The past decade saw a lot of controversy surrounding the lower fidelity of visuals in games compared to their press conference or trailer counterparts. Examples of this were; the division, watchdogs, anthem, aliens colonial marines, bioshock infinite, rainbow six siege, Dark souls 2, the witcher 3, final fantasy xv, and most famously, no mans sky. i dont expect cyberpunk to look anything like its first showing, which is fine because they have been pretty transparent about that.
This happens for a variety of reasons, time and budget, target hardware that simply isn't beefy enough to match. In some instances, as ive learned from this VG24/7Article https://www.google.com/amp/s/www.vg247.com/2018/12/18/why-video-game-downgrades-happen/amp/
They can even happen because of marketing deals with console makers to ensure visual parity. Either way, though the reasons behind them are understandable, they are none the less disappointing. No mans sky is a great game now, but im still yearning for the no mans sky that was announced in late 2013.
I loved and platinumed ffxv, but i still want the ffxv that was shown at e3 2013. Do you guys think we will see less of these downgrades in the next generation or will the hype cycle ensure we get representations of unacheivable visuals on modern console hard ware.
This happens for a variety of reasons, time and budget, target hardware that simply isn't beefy enough to match. In some instances, as ive learned from this VG24/7Article https://www.google.com/amp/s/www.vg247.com/2018/12/18/why-video-game-downgrades-happen/amp/
They can even happen because of marketing deals with console makers to ensure visual parity. Either way, though the reasons behind them are understandable, they are none the less disappointing. No mans sky is a great game now, but im still yearning for the no mans sky that was announced in late 2013.
I loved and platinumed ffxv, but i still want the ffxv that was shown at e3 2013. Do you guys think we will see less of these downgrades in the next generation or will the hype cycle ensure we get representations of unacheivable visuals on modern console hard ware.
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