TENCENT is KILLING it. What's even crazier is that they own the majority share of Supercell as well
There was a thread last year on top developers and publishers. I'd put Tencent at #1, Nintendo at #2 for their Switch comeback, and Sony at #3 for continual PS4 and FGO success.
Putting it in context a bit, Tencent, who primarily make F2P PC and mobile games with shares of equity from its subsidaries like Riot and large shares in Supercell, Epic and ActiBlizz etc, have made according to gameindustry.biz $11.5B in three quarters in 2017.
http://www.gamesindustry.biz/articles/2017-05-18-tencent-game-revenues-hit-USD3-9-billion-in-q1
http://www.gamesindustry.biz/articl...nline-game-revenues-hit-usd3-56-billion-in-q2
http://www.gamesindustry.biz/articl...s-usd4-billion-in-latest-quarterly-financials
In the Media Create and NPD threads, I read that the US retail video game revenues are $13.8B for the whole of 2017.
US was $13.8B in 2017 for comparison.
source
I know I'm comparing apples to oranges here (Tencent online gaming including its equity shares in other companies versus US retail gaming which for me is an estimate of a market) but by the time Tencent produces its full year results they'd have made $16B in 2017 which is seriously impressive.
And that's in comparison to the Japanese market, where mobile is just north of $12B whilst everything else is $3.5B. If we add those up it'd be just above $15.5B.
For comparison, Japanese console/handheld revenue was $1.69 billion for software and $1.81 billion for hardware, for a $3.5 billion combined result:
https://www.appannie.com/en/insights/market-data/app-annie-2017-retrospective/#unique-identifier
Also, I didn't find the Famitsu app report released back in October but even then FGO was tracking towards $1b revenue in Japan alone, which should have piqued a lot of folks' attention, but these days it feels that large numbers get lost in the discussion since we're talking billions of dollars.
https://www.famitsu.com/news/201712/08147606.html
In three quarters FGO made 89.6 billion yen in revenue according to Famitsu, which is USD810m.
Nirolak/ZhugeEX one of you please tell me that my analysis
isn't right since we're talking about big numbers and billions of dollars in Japan/US versus just what Tencent makes.