I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
Hmm, I wonder if it'll be around E3 or GamesCom?I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
Good to hear, the game definitely needed the extra dev time following its initial reveal, can't wait to see it again...The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
Excited to hear this!I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
I wonder if it will still hit 2020. I'm excited but potentially waiting for a PS5 version.I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
Nah, can't. Sister is very adamant not to share anything, which is obvious but I plan to respect that and not get her in any hot water.Hype! Any chance you can hint whether or not it is slated for 2020 still? I had assumed it would get pushed to 2021.
Nah, can't. Sister is very adamant not to share anything, which is obvious but I plan to respect that and not get her in any hot water.
But in the broadest sense anyone worried about the gameplay demo we've seen so far, know the game has come a long way since that build.
I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
So I've been replaying OG Bloodlines now that we all have ample spare time and whatnot and something that struck me is how SEEDY it is. Like, there's a whole nasty, sleazy thing going on that it's not seen in any modern game that comes to my mind, and it's kind of bothering me that Bloodlines 2 may ignore it because it *is* to some degree a product of its era, when everything had to be edgy and in your face because that's how the horror genre was.
Just in the first few hours of gameplay you were introduced to folks suffering from substance adictions, clinically disturbed homeless people, human trafficking, snuff tapes, dehumanizing body modifications, entrapment that resulted in all kinds of life-destroying events for innocent characters, good old slavery and the list goes on and on. No matter where you looked at, everything was fucked up and gross and hopeless, more Requiem for a Dream meets Blade than, let's say, Vampire Diaries.
When I played it for the first time two years ago I was scandalized seeing a male and female NPC walk into an alley only for a blowjob animation to play once they were out of sight of the street.So I've been replaying OG Bloodlines now that we all have ample spare time and whatnot and something that struck me is how SEEDY it is. Like, there's a whole nasty, sleazy thing going on that it's not seen in any modern game that comes to my mind, and it's kind of bothering me that Bloodlines 2 may ignore it because it *is* to some degree a product of its era, when everything had to be edgy and in your face because that's how the horror genre was.
Just in the first few hours of gameplay you were introduced to folks suffering from substance adictions, clinically disturbed homeless people, human trafficking, snuff tapes, dehumanizing body modifications, entrapment that resulted in all kinds of life-destroying events for innocent characters, good old slavery and the list goes on and on. No matter where you looked at, everything was fucked up and gross and hopeless, more Requiem for a Dream meets Blade than, let's say, Vampire Diaries.
Much of this general ugliness and the accompaining tone of despair was codified in the original World of Darkness universe and books and I feel like it's no longer present in the new "Millennial V5 Edition" (I'm at the intersect of Millenials and Gen X, so allow me), but it's also lost in today's popular culture, where everything seems to be clean and devoid of anything that could be constructed as legitimately repulsive. And looking at everything we've seen so far, I feel like Bloodlines 2 may also be a product of our current era. Which is to say, one that is very different from the old game's.
Bit of a necrobump for a low value post, I know.
I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
In these games, your choices control the story. They're entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
When I played it for the first time two years ago I was scandalized seeing a male and female NPC walk into an alley only for a blowjob animation to play once they were out of sight of the street.
It was juvenile, but it gave the game such a ridiculously potent atmosphere. A product of its time, but one that felt distilled. I love the atmosphere of that game due to little weird touches like that.
Sure, but that patch is both absolutely the way anyone should be playing the game and also still content made by troika during development, lol. The game has such a ridiculously 2003 mindset, it brings me back every time.Well that scene is only restored thanks to the unofficial patch
Looks like it's PC as the lead platform, taking full advantage of that given the ray-tracing etc. So will undoubtedly make full use of next-gen GPU features on PS5/XSX, and be more of a down-port for current gen hardware.It's still aimed at current gen, or do you know if a next gen version is in development?
I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
That's awesome news! The wait is excruciatingI'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
Current gen logos are still up in the site.It's still aimed at current gen, or do you know if a next gen version is in development?
I'm still kind of baffled by how bad they dropped the ball in terms of communication and outreach, tho. Paradox did great post-announcement with the factions and clans, then some sad community seeking attempts over Reddit that went nowhere and a few blog updates with barely anything substantial. At least Outstar is putting out some work, but it's not like most folks have the time or the attention span to watch long feature videos.I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
Sure, but that patch is both absolutely the way anyone should be playing the game and also still content made by troika during development, lol. The game has such a ridiculously 2003 mindset, it brings me back every time.
The game was in development for a number of years, lol. But yes, anywhere between 2002-2004Yes, in the case of the normal version of that patch.. but for the Plus version is for anyone to decide if he wants to have many unfinished things in his version of the game - I personally doesn't care for the Plus version.. and you wanted to write 2004 mindset in place of 2003, no? :)
That's an interesting take. I don't believe it's for me, but I would have probably loved it in my teens. Incidentally, Outstar just posted an update on the Vampire universe and she talks a fair bit about them.Choose Your Own Adventure with accompanying tracked stats. The actual mechanics vary from author to author.
Here's an example:
Mask of the Plague Doctor
Stop a deadly plague in a medieval fantasy tale of swords and surgery! Unearth medical knowledge, prevent the town’s purge, or plot your own escape.www.choiceofgames.com
I'm sworn to secrecy, but I'm really excited for this to be re-revealed. The game looks and is a lot better than the initial gameplay reveal a year back, they've been working hard on the game and it really shows.
The thing about the demo is that you could tell the Bloodlines fans from the rest of the gamers just looking at the reactions. It was funny in its own way. Most people who had already played the original game were so accustomed to the jank they were kind of ok with it, while everybody else was put off by the quality of the animations and whatnot.
All that said, looking back at the videos and the screenshots there's something that bugs me about Bloodlines 2, and it's that none of the vampires look dead. According to WoD's lore and descriptions, most of them should look pale and kind of sickly, potentially even slightly inhuman, as if they were walking corpses (which they are). Bloodlines 1 was pretty good recreating that aspect of them, but barring the Nosferatus, most vampires in Bloodlines 2 look pretty damn healthy for being undead monsters.
There was a 2017 (?) Gameplay preview I was able to find last summer. It sounded like a typical Cyanide/Spiders game.I love the new V:TM stuff, and Coteries was great(if flawed), but I feel like the potential of WW is being ignored here.
Aside from that vaporware of a Werewolf game(come on, at least hint at the damn gameplay), what about Mage, Changeling, Promethean, Geist, etc?
Geist in particular would make a great CSI/Somnium Files-type game.
There was a 2017 (?) Gameplay preview I was able to find last summer. It sounded like a typical Cyanide/Spiders game.
The project has been troubled because Cyanide was bought by a publisher, and the publishing rights to Werewolf ended up going from Focus Home to BigBen. I suspect there's some story, because a number of games were affected by this rivalry between 2 mid-tier French publishers.
Werewolf resurfaced last year and it got a trailer at PDXcon, so presumably Paradox are gonna be keeping a closer eye on that project now. Big Men's been making moves (acquiring both Cyanide and Spiders), and Werewolf might be an indication of the kind of budget they're willing to give these teams to work with.
Paradox also announced that Hare Brained Schemes (the studio behind Shadowrun Returns and BattleTech will be switching to work on 2 new in-house IPs. Given their RPG/tactics pedigree, good chances those are gonna be WoD-related.
Absolutely, the demo build when it was shown off was already over a year old, so when the game is finally reshown it'll be after about an additional 2-2.5 years in development since that build.Catching up on this, congratulations to your sister, and this is wonderful to here. Should be expected too. I figured they showed a really early build of the game that probably wasn't ready for the ludicrously high standards of public consumption.
Keen to see how it looks now.
My worry was certainly not for the combat animations or jank, but what was going to be done for the dialogue. We have our answer with facial mocap!The thing about the demo is that you could tell the Bloodlines fans from the rest of the gamers just looking at the reactions. It was funny in its own way. Most people who had already played the original game were so accustomed to the jank they were kind of ok with it, while everybody else was put off by the quality of the animations and whatnot.
All that said, looking back at the videos and the screenshots there's something that bugs me about Bloodlines 2, and it's that none of the vampires look dead. According to WoD's lore and descriptions, most of them should look pale and kind of sickly, potentially even slightly inhuman, as if they were walking corpses (which they are). Bloodlines 1 was pretty good recreating that aspect of them, but barring the Nosferatus, most vampires in Bloodlines 2 look pretty damn healthy for being undead monsters.
I'm not familiar with Geist beyond the outline, but it certainly looks like it would be a fun premise for a video game.I love the new V:TM stuff, and Coteries was great(if flawed), but I feel like the potential of WW is being ignored here.
Aside from that vaporware of a Werewolf game(come on, at least hint at the damn gameplay), what about Mage, Changeling, Promethean, Geist, etc?
Geist in particular would make a great CSI/Somnium Files-type game.
My ideal setup for a Mage game would be vaguely along the lines of Bloodlines, just more like Harry Potter. At the start of the game, you would pick your path and your magic specialization, then you would decide what order you're going to be with, which would set the tone for the rest of the game.I'm not familiar with Geist beyond the outline, but it certainly looks like it would be a fun premise for a video game.
Changeling and Mage would be really cool, but idk how you would make them mechanically... go. More reading needed.
Wraith would make for a fun "visit the same location in two worlds" sort of experience, plus possessing people and mucking about in the fleshlands. It would interface quite well with Vampire, particularly the Hecata clan of necromancers.
Interesting take, but I'd argue that those dark themes present in the first game are staples of the WoD universe and I'd hope the writers of Bloodlines 2 are fully aware of that. The only thing I'm certain they'll be toning down is the absurd titillation of the first game where all of the female characters had their tits shoved down the player's throat lol. It may even be argued that with toning down the edge we might see a more nuanced and mature exploration of the same themes you mentioned. Of course, this is only speculation, but there may be a lot of positives to Bloodlines 2 being a product of its own era.So I've been replaying OG Bloodlines now that we all have ample spare time and whatnot and something that struck me is how SEEDY it is. Like, there's a whole nasty, sleazy thing going on that it's not seen in any modern game that comes to my mind, and it's kind of bothering me that Bloodlines 2 may ignore it because it *is* to some degree a product of its era, when everything had to be edgy and in your face because that's how the horror genre was.
Just in the first few hours of gameplay you were introduced to folks suffering from substance adictions, clinically disturbed homeless people, human trafficking, snuff tapes, dehumanizing body modifications, entrapment that resulted in all kinds of life-destroying events for innocent characters, good old slavery and the list goes on and on. No matter where you looked at, everything was fucked up and gross and hopeless, more Requiem for a Dream meets Blade than, let's say, Vampire Diaries.
But enough about us, and what we are up to. What about the game you say! Well first off, here is someone else's WFH setup. Cannot say I know who it is though:
But seriously, stay tuned, we've got more developer diaries to look forward to, and we have some new media dropping Soon™.