Glad to see The Pedestrian, Eagle Island, and Donut County getting some love. I've already got OTs designed for them and a few others.
I'm really looking forward to play The Pedestrian. Any idea when it's coming out?
Glad to see The Pedestrian, Eagle Island, and Donut County getting some love. I've already got OTs designed for them and a few others.
Anyone remembera a top down pixelart game that had focused a lot on pink and black colours? It was some earthbound type game or something. Saw a trailer of it on gaf like 1-2 years ago and several people were hyped bc it had been in development for quite a while. Anyone know what im talking about?
I'm really looking forward to play The Pedestrian. Any idea when it's coming out?
Most of the work has been behind the scenes with tweaks and alterations... So the next steps will be moving onto act 3, getting all the inner workings of the final area sorted, creating a transition between them, and working on the final ending scene.
All in all 2017 has been the biggest year for The Pedestrian to date and we have no doubt that 2018 will be even bigger. We're expecting a mid year release so that means in-game backer rewards will be plugged in sometime in Q2, so keep an eye out for that if it applies to you. We are so thankful for all of you being apart of it, and we're going to continue pushing until the release of The Pedestrian.
Routine [PC]
https://steamcommunity.com/sharedfiles/filedetails/?id=92985806
TBA
Routine is a first person Survival Horror set on a abandoned Moon Base designed around an 80's vision of the future, Your job is to find enough data and survive long enough to uncover the truth behind the strange disappearance of everyone stationed on the Lunar Research Station.
A non linear experience lets you explore any part of the fully open Moon base and find out secrets that other players may not!
Be immersed with Full body awareness, Deadzone aiming, no HUD, no health bars or points system... you must run, hide and survive the best you can against what lurks in the base.
There are no health packs or multiple lives, in Routine there is a Perma death system that will keep you on the edge!
Multiple endings based on what actions you take.
Lunar Software is an independent development team of 3 with sound and music from Mick Gordon. Routine is our first title that uses Unreal Engine 3.
Black Future 88
Fading Skies
https://twitter.com/FadingSkiesGame
Project longtail
https://twitter.com/Longtailgame