Ohh I was prompted by Steam regarding this game yesterday. Definitely something I'll keep an eye out for.
man, loving the concept of this game. but playing with gamepad on psvr is pure torture.
i play this while sitting and maybe my camera position is not ideal or something. but the intricate hand movements the game requires driving me nuts, i constantly run out of actual space while turning, twisting levers etc.
feels like its designed for vr controllers.
anyone else playing this with gamepad?
Wow, didn't know this exist until I saw this thread. Now I immediately want to buy it for PSVR.
Is the PSVR version good technically? How's the resolution and optic in comparison to other platforms?
Yeah the pad is supported but not really well compared to the Move, it's not you. I hope they will improve this because the game is great.man, loving the concept of this game. but playing with gamepad on psvr is pure torture.
i play this while sitting and maybe my camera position is not ideal or something. but the intricate hand movements the game requires driving me nuts, i constantly run out of actual space while turning, twisting levers etc.
feels like its designed for vr controllers.
anyone else playing this with gamepad?
I assume you will be fine not knowing all the lore ect. from previous games?
Not a VR game, but be sure to check out The Room adventure game.am i only one thinking of the movie the room was getting a vr game when i miss read that.
Yeah the pad is supported but not really well compared to the Move, it's not you. I hope they will improve this because the game is great.
I've played this a bit on PSVR and it's really great. Can't wait to play more.
I personally had no problem with it but my gf felt VR sickness a lot with this one (even though it only has teleportation).
Anyways, this and Paper Beast, what a strong week for PSVR.
You finished it before refunding it?I don't judge a game's merits by their longevity or lack of, but 30€ for a 4 hour game with no replayability is a bit much... but I'm used to VR releases being overpriced (and especially so on Quest).
If you had to choose one, would you recommend picking up Paper Beast or The Room?
I agree that's dishonest, so a fraud. Maybe on Reddit or here people could side to write and sign something to the publisher, the PSN and the studio.yeah id wish they made move controller required, instead of half-assed gamepad support.
i would know not to purchase it then. its pretty much unplayable for me.
at this state, its 30$ down the drain for me or i have to fork another 100$ for move controllers.
hoping for a patch.
I think most VR games rely on the Steam VR input mapping for that, if you open the SteamVR interface through the menu button on your controller there should be a controller config button that lets you define some super in-depth settings (like the exact amount of trigger pull to activate something).I'm playing on an Index and wish I could press a button to "interact" instead of having to press my fingers against the controller. I couldn't find any option to change this, and wish I could just map it to the trigger on the back. Am I missing something?
Have you played the previous Room games? This is actually how they are normally in non-VR, you would tap or click on the section you want to interact and the camera moves to it similar to Myst and old-school puzzle games. Personally I think it fits and just gets you straight to the puzzles and points of interest, even if it does feel limiting at first coming from other VR games.The game is great but until (unless?) they fix the controls by providing either free locomotion or even teleporting but with proper room scale (atm the space you can move in is ridiculously tiny) I won't play it again. As far as locomotion's implementation, it handles itself like first gen DK1 games did. At least freakin' provide the option, they couldn't find a more elegant solution to focus on the interactive props/sections?
Finished it today. I thought the first quarter or so of the game was pretty mundane, but once you hit the church it gets better and better and has some really cool mechanics and puzzle that benefit strongly from being in VR. Fairly great overall and definitely a must-play for fans of the series, especially the first 3 which are all on PC now.
Have you played the previous Room games? This is actually how they are normally in non-VR, you would tap or click on the section you want to interact and the camera moves to it similar to Myst and old-school puzzle games. Personally I think it fits and just gets you straight to the puzzles and points of interest, even if it does feel limiting at first coming from other VR games.
My wife completed this the other day as her first videogame ever. She loved it and wanted more, feeling empty once it was done.
She has played a good amount of Tetris on Gameboy in the 90's and Beat Saber on my Quest (for hours) but this is the first videogame campaign she has done.
being able to look around things for clues and carry an item in one hand while moving around, really helps the immersion
I love the room, dspite not usually being into creepy horror stuff, but the intricate tactile puzzle box stuff has always been the forefront of the room (it's funny how the game called "The Room" really is more about boxes and stuff then being, what you would expect to be an escape room)
Also they do the VR controls WAY better than say, Obduction.
Is there any other really tactile puzzle adventure games for VR?
It has a great soundtrack!Not a VR game, but be sure to check out The Room adventure game.
It's not on Quest, but Form is another very fun, very tactile puzzle game - more abstract than The Room, but has some stunning sequences.being able to look around things for clues and carry an item in one hand while moving around, really helps the immersion
I love the room, dspite not usually being into creepy horror stuff, but the intricate tactile puzzle box stuff has always been the forefront of the room (it's funny how the game called "The Room" really is more about boxes and stuff then being, what you would expect to be an escape room)
Also they do the VR controls WAY better than say, Obduction.
Is there any other really tactile puzzle adventure games for VR?
I have tried this yet but does this take place after The Room Old Sins?
It's not on Quest, but Form is another very fun, very tactile puzzle game - more abstract than The Room, but has some stunning sequences.
Here are some of the ones I've enjoyed. Not necessarily room escape style, but all puzzle adventure.Just finished it on my Index in basically one sitting. Great Game! I need more like this. I actually love that you only have certain areas you can teleport to, works great for a game like this imo.
I'll give this a shot. Are there any more quality games like The Room VR?
Cool thanks mate! I actually, played Moss, obduction and talos principle already, though I'll make sure to sift through the othersHere are some of the ones I've enjoyed. Not necessarily room escape style, but all puzzle adventure.
Awaken on Steam
Set in beautiful worlds and designed solely for VR, Awaken is a captivating puzzle game and rhythmic music experience. Become an architect of light, awaken the universe and bring back the stars. Awaken features both a campaign mode and a level creation mode to build puzzles and challenge friends.store.steampowered.com
Machine Learning: Episode I on Steam
Machine Learning: Episode is a first person arcade puzzle game built for HTC Vive. You play as an A.I. robot created in DARPA laboratory in the near future. One of the scientists is here to test your physical, perception and cognitive skills. By using the power of room-scale VR and Vive controllersstore.steampowered.com
Down the Rabbit Hole on Steam
Down the Rabbit Hole is a VR adventure set in Wonderland prior to Alice's arrival. You will guide a girl who is looking for her lost pet by solving puzzles, uncovering secrets and making choices about the story along the way.store.steampowered.com
The Gallery - Episode 1: Call of the Starseed on Steam
Embark on the sci-fi epic that started it all at the dawn of modern VR, setting standards for roomscale movement and interaction for years to come. Winner of over 30 awards including "VR Game of the Year", The Gallery is VR's premier adventure series.store.steampowered.com
Moss on Steam
Moss™ is an action-adventure puzzle game from Polyarc tailor-made for the VR platform. It combines classic components of a great game—compelling characters, gripping combat, and captivating world exploration—with the exciting opportunities of VR. Now bundle with the soundtrack.store.steampowered.com
Obduction on Steam
A new sci-fi adventure from Cyan, the creators of Myst. Abducted far across the universe, you find yourself on a broken alien landscape with odd pieces of Earth. Explore, uncover, solve, and find a way to make it home.store.steampowered.com
The Talos Principle VR on Steam
The Talos Principle VR is a virtual reality version of Croteam's critically acclaimed first-person puzzle game in the tradition of philosophical science fiction.store.steampowered.com
Cool thanks mate! I actually, played Moss, obduction and talos principle already, though I'll make sure to sift through the others