I got to play Silent Hill 2 and Silent Hill 3 unspoiled, on the intended hardware, on their launch days.
Beat that, Fortnite generation.
Beat that, Fortnite generation.
Everyone thinks their own formative era was the best one that they were lucky to live through. I prefer to not think this way, it is IMO a bit narcissistic
Games are even better today.
Better quality of life features, a good camera, amazing controls, lots of accessibility options, online play + all the amazing features (party chat, invites, etc.), expansions, 60 FPS, load-times, etc.
Nostalgia is amazing, I get it, but come on lol.
I think everyone can agree that at some base level, the games released today are more polished and satisfying.I politely disagree, now it's the best time ever to play. PS2 is actually my least preferred era. It's just ugly 3d without the charm of 32 bit games.
This is a take that nearly everyone over the age of thirty has lol. It's not at all unique to gaming to lament that kids won't know what it was like to live during X time period.I'm more trying to emphasize how fortunate it is that many of us got to experience that unique period in time because those who were born afterward will never fully know what it was like to be into gaming at that time.
I mean, you don't even have to combine them. The PS2 is just stupid stacked.I love the PS1 but yeah these three consoles are probably the generation that have the best library if you combine them all
People bemoan games that offer far more content than anything released in that era because they also have MTX. We have people who bemoan games have too much content as well lol
I personally don't share either view.
Best era by far is right now. And my first console was an Atari 2600.
I also still occasionally play games from the early 2000s era... since they still exist. And so can a child if they want to.
To the people shitting on games now for needing patches and yadda yadda I present you the following
DMC 2
The Getaway 2
Killzone
The Bouncer
All those games and others would be crucified nowadays and need heavy patching to appease consumers.
Yeah, i loved that gen as well! Especially the JRPGs of that era, but games are better today. No doubt.As someone who lived through that gen and LOVED the Ps2... Games are better than ever NOW.
Yes, this was one key difference that I touched upon but didn't go into depth about in my OP. I think it's an extremely important distinction to make between the modern era and the sixth gen. There are certainly a lot of good games to play today, but a lot of that weight is being carried by indies. If it weren't for smaller indie projects we'd have massive droughts between larger releases. I mean, shit... We went an ENTIRE GENERATION without a Team ICO game. And now we can say that we only got ONE Team ICO game in two generations!there was real value to being able to make top-tier games for only a few million dollars
console games might be better today, but they waste more developers' time, so there are far fewer of them
maybe a AAAA game today is a nice experience, but that same group of people could have made 10 AAA games in the same amount of time back then. i'm not saying you have to compare things on that metric, but that might help you see things from a different perspective
you'll find people with fond memories of a franchise where they got to play maybe 5 games in a span of 8 years. and now those same series only get 1 game per decade. the same is true for entire genres (although that was more on the PC side than the console side)
HD killed a lot of good devs and all but destroyed AA games
a lot of crazy, daring games that were made in the 6th gen wouldn't be made today
Yes, this was one key difference that I touched upon but didn't go into depth about in my OP. I think it's an extremely important distinction to make between the modern era and the sixth gen. There are certainly a lot of good games to play today, but a lot of that weight is being carried by indies. If it weren't for smaller indie projects we'd have massive droughts between larger releases. I mean, shit... We went an ENTIRE GENERATION without a Team ICO game. And now we can say that we only got ONE Team ICO game in two generations!
The PS2 will be 21 years old this year. Twenty one years before the PS2 was when the Intellivision launched.Jesus, people talking about the PS2 era as though it is ancient gaming history.
I was already going through my first "I think I'm over games" jaded period then.
I'm old :(
upended the status quo and made your head spin with how different and crazy and innovative they were.
PS2 + Xbox + Gamecube, everyone's doing their own thingYeah, I've basically made peace with the fact that games will never be as good for me.
I mean, you don't even have to combine them. The PS2 is just stupid stacked.
EDIT: Or wait, do you mean the current generation? If so, disagree.
As someone who lived through that gen and LOVED the Ps2... Games are better than ever NOW.
Take a look at Steam, the amount of quality and variety coming each month is insane and would be unthinkable on PS2.
None of them have the equivalent budget of ps2 games. All those games you see in that graphic are AA and AAA games. IMO AA and AAA games taking risks offer far far better gaming experience than indies doing it. ps2 games not only had quirky and ingenious game design ideas but backed it with production value unlike indie games which often only have good game design ideas but often have no production value to back it up
I don't agree at all. Last year alone we had things like Hades, Spiritfarer, Ori, Genshin Impact, Streets of Rage 4, Crusader Kings III, 13 Sentinels... all with amazing production values. And all in different genres too.
Jesus, people talking about the PS2 era as though it is ancient gaming history.
I was already going through my first "I think I'm over games" jaded period then.
I'm old :(
How does 13 sentinels compare to the cream of the crop today in terms of production values like say TLOU 2? There is a huge difference.
Now how does a game like Silent Hill 2 or Shadow of the Colossus compare to any AAA game with huge production values from that era? Compared very favorably. Not only did these games take insane risks from a game design perspective, they were also the cream of the crop in terms of graphics, music, environment detail etc.
None of those games you mentioned today are even remotely close to a RDR2 or a TLOU2. Which is why I said, these games today have the ideas but don't have the budgets and production values to back up those ideas. That is the difference.
You might say why should Hades have a bigger budget. My question would then be what if it did? What if it looked as good as RDR and still retained everything in terms of game design.. We will never know.
In the ps2 gen this was not the case