It says they have been in the article.There's actually world building benefits to do so. They should have been thinking about this from the start.
It says they have been in the article.There's actually world building benefits to do so. They should have been thinking about this from the start.
Perceiving yourself as a man, or perceiving yourself as a woman.& what, exactly, does 'feeling like a man' or 'feeling like a woman' mean? seriously? is simply 'feeling like yourself' all the time so very complicated? :) ...
Right? It's not exactly the hardest mechanic in an RPG to implement amongst all the other vastly more complicated mechanics and systems.
It's exactly what it sounds like. Do you like a man? Do you feel like a woman? Do you feel like neither? Do you feel like both?& what, exactly, does 'feeling like a man' or 'feeling like a woman' mean? seriously? is simply 'feeling like yourself' all the time so very complicated? :) ...
Yeah its voiced. Don't know if you'll be able to choose your voice (would be nice). But it seems like both male or female V's have set voice actors.Wait the character is voiced for cyberpunk.... damn please tell me they have multiple choices because i dont want to be in a fallout 4 situation again :/
anyways what does voice have anything to do with it. They (players) still have the option then at that point to go with the female or male voice depending on whom they like and deal with it like everyone else will if both suck.
I don't understand what this game being about the future/cyberpunk has to do with needing to offer the possibility to choose a genderfluid character. First of all it's a 1980s future, not "our" future, and aside from that why would there suddenly be so many genderfluid people 60 years from now? What am I missing?
The Sims doesn't have massive branching storylines and huge amounts of recorded dialogue though.
Please stop with the whole "it's easy", basically nothing about game development is easy.
But the question is, is CD trying to tell that story through the protagonist? or through the game world itself? There's a difference and we don't know if it will be apart of the whole experience or not and i''m sure CD doesn't know. Especially since despite it maybe being a thematic sub element of the genre, it's not really exclusive explored in Cyberpunk 2020.Cyberpunk as a genre commonly deals with themes about the concepts of transhumanism, human identity, and what it means to be human. In a world where technology is so advanced and common that anyone can radically augment and transform their body to whatever they wish to express, themes of gender and sexual identity are naturally going to pop up as human are creatures of immense curiosity.
Wait the character is voiced for cyberpunk.... damn please tell me they have multiple choices because i dont want to be in a fallout 4 situation again :/
anyways what does voice have anything to do with it. They (players) still have the option then at that point to go with the female or male voice depending on whom they like and deal with it like everyone else will if both suck.
Perceiving yourself as a man, or perceiving yourself as a woman.
Are you a man? Or are you a woman?
How you answer that question is the gender you perceive yourself as.
edit: Also I feel like this is a trapping of English becoming a lingua franca more than anything. My native language, Turkish, doesn't have gendered grammar or pronouns at all, so these problems wouldn't exist in any Turkish translation haha
It's exactly what it sounds like. Do you like a man? Do you feel like a woman? Do you feel like neither? Do you feel like both?
And it can be very complicated for someone to figure that out.
It's hard to keep up when the rules keep changing so often lol
I completely agree that up until this point. I don't think it's fair to tell devs who had articles recently about strenuous work conditions what is and is not "worthy of more work" I support the inclusion of this option, but will leave it up to them if they do choose to implement it. There will be no criticism from me if they choose not to because I think it's very condescending to tell a studio known for its crazy crunch "It can't be that hard" LGBTQ representation is important to me, but so is fighting this growing epedemic of "Gamer Entitlement".Um in a game where you create your own character it really shouldn't be hard to include more than just the gender binary. By that moto should we just limit character creations to just male, I mean are females worth putting the extra work in for? (hint they are, just like the rest of the LGBTQ community are).
Bioware was able to have 2 sets of voices for male and female in Dragon Age Inquisition so... maybe i expect CDPR to be better than bioware (which lets be honest isnt hard and we all know CDPR is easily capable of doing that)I really don't see how it's reasonable to expect the entire game to be voiced multiple times over.
Does a gender slider make sense though? Like would someone say "i'm 80% male and 20% female", or would they want to be a completely unique gender? I'm not asking that in a combative way, just trying to visualize what this would look like in-game. The trans and intersex people I'm friends with want to be identified as male or female so unfortunately my experience is a bit limited.
imo: you are, physically (aside from some extraordinarily rare exceptions), either one or the other. mentally/spiritually/emotionally? again, what does 'feeling like a man' or 'feeling like a woman' actually mean? is the fact i'm a man mean that i'm stuck 'feeling like a man', &, if so, how precisely different is that from 'feeling like a woman'? what does feeling like one sex or another mean? isn't this just a case of gross generalization? me feeling like all men feel, whatever that means, because i am one? :) ...
Wat is this? this is a conflated fallacy, if i've ever seen one.It's not easy, but it's not impossible. By this logic, games wouldn't even exist, since everything is so hard.