Please explain how Steam is/was a monopoly. Please.
That's not what a monopoly is. Nor is it what Valve has done. Do you think services like itch.io, GOG, uPlay, Origin, Battle.net, Humble, and Epic would be able to exist if things were so horrendously imbalanced?
Purchasing exclusivity rings much closer to monopoly than Steam's dominance in digital distribution.
Hello, I've bought all oranges in the world. I'll not create a small store called B Orange Store and selling it at the price I choose. People have no other options to get oranges. this is totally not a monopoly I promise.
It doesnt have anything to do with entitlement.
Steam offers regional pricing in a lot of countries. Epic doesnt. So people who live in Argentina can buy games for their equivalent price from Steam and not for 300€.
Steam offers BPM so you can easily play on a TV with your favorite controller.
Right now Chinese e.g. cant even play the last Walking Dead Season, because Epic blocked China. Where is the entitlement in just wanting to play the last season of a game they followed for years?
I never said Steam has a monopoly, I said Epic doesn't. Epic might think they need to buy exclusives in order to compete. It's the same thing about the Xbox thread going on about next generation. Many don't think they can compete against the PS5 and neither system has even been released. It is this mindshare that is very hard to overcome. The next Xbox could have 6 awesome launch titles and the PS5 have 2 but still get outsold. Same thing with the Epic store, it too could be just as good as Steam but not get nearly as many sales. So maybe they feel they need to be super aggressive and secure deals. That doesn't not equate to a monopoly.
It also takes two sides to make these deals but of course we only want to view them selfishly. Maybe the developers want Epic store to succeed because of the 30% split the other stores take.
Yes, that would be a monopoly because that would be the only way to get orange juice. Epic is not taking your PC options away to buy other games. They are simply going after a few titles. That does not make a monopoly in the digital store for the PC. Steam is not going to suffer.
How can Valve grow The Walking Deads on Steam and undercut Epic? You are literally doing the argumentation for us.
Following your logic, it isn't a monopoly because there's plenty of other fruit in the world for people to buy.I never said Steam has a monopoly, I said Epic doesn't. Epic might think they need to buy exclusives in order to compete. It's the same thing about the Xbox thread going on about next generation. Many don't think they can compete against the PS5 and neither system has even been released. It is this mindshare that is very hard to overcome. The next Xbox could have 6 awesome launch titles and the PS5 have 2 but still get outsold. Same thing with the Epic store, it too could be just as good as Steam but not get nearly as many sales. So maybe they feel they need to be super aggressive and secure deals. That doesn't not equate to a monopoly.
It also takes two sides to make these deals but of course we only want to view them selfishly. Maybe the developers want Epic store to succeed because of the 30% split the other stores take.
Yes, that would be a monopoly because that would be the only way to get orange juice. Epic is not taking your PC options away to buy other games. They are simply going after a few titles. That does not make a monopoly in the digital store for the PC. Steam is not going to suffer.
Do you think Steam always had regional pricing? Do you think PSN and XBL always had regional pricing? It will be fixed. We also see consoles in Brazil be very expensive, so not everything is perfect.
Well, he only bought oranges. You can still buy apples.
That's your argument.
Following your logic, it isn't a monopoly because there's plenty of other fruit in the world for people to buy.
Regardless, that doesn't help the PC Gaming market at all. It also takes away that people can choose where they want to buy the game for a set amount of time.Just a reminder that some/most of these are timed exclusives.
It doesn't change the larger landscape of the discussion happening here, but it's important to be specific that some of these games (like Hades, Satisfactory, Ashen, and likely more/all) are timed exclusives, not true exclusives.
Don't want to mislead anyone in to thinking these games are only ever available on the Epic Store, because that's not true.
Two questions,
1. Would this game have been released without Epic getting involved, kind of like the excuse made for Street Fighter V and the exclusive manner it was released in?
2. Will this remain exclusive to the Epic store forever?
Yes they do and part of the PC community is going to be up in arms when that game also skips Steam. The entitl;ement is not going to be limited to Epic. We see this behavior for Windows Store too. Some think every game should come to Steam.
Regardless, that doesn't help the PC Gaming market at all. It also takes away that people can choose where they want to buy the game for a set amount of time.
Two questions,
1. Would this game have been released without Epic getting involved, kind of like the excuse made for Street Fighter V and the exclusive manner it was released in?
2. Will this remain exclusive to the Epic store forever?
Fair enough thenCompletely ignored by the OP
Sounds like Epic is helping to fund and finish the series.
1, Probably. If that's not the case then redirect my complaints to games like Satisfactory or SMBF which definitely would have.
2, Most of these games are 12 month timed exclusivity. That will at least give a future option to those of us who don't want to or cannot support the Epic store, but I don't think that defeats my point. I am against any and all attempts to create arbitrary walls designed to reduce consumer choice, and there is no real debate about if that is happening or not here.
Sure, permanent exclusivity would be worse, but it's still an awful business practice.
Did you look at what Steam looked like when it released back in the day??
Remember when consoles were becoming more like PCs and it turns out PC is the one that is becoming like a console?
Paid exclusivity is just the means to bend the customers to fit into your business model/agenda.
They should put the games on every launcher/store and adjust pricing for the reduced feature set of their service. That would be good for consumers and competition.
Yup, money will do that. The reason why I am bit more lenient is because to me it's just a launcher. I don't have to buy a piece of hardware that is hundreds of dollars to play an exclusive game. Yes it sucks for regional pricing and features we take for granted but that's still a lot less hardship for me. I also know it will get better just like how Steam got better over time.
We have seen a huge rise in other launchers the last few years and it's going to continue.
China is also blocking other games and items like iPhones so lets pretend everything is perfect there either.
Honestly it doesn't matter one bit that console exclusivity costs people more money than PC store exclusivity. It's not a comparison that matters at all in this discussion. The question is what Epic store exclusivity costs consumers, and it's clear that's it's not just a launcher.
What does this have to do with literally anything? People in China can buy the games if they're on Steam. They can't if they're on the Epic store. And it's not even that the Chinese government is blocking the Epic store, Epic just isn't selling its games to China.
Epic's effort has been the most laziest effort and most cancerous among all the other stores that have been introduced so far.. and dare i say, it has somewhat equaled or surpassed even GFWL with its shitty practices.
I actually think that their philosophy is that keep the storefront dev. friendly as much as possible while ignoring user convenience and features and only appeal to customers through its exclusives. I also see them introducing a subscription soon in order to lure more people.
Consoles are a completely different animal. The platform holders rely on physical hardware: lots of R&D, distro, production, etc. I can understand 1st party efforts to be exclusive, but 3rd party stuff should never be exclusive, that's just a low effort quick hack.
Of course it's a comparison. You think these companies owe you anything on the PC that's different on consoles? It's all related to videogames, there are no rules because you think it's unfair.
China has it's own set of problems so bringing them up is kind of laughable to begin with. Like I said before, give it time and Epic will be fixing a lot of these issues.
Consoles are a completely different animal. The platform holders rely on physical hardware: lots of R&D, distro, production, etc. I can understand 1st party efforts to be exclusive, but 3rd party stuff should never be exclusive, that's just a low effort quick hack.
It being harder to play exclusive games on consoles has no bearing on the problems that Epic buying exclusivity is bringing to the PC market and consumers. To argue that otherwise is disingenuous. As has been said many times, in many threads, it's not "just another launcher", and perhaps you should educate yourself about them.
And there's nothing laughable about bringing up China and I'd like to hear you explain why it is. People in China can play games on Steam. They cannot on the Epic store - and not through any of their own fault. Why should anyone in China - one of Steam's biggest markets in the world - tolerate hoping Epic launches in their region?
Yeah, you could argue that. However don't you think that will force valves hands and as a result will benefit users in the long run?! The way you try to bring your point across. Pathetic. No need for thse childish insults.
It's an awful practice that has been going on for decades. Now that Steam is making billions of dollars of course others want to get a slice of the pie and will make aggressive moves to try and persuade gamers there. It is no different than what we already see on consoles for generations and no different that deals we see on Mobile like Mario on ios.
I totally agree with all of you that only 1st party should be driving exclusivity to show off your product but that is fantasyland.
Why should anyone in China tolerate a lot of things? It's also disingenuous on your part to think Epic store will always be this way.
China isn't banning the Epic store.Stop making excuses for the console makers. Games are games and if these companies can find a deal they will, regardless of the platform. You as a consumer should be more upset you have to buy additional hardware than a free launcher on the PC. You think as digital sales increase on consoles that exclusive deals are going to go away?
Why should anyone in China tolerate a lot of things? It's also disingenuous on your part to think Epic store will always be this way.
Right down to company fanboys.Remember when consoles were becoming more like PCs and it turns out PC is the one that is becoming like a console?
It has been around for a long time, but that's mostly on consoles. Not so much on PC until Epic and Discord, partially because the PC crowd has historically been pretty good about preventing shitty practices from taking off (see the early GFWL plans and the resulting boycott). The fact that it has taken off on consoles is one of the things that I don't like about that market, and I also don't believe that just because it is widespread means that it should be accepted. If that was the case, things would never improve and consumers should generally want things to get better, not worse.
Why can't the Epic store launch in China right now then? Along with the rest of the world it's launching in. Your bizarre defence of the Epic store is plumbing new depths. Do you even have a point other than "it could be worse guys; I believe Epic can improve some day"?
I don't know. Why can't Nintendo offer a comparable online service to Sony and Microsoft?
China is banning other things that aren't banned in other places though and as I said Epic will improve things over time.
If it's as bad as you think it is then it will eventually fail and developers will realize quickly not to bother.
If it's as bad as you think it is then it will eventually fail and developers will realize quickly not to bother.
This post needs to be quoted again and again. Along with a link to MetaCouncil, where people don't have to deal with the usual, staff-sanctioned, bullshit seen in every PC thread on this forum. And yes, the admins are fully aware that this happens and don't care. It's a shame because there are other parts of this forum that are fine, but PC discussion here is virtually worthless.What you call monopolies gave us:
-Free steam key generation for devs which means a LOT of 3rd party stores such as Humble Bundle, GreenManGaming, Voidu, Razer Game Store all competiting in term of price, yet not skimping on the service since we still get steam keys to redeem on one big solid ecosystem.
-Lot of fonctionnalities that made PC gaming move forward such as Steam Input, SteamVR, Family Sharing, no online paywall, Big Picture Mode, Inhome streaming, Mod workshop with one click.
-Open source stuff such as a free gaming OS with SteamOS, contributions to open source libraries for Linux, Steam Proton allowing Windows titles to run outside of windows.
-A big ecosystem without ostracism against indies, which led to the PC market gaining a second life and publishers releasing their games on PC again. If today, I can play japanese RPGs on PC, that's because there was a big "monopoly" where everyone was to buy games. Yep, that's why I can play DQXI on PC today.
What you call competition brought us so far:
- New closed standards with UWP which prevents from touching files
- Game exclusivity bullshit on a platform that is supposed to be open (Which means no price competition)
- Broken launchers (Bethesda, if you can read me)
- Fragmentation between some multiplayer titles despite being a PC game (Dying Light on GoG, Call of Duty on Windows Store)
- Dead games and dead services (Games for Windows Live. Remember that one ?)
- Harsh conditions for refunds (Origin limited to selected titles, GoG limited to the game not working for you, Epic limited to 2-no-question-refunds per account).
So... YES ????
What you call monopoly has been a blessing for PC gaming as a whole and even gaming as a whole.
What you call competition has been a disaster.
This post needs to be quoted again and again. Along with a link to MetaCouncil, where people don't have to deal with the usual, staff-sanctioned, bullshit seen in every PC thread on this forum. And yes, the admins are fully aware that this happens and don't care. It's a shame because there are other parts of this forum that are fine, but PC discussion here is virtually worthless.
Yea i pretty much know that but still this whole thing will continue for atleast one or two years before everyone realizing how shit it really is.. A lot people on the PC side will suffer a huge inconvenience and other issues due to this.
As someone who doesn't partake much in PC gaming, why is a competitor to Steam different than the console market? Everyone says we need 2 or 3 consoles to keep the others in check and loves it, and they get their competition by making/buying exclusives. How is this so different especially when the user doesn't even need to pay for something extra? Is it just people not wanting to not use Steam ever?
Do I need one? I already explained why it's happening and you have yet to explain why people tolerate other things in China and don't want to get your hands dirty talking about the same pratices taking place in Mobile and game consoles. Thinking the PC is some tropical paradise where everyone can swim naked and do drugs while being left alone.
.
I don't see it as much of an inconvenience. I just install the launcher. Inconvenience to me would having to buy new hardware.
.
They want a competitor that challenges Steam with pro-consumer tactics.
Making games exclusive is anti-consumer.
Planning to expand Fortnite's singular account across multiple platforms to all Epic store games at the end of next year is pro-consumer.
No, you've yet to explain what possible defence Epic has for not launching its store in China. You embarrass yourself further with every post. I'm out.
Why are we comparing it to the console ecoystem constantly? Aren't developer-user dynamics quite different between the two?
I mean there are paid subscriptions that lock you out of discounts and free games and plenty of other stuff iam not bothering to quote thats pretty different.
PC users pay a lot sometimes for buying their rigs and traditionally expect things to get easier from then onwards when it comes to digital stores...
The precedent set by Valve and MS or sony in the digital space is radically different. You cannot directly compare the two.
You should look at the PC digital space through the eyes of a PC user thats used to it.
So basically they are already more pro-consmer than what we see on the console level.
Am I misunderstanding something that everyone seems to see and I don't?
If epic didn't fund this, there would be no season 4. But people are complaining about it being on a different store as if there was another option epic is preventing from being a reality.
That other option is the game not existing I guess
It's on most reselling sites for 21 dollars. But the chance those are stolen are super high so it's up to ya to get it from em.