It's not about tech and it's not about a whether this is a good or bad business decision for some large corporation (who even cares about that).
It's about an overworked studio needing to spend time on this thing. They have PS5, XSX, and various cloud techs to worry about in addition to lockhart now.
On top of that, in places I've worked and continue to work, do you think engineers and artists are excited to work on lockhart level hardware? News flash, they are not. You can moan all you want and you can lie to yourself all you want but the truth is they would not be excited. Being assigned to investigate an issue on lockhart will most definitely be met with a heavy sigh.
So what do you get when the worker bees are overworked, under time pressure, and not very excited to work on something? You get subpar output and you take time and energy away from the thing that they do enjoy working on and should be working on. It's a bad situation for everyone. Lockhart is not a free device to target by a long stretch and that non free cost is now a burden for everyone.
Lockhart is a time and people distraction. Less time will be devoted elsewhere. The journalist should ask some anonymous workers about lockhart. Does lockhart make things easier or harder for you? Do you enjoy working on it?