrowind:
https://www.nexusmods.com/morrowind/
How is the game different from Oblivion and/or Skyrim?
Via 'Dad'
In addition to that page, this one might be some use to Oblivion and Skyrim players
Does this digital release work on 360?
Yes. The digital and physical release of Morrowind will run on all the consoles listed in the OP aside from the digital copy working on an OG Xbox.
Game Pass?
Yes, Morrowind launches into Game Pass on Xbox + PC on March 12th, 2021.
Does it have achievements?
No, like all Original Xbox BC titles there are no achievements in the game. The Windows 10 version also lacks achievements.
Metacritic: 87
IGN: 9.4/10
Finally, I'll admit Morrowind isn't for everyone. It's a huge, sprawling, megapolis of a game that can take a couple hours just to get into and a hundred hours to complete. In an industry where most games present clear, linear paths guiding you from one pre-defined problem (a jumping puzzle, a monster, or some other dexterity test) to the next, some gamers will find Morrowind's open-endedness unfamiliar, bewildering, even perplexing. They'll sit there, waiting for someone to come along and tell them what to do.
But others will find it liberating. Freedom is intoxicating. If the purpose of games is to provide absolute escapism, to immerse us deeply in another world that never was, and then to give us the ability to go through it and do what we want to do, then Morrowind accomplishes that brilliantly.
Gamespot: 8/10
To be sure, Morrowind offers some of the best value for the money of any single-player game currently available, on the Xbox or on any platform. The game does have some drawbacks, but they're all generally minor enough that you should be able to look past them. You'll otherwise find that Morrowind fulfills its many ambitious intentions. It's a beautiful-looking, sprawling, and completely open-ended game that allows you to play pretty much however you like as long as you're willing to fill in a few blanks using your imagination. If that's the case, then you could easily spend a couple of hundred hours over the course of days, weeks, or months losing yourself, deliberately or not, in Morrowind's carefully detailed world. And if you're one to get hard-core into your favorite games, then that's about the highest recommendation you could hope for.
RPG Fan 8/10
Ultimately, if you have a choice, the PC version of Morrowind is the way to go. You'll not only have access to the patches, but the mod kit adds so much more to the game after you've defeated the main quest. Now, that's not to say that the Xbox version is bad-because it's not. If you don't have a high-end PC, this version is a more than viable alternative and will allow you to experience one of the most ambitious RPGs in recent memory.
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