Yankjank
Also, kinda amusing that only Europeans get this derogatory term and no other continent even though there is more than enough jank from North America and Asia. I guess it's still ok in overly sensitive times...
Can't remember the name now but there was a eastern-european horror/shooter game about being stranded in a frozen oil tanker that was super rough but really interesting.
Cryostasis Sleep of Reason, which unfortunately was removed from Steam and GOG due to unknown reasons.
Not sure how you came to this assumption...Plague Tale is a very polished game,I played it not long ago.A Plague Tale.
Wanted to try it since all the praise but been a bit turned off by the jank.
To me eurojank means an ambitious game by European developers who go beyond the call of duty (literally and creatively) and their budget, to achieve something imperfect and rough, but special. Basically a scrappy underdog.
Not sure how you came to this assumption...Plague Tale is a very polished game,I played it not long ago.
I loved that game to bits as well.
In terms of gameplay it's very basic stealth,nothing to write home about at all,it works but it's very simple....as an overall experience it's very polished,I couldn't say I experienced anything close to jank.It's impressive knowing the size of the team and budget but I thought animations and controls lacked a bit of polish (played on the PS4). Still interesting title deserving the praise.
I'll add We Happy Few to the list.
I keep meaning to try Elex! It looks amazing for exploration, and I keep hearing that it's one of the best games they've released for a long time. Might help scratch that Horizon Zero Dawn on PC itch I'm desperate for =PMy man! (Although Gothic 2's story is garbage compared to Gothic 1). But Gothic 2 TNoR is god-tier eurojank. Closely followed by Risen 1 and Elex. World, exploration, rewarding (character) progression is ace in those games.
I love PB games (even the trash Risen 2 and Risen 3 games have something many open-world games can't get right today: rewarding and meaningful exploration).
You should! It's very much in the spirit of their older games. The world is a bit too big for its own good, though, but the gameplay tropes of PB's game are still there. The combat system needs some patience and learning. Here an advice to save you troubles later: don't button-mash. Every strike increases your "power meter", only strike again when the meter reaches its first level (and the next and so on). Powerfull attacks do more damage the fuller the power meter is. It takes a while to get used to the rhythm but it feels rewarding to win fights.
What is the recommended difficulty setting?You should! It's very much in the spirit of their older games. The world is a bit too big for its own good, though, but the gameplay tropes of PB's game are still there. The combat system needs some patience and learning. Here an advice to save you troubles later: don't button-mash. Every strike increases your "power meter", only strike again when the meter reaches its first level (and the next and so on). Powerfull attacks do more damage the fuller the power meter is. It takes a while to get used to the rhythm but it feels rewarding to win fights.
Anyways, be prepared for lots of quests and areas you can't do or visit at the beginning. There's no level scaling in this game and thus no level gate (which is also very rare these days and I really enjoy). You can beat a quest or enemy on low level if you're skilled and equipped accordingly, but the same enemy might destroy you even if you gain five levels but don't put anything in your combat skills.
This way it feels amazingly rewarding to level up your character because you really feel how much stronger you get and when you reach that point to mop the floor with some previously tough enemies.
Don't expect TW3-style writing and polish, though ;)
I don't remember exact episode but you should listen to Chris Remo's story on old Idle Tumbs podcast.I keep reading about it yet when I check some info and screenshots it just looks and sounds unappealing.
What makes it so compelling? I do want to pick it up on Steam finally.