Why are we putting spoilers for a damn near 26 years old game?
Why are we putting spoilers for a damn near 26 years old game?
Why are we putting spoilers for a damn near 26 years old game?
...considering that it's a pretty faithful remake, none of that would've happenedHey it could have being worse. Imagine if they let Miyamoto alter the game ?
- Too much story and characters ! change the story (save the princess should be enough) and remove half of the characters !
Why are we putting spoilers for a damn near 26 years old game?
Hey it could have being worse. Imagine if they let Miyamoto alter the game ?
- Too much story and characters ! change the story (save the princess should be enough) and remove half of the characters !
I don't get the assumption that something that looks cutesy will never go into darker territory. I mean, look at the end of Wind Waker.
...considering that it's a pretty faithful remake, none of that would've happened
You do know there's not a princess in this game, right? And the only princess-like girl in the game isn't in danger and doesn't need saving.
The greatest monkey paw wish fans of Paper Mario ever got was asking for less story elements in Club Nintendo surveys because of the many long cutscenes in TTYD and Nintendo finally acknowledging fan wishes.Hey it could have being worse. Imagine if they let Miyamoto alter the game ?
- Too much story and characters ! change the story (save the princess should be enough) and remove half of the characters !
It's weird how Miyamoto's perception has changed over the last decade, to the point where he gets regularly accused of things that aren't his fault or even something he would want to do in the first place.Hey it could have being worse. Imagine if they let Miyamoto alter the game ?
- Too much story and characters ! change the story (save the princess should be enough) and remove half of the characters !
That's not quite it. Less than 1% of pollees said they found SPM's story interesting. TTYD had nothing to do with it, nor is the specific reason so many answered that way known.The greatest monkey paw wish fans of Paper Mario ever got was asking for less story elements in Club Nintendo surveys because of the many long cutscenes in TTYD and Nintendo finally acknowledging fan wishes.
It's weird how Miyamoto's perception has changed over the last decade, to the point where he gets regularly accused of things that aren't his fault or even something he would want to do in the first place.
You do know he was involved in the original game, right?
He was barely involved actually.It's weird how Miyamoto's perception has changed over the last decade, to the point where he gets regularly accused of things that aren't his fault or even something he would want to do in the first place.
You do know he was involved in the original game, right?
That's not quite it. Less than 1% of pollees said they found SPM's story interesting. TTYD had nothing to do with it, nor is the specific reason so many answered that way known.
Links Awakening is a fun little game but the fetch quests and generally not knowing where to go isn't going to click with todays gaming market. They really need to streamline things, add content or do something in the multiplayer area to get people's attention. I always thought Links Awakening was amazing untill I tried to replay it a while back. Its fun but very rough and linear. The dungeons are the most fun but everything else is filler. I don't think its one of the best Zelda's.
Links Awakening is a fun little game but the fetch quests and generally not knowing where to go isn't going to click with todays gaming market. They really need to streamline things, add content or do something in the multiplayer area to get people's attention. I always thought Links Awakening was amazing untill I tried to replay it a while back. Its fun but very rough and linear. The dungeons are the most fun but everything else is filler. I don't think its one of the best Zelda's.
You might be joking, but I'd love to see both of the multiplayer modes from Phantom Hourglass and Spirit Tracks expanded into larger scale modes.
Links Awakening is a fun little game but the fetch quests and generally not knowing where to go isn't going to click with todays gaming market. They really need to streamline things, add content or do something in the multiplayer area to get people's attention. I always thought Links Awakening was amazing untill I tried to replay it a while back. Its fun but very rough and linear. The dungeons are the most fun but everything else is filler. I don't think its one of the best Zelda's.
I just realized that there is nothing they will be able to do to match the chiptune perfection that is this:
I just realized that there is nothing they will be able to do to match the chiptune perfection that is this:
I can't really say what it is about this game, but I have this instant love for this Remake. I do not own a Nintendo Switch but if any game can make me buy one it is Zelda. Lets hope the rumors are true about new Switch consoles coming out later this year
I just realized that there is nothing they will be able to do to match the chiptune perfection that is this:
If you didn't caved with breath of the Wild you probably won't when a probable cheap kids focused device will be announced in the coming months.
Just Don't expect a more beefy model this year.
I played through BOTW on my nintendo Wii U. Granted it was lower resolution and had some hickups in framerate but I still had a blast.
I think I would actually prefer a cheaper handheld only Switch version, but I am not sure yet. I will just wait and see what Nintendo is going to do. It should be absolutely no problem to have Nintendo Switch performance in handheld form in 2019 on 7nm compared for less money.
The general sense of not knowing where to go when your target is really specific is really something hard to tolerate nowadays
really? the game does a really good job in pointing you to where you're supposed to go (by calling ulrira). and i think people will appreciate exploring and finding things on their own. this comes after botw, after all.generally not knowing where to go isn't going to click with todays gaming market
that would be fantastic.Hoping they go RE2make and allow us to be able to switch between the new and old OSTs
I mean, the majority of zelda fans haven't even played any of the pre-OOT games so of course it is. Every 3d zelda has trash dungeon and puzzle design comparatively. They've never properly translated the grid based top down approach to puzzles and made it work from third person ground level camera. I'm not saying there aren't head scratchers, but they're rote in comparison.This is going to be an EXTREME minority opinion. Dungeons are very well liked in Twlighr Princess, Skyward Sword, LBW, and even Spirit Tracks.
hoo boy is this a hot takeI mean, the majority of zelda fans haven't even played any of the pre-OOT games so of course it is. Every 3d zelda has trash dungeon and puzzle design.
Folks should give this fan orchestration of Link's Awakening a listen:
I thought the person did a really good job, I'm a big fan of how there's actual footage with chiptune sfx. I'm confident that the remake's ost will be great.
the game does a really good job in pointing you to where you're supposed to go (by calling ulrira).
One specific thing I'm wondering is will they change anything about the infamous "Imprisoned Pol's Voice" room.
You have to kill the enemies here in a specific order to get the key, but the only hint refers to the enemies by their names. Lots of kids who didn't know what the names of Zelda enemies were got stuck here.
Same, I think I knew what a Stalfos was, and figured out what the Poll's Voice was through the "Imprisoned" qualifier.I didn't know the names. I ended up probably just doing it by process of elimination or luck.
To each his own, but I found the Ages/Seasons art to be really iffy at best. Looks like generic anime to me. I much prefer Zelda 1-3's art.The actual game looks incredible, but going by the little promotional art we've seen so far, it looks like we're sticking to this style:
And while that's fine, this is what I really want a return to:
Could not ask for a better Zelda art style. Early 2000s Link was just perfect, Wind Waker included.
Well, to give you some credit, that aLttP GBA art, whereas you were thinking of the original SNES aLttP art:/edit: Actually that is Zelda 3 art lol. I'm talking more about Zelda 1 and 2 then. I just looked up Ages and Season art and it's a lot worse than that.