i want deeper exploration system. the first game really tried to not be the cliche open world type of game by minimalizing HUD and removing markers and creating the wind system. that was a good effort, but after a few hours it became... just the same as other open world games? the fun aspect of discovering stuff is not just finding them without markers, they have to be more rewarding and suprising too. the world needs more depth and variety than the first one. at least it's the thing i want the most from the sequel. cuz i know they want the exploration to be unique. i want them to go even wilder.
what do you want from Tsushima 2?
what do you want from Tsushima 2?