They do regular checks. Back then the fines weren't that harsh either, just 1:1 per license cost.LOL
How and why did the government care? Was it incidental to some other fuck up?
They do regular checks. Back then the fines weren't that harsh either, just 1:1 per license cost.LOL
How and why did the government care? Was it incidental to some other fuck up?
Back then the fines weren't that harsh either, just 1:1 per license cost.
I guess if you can't actually afford the license costs, a simple 1:1 fine would be massive for you?
I already got myself a 5-day ban for trying to explain my vision on the matter and no matter what I tell you, your mindset probably is not gonna change, so not gonna bother explaining myself again. I'll just say that "The customer is always right" is the biggest lie in the business and the one who perpetuates shitty behaviour.
The phrase "customer is always right" being shit (or at least the current interpretation of it, the original phrase had different meaning) and people fighting for their consumer rights not being entitled are two things that can be true at the same time.Just saying.I already got myself a 5-day ban for trying to explain my vision on the matter and no matter what I tell you, your mindset probably is not gonna change, so not gonna bother explaining myself again. I'll just say that "The customer is always right" is the biggest lie in the business and the one who perpetuates shitty behaviour.
Yep. I should probably have phrased it better.I guess if you can't actually afford the license costs, a simple 1:1 fine would be massive for you?
Not sure how is that relevant, saying any person who can't afford stuff (freelance, people starting off, etc) are not worth of being a pro is a disgusting take no matter how many buts you add to it.I mean, the alternative is pirating the software you need, which I'd say is more disgusting and will get your business in big trouble if caught.
Was checking the prices and... holy shit. Those subscriptions are expensive as hell.It is pretty crap how expensive autocad is, tho. And all the freeware alternatives aren't nearly useful enough for actual plan development. My dad's company spends a ton on autocad licenses.
That was Crytek in a nutshell ~2004.Not at all. Funnily enough, I know a case of an office that used cracked CAD software on their computers [...]
Was checking the prices and... holy shit. Those subscriptions are expensive as hell.
And yeah, the free alternatives aren't that good. Either I'm too stupid, or Gimp is too complex.
Kinda off topic, but I seriously hope for a legislation that bans proprietary formats for government documents.any municipalities, you HAVE to submit digital plans in autodesk's proprietary format. Freeware alternatives actually can do everything autocad can, except save in that specific format.
Kinda off topic, but I seriously hope for a legislation that bans proprietary formats for government documents.
Risk of Rain 2 launched in EA like week ago
Hades launched in EA 4 months ago
pitifulRisk of Rain 2 launched in EA like week ago
Hades launched in EA 4 months ago
pitiful
any of the Epic stans wanna explain to me how "just another launcher" is gonna get me discounted games?
Risk of Rain 2 launched in EA like week ago
Hades launched in EA 4 months ago
This one is interesting to me because there is no price difference between humble and egs in the USA. Seems like this deal is for your region. Does Humble normally give an extra 10 percent off for games without needing humble monthly in your area? Trying to figure out why there is an extra humble discount for you but not for me.Who knows how this will unfold for other games, or if there will even be other games, this is the first and only one as far as I'm aware, but at least Dangerous Driving is available for purchase on Humble, and it's €3 cheaper, 11% less than on EGS.
Getting maximum money is the reason for a game company to partner with Epic, so I certainly don't expect one to forgo revenue by taking a smaller cut and less revenue by distributing their game to Humble. Three Fields is the first to show they understand and respect the position of consumers. And I do the same to theirs.
This is a case where there's all the indication that they took the moneybags because they actually needed it as security. Their previous games weren't blockbusters and there's no guarantee this game will do better enough. I'm not exactly happy when a game is removed from competing platforms, but I can't fault Three Fields here.
side note. anyone got extra Rain keys :p and what is this website O_O
I already got myself a 5-day ban for trying to explain my vision on the matter and no matter what I tell you, your mindset probably is not gonna change, so not gonna bother explaining myself again. I'll just say that "The customer is always right" is the biggest lie in the business and the one who perpetuates shitty behaviour.
The ordinary price on Humble is €26.73, which is odd. And yup, that's almost exactly $29.99. So it appears to be pricematched to the US.This one is interesting to me because there is no price difference between humble and egs in the USA. Seems like this deal is for your region. Does Humble normally give an extra 10 percent off for games without needing humble monthly in your area? Trying to figure out why there is an extra humble discount for you but not for me.
Yeah, Im not a fan of Valve's handling on game development. It was grest for Dota 2, we saw some leaks of L4D3 and..... that's pretty much it.Re: Source 2 talk from the last page.
Years ago, I had high hopes for Source 2 when it started being used with Dota. I imagined other games would soon move to the new engine and that they would be releasing it soon for public use / new games. And then nothing ever came out of that. And this being the tech world: years ago from the last known update is basically a dead sentence, Source 2 most likely wouldn't be able to compete now.
I think Valve dropped the ball pretty hard on that one.
Eh the market changed too much, I honestly doubt that Valve will ever fully release Source 2 for outsiders to license.I wonder how many people at Valve work on Source 2. Given how many employees they have and how many other projects they work on it can't be very many, especially compared to Unreal or Unity.
Honestly I feel like Source 2 is probably well behind those engines and probably won't have decent console support for a long time. Unless Source 2 is actually much further along than we think I wonder if Valve working with Unity (by partnering with them or buying them if that was a viable option) would have been better than what's probably like a dozen Valve employees working on Source 2.
it'd be cool if they just took whatever they have and completely open sourced it + set up an independent governing body to run the projectEh the market changed too much, I honestly doubt that Valve will ever fully release Source 2 for outsiders to license.
Unity and UE4 each have what, at least 300 people working on their engines alone? Valve as a whole has 350, if there's even 20 people actively working on Source 2 that'd be a surprise.
I work in Sales, and that phrase/cliche "the Customer is always right" is very dumb and absolutely not trueI already got myself a 5-day ban for trying to explain my vision on the matter and no matter what I tell you, your mindset probably is not gonna change, so not gonna bother explaining myself again. I'll just say that "The customer is always right" is the biggest lie in the business and the one who perpetuates shitty behaviour.