So Zelda aside, I enjoyed this video since you get a lot of great inside baseball talk about game development. They even touch on game design labor, again super inside baseball, so Zelda is really just a table-setter.
Really good video!
View: https://youtu.be/xw56SG8UXNs?si=7Y1nq8kCRmp-U5nt
Really good video!
View: https://youtu.be/xw56SG8UXNs?si=7Y1nq8kCRmp-U5nt
The physics in The Legend of Zelda: Tears of the Kingdom are incredibly impressive. Footage of bridges over lava, and functioning chains, have been wowing game developers on social media. But how did the physics in a Nintendo Switch game get to be this good? Polygon's Simone de Rochefort talks to two devs and explores how TOTK's physics got so good, and what lessons the rest of the game industry can learn from Zelda's success.