Er... 2 out of your 3 complaints didn't even begin with this gen.
Every gen has had bad original IPs. We don't hear about them nowadays because they were, well, bad/unmemorable. I'd bet that you're mixing up nostalgia with what makes an IP good. For every Mario (NES), Persona (PS1), or Dark Souls (PS3), there's a Power Piggs (SNES), Evil Zone (PS1), The Bouncer (PS2), or even 1080 Snowboarding (developed by Nintendo itself). If we look back at the best-selling games of PS2, the top 10 are all established franchises (Grand Theft Auto, Tekken, Final Fantasy, Gran Turismo, Metal Gear Solid, and the original Kingdom Hearts. Though KH was technically an original IP, it used Final Fantasy and Disney as a selling point.); the same goes for the Gamecube (with the exception of Animal Crossing) and the SNES. PS1 fared slightly better, with Gran Turismo and Crash Bandicoot being new IPs, and the PS3 had The Last of Us and Uncharted 2 and 3 (which I'm counting as new IP given that Uncharted started on PS3). I'd wager that most memorable IPs don't end up actually being memorable or the biggest sellers until after their first game has come out.
As for paying for online, Xbox Live has been doing it since, what, 2005? I'm pretty sure the Dreamcast required you to pay for a subscription, too--it's nothing new.
You're right that Games As A Service can definitely be an issue, but a game offering microtransactions doesn't inherently mean it's nickel-and-diming you. There's plenty of discussion to be had about that, but we have to keep in mind, too, that game dev costs are rising like crazy without the actual consumer costs going up to match 'em, which is part of why this issue is happening at all. I also find it a little weird that you're dismissing all the Japanese devs as one whole "oh it's only Japanese devs and a few Western ones that give us single-player games"; there are tons of Japanese-made games that are well-respected (you even mention Bloodborne as one of your favorites!), and though AAA GAAS is a legitimate issue, Rockstar, Rocksteady, Insomniac, CD Projekt Red, Ubisoft, Arkane Studios, Eidos, Crystal Dynamics, and Respawn (with their upcoming Star Wars game) are all third-party Western studios that make single-player-focused games. Microsoft even has plenty of first-party Xbox One-exclusive (save for Windows PC) single-player games.
Like, it's totally fine to have your nostalgia or prefer older generations/have a soft spot for releases that came before, but when you're trying to have A Take that the facts completely contradict... :/ y'know? I don't mean to jump on you, and you're more than welcome to prefer older gens, but most of your reasoning isn't quite valid.