Most firings where in departments like e-sports, customer support, etc.i don't get why they pivoted from laying off a bunch of blizzard employees to needing a support studio in a year's time
It sucks that the studio is losing their name and I hope they aren't severely downsized as a result of this but I don't get the despair. VV has always been a support studio that at most made remakes of PS1 games and DLC for Destiny 2 under Bungie. I'd be more worried if Toys for Bob was scrapped when it comes to the future of classic game series.
Is this true? I have a hard time thinking a lot of devs went from SoCal to Albany of all places, lol. Activision can always reshuffle employees around if they want to make a product. Make toys for bob the new VV. (Didn't toys for bob do that disney skateboarding game that was pretty much a copy of tony hawk?) and toys for bob helped with the crash remakes and did spyro.VV was comprised of former Neversoft devs. I have absolutely no confidence in any other dev handling the Tony Hawk franchise properly.
The last time the Tony Hawk IP was given to another studio other than Neversoft / VV. It was Robomodo churning out shit like Tony Hawk Ride, Tony Hawk Remaster, and THPS5.
When VV was given the reigns to do the THPS1+2 Remake, it was with the utmost care since people with experience and had long tenure with the series were involved and the results showed.
It sucks that the studio is losing their name and I hope they aren't severely downsized as a result of this but I don't get the despair. VV has always been a support studio that at most made remakes of PS1 games and DLC for Destiny 2 under Bungie. I'd be more worried if Toys for Bob was scrapped when it comes to the future of classic game series.
...which means the Tony Hawk's Pro Skater 1+2 studio will no longer be creating games as the lead developer.
I still cant beleie they didnt release Crash 4 on the switch. You know ,that has the audience that buys platformers? PC shouldve gotten it tooI'm really trying to understand the sense behind this decision. Vicarious Visions are a studio with a long history, but not one with a particularly storied history (mostly handheld ports).
Crash N'Sane Trilogy and Tony Hawks 1 & 2 are by far the most prestigious, well-received and indeed high-selling titles they've ever produced. To pivot them onto something else entirely almost straight after that seems... misguided?
The only logic I can put to it is that they also have Beenox and Toys for Bob working on their back catalogue games and maybe that's enough now the three good Crash games (plus Team Racing), the three good Spyro games and the first two Tony Hawk's games have been done. Combined with the underperformance of Crash 4 (demonstrating less success for sequels and more for remakes, although it has a lot to do with the timing of the release and the consoles it's on imo), maybe they wanted a smaller number of studios working on this stuff?
All I can think of really.
VV was comprised of former Neversoft devs. I have absolutely no confidence in any other dev handling the Tony Hawk franchise properly.
The last time the Tony Hawk IP was given to another studio other than Neversoft / VV. It was Robomodo churning out shit like Tony Hawk Ride, Tony Hawk Remaster, and THPS5.
When VV was given the reigns to do the THPS1+2 Remake, it was with the utmost care since people with experience and had long tenure with the series were involved and the results showed.
You are terribly downplaying what they did with Crash and THPS. You're acting like that wasn't a tremendous achievement.
I still cant beleie they didnt release Crash 4 on the switch. You know ,that has the audience that buys platformers? PC shouldve gotten it too
Is this true? I have a hard time thinking a lot of devs went from SoCal to Albany of all places, lol. Activision can always reshuffle employees around if they want to make a product. Make toys for bob the new VV. (Didn't toys for bob do that disney skateboarding game that was pretty much a copy of tony hawk?) and toys for bob helped with the crash remakes and did spyro.
Also no where does this say they're not making anymore THPS... the developer is being merged into blizzard. Crash and Spyro (along with crash 4) had two different developers.
With these massive studio conglomerates there's a lot of talent shuffles, and studios themselves then to lose their identity which the consumer doesn't always see (see ubisoft constantly changing lead devs. on their major franchise but the DNA staying the same)