It's being sent to die. I don't have high hopes for the game being good. Or for Ninja Theory, for that matter.
Or people here just don't really understand how strategic marketing works, and think if they don't see a commercial during NBA games the game isn't being marketed.
Marketing is unbelievably expensive these days and campaigns can really struggle to return their investment.I'll take your word for it, for sure. It simply means the game is going to not do well, which is a shame.
Because this is the marketing push MS is giving the game
View: https://twitter.com/Xbox/status/1788285447699046602
They just had a big promo/hands on stuff featured from Microsoft like a month ago? PLUS it's been in showcases.
Its not lack of marketing.
two completely different types of games.
also how are you gonna do a demo for a 6-8 hour game?
Exactly. I think a couple things here are true at once.A lot of people don't understand that while there are random elements like going viral, a lot of marketing is a science and if all your testing beforehand shows lukewarm to no interest, the solution isn't to double down and invest even more money.
I was coming in to say something like this.Marketing is unbelievably expensive these days and campaigns can really struggle to return their investment.
Probably the winning answer.
That's why I feel like the commentary about lack of marketing can be kind of crazy. How many people here are currently running ad blockers? Who has Premium? Who watches Twitch but typically a certain streamer that they use their Amazon Prime sub on? Who watches cable television vs Netflix and so on?1) A whole bunch of people either pay for Premium or use Ad blockers, so they'll never see your ad to begin with
fair enough, I think a demo for this game would actually result in less sales however :/Uhhhh there are plenty of games that had demos with that length. I immediately think of Uncharted: Drakes Fortune, Mirror's Edge, Resident Evil 3 Remake, Little Nightmares, etc.
Because Microsoft has been positioning it as a big tentpole release.I don't really understand why people expect Hellblade 2 to set the world on fire? The first one was a very pretty walking Sim with some perspective puzzles and some barebones combat occasionally. Great presentation, but I never talked to anybody outside of heavy enthusiast circles that even knows or cares about it. Other than that, Ninja Theory has two game from over a decade ago that people generally liked (DmC hate aside) but I never understood the idea of Hellblade 2 being some big tent-pole release?
Because Microsoft has been positioning it as a big tentpole release.
View: https://youtu.be/tCnNKrd9hpw?si=iZm2Nvwatd27yPjS
Kinda nuts that there's zero marketing at the final stretch when it feels like Xbox has shown it off at every Keighley event the past four years. I recall it was even the headliner for the Series X announcement.
It's like Xbox team greenlit it expecting it would be their new God of War and then the final product turned out to not be what they wanted.
Yeah that seems like the incredibly obvious answer to me.
I definitely agree with you on that haha. I think it got to a point where it just became the only AAA-looking game Microsoft had to show, so they started showing it a lot and backed themselves into a corner. It's not like Hellblade was taking attention away from all the other games that weren't even close to releasing.Right but I never understood how they could think a niche walking Sim with whispering would be a subscription mover
?? Horizon had a massive marketing campaign. I think one of the reasons the series sold so well as the marketing, besides the game's quality of course.hellblade getting horizon-levels of marketing
senua & aloy both deserve better!
Yeah, wtf lol. Both Horizon games had gargantuan marketing campaigns (and sold well to show for it)?? Horizon had a massive marketing campaign. I think one of the reasons the series sold so well as the marketing, besides the game's quality of course.
Something has gone seriously wrong with the handling of this game when people who spend so many hours daily talking about/viewing gaming content aren't aware that a huge game from a first party studio is releasing in two weeks.Look at my post on the previous page. There is marketing across social media and streaming platforms and even Smart TVs. It is not "zero marketing".
My guess is because they have very little else in terms of games that are actually coming outRight but I never understood how they could think a niche walking Sim with whispering would be a subscription mover
Hellblade was pretty well received and decently popular game, this being a direct sequel with the fact of being publishing by the god damn Microsoft.
Look at the Steam placing, this isn't Big Frog Adventure 6 by Bingo Dingo Studios. It's a new game from the makers of Enslaved and DmC. It's coming out in eleven days!
What the fuck? Are people waiting for reviews? I doubt Steam users are that into PC Game Pass, so I just don't know. I feel another tragedy is coming.
Someone explain it to me. Am I missing something? It's even cheaper than the usual releases.
It should be a good thing HB2 has gotten the attention it has from Xbox proper all these years. It's let down by general gamer expectations who are looking for a more typical AAA action game experience and the reality that for many, Xbox has missed out on the AAA single player train for too long so expectations on it are very much out of proportion.I definitely agree with you on that haha. I think it got to a point where it just became the only AAA-looking game Microsoft had to show, so they started showing it a lot and backed themselves into a corner. It's not like Hellblade was taking attention away from all the other games that weren't even close to releasing.