• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Paroni

Member
Dec 17, 2020
3,486
You really think he thought the design was bad, he joked about why they couldn't put mai in, and honestly he if you look at his body language he thought the reason he couldn't was in his mind ridiculous. So yeah if smash was T he probably would have leaved it as is.

In a 2015 interview Sakurai directly criticized CERO for being tough on sexual content in rating of Smash 4, naming altering of Palutena's underwear as his main disappointment. He definitely would put fanservice in Smash if he could.
 
Oct 27, 2017
39,148
Me neither, and i did not say its a problem or that it needs to be realistic.

I was just comenting the "lame" and "uninteresting" sentiment from the other thread by equivacating her to "lame" and "uninteresting" male counterparts that people have no problem with (Sam -Death Stranding, Joel - Last of Us). For them people dont say they are "lame" and "uninteresting", probably because they are male or in case of sam a known actor. At least i dont see another difference that makes then that.
Ah I see. I misunderstood your post.
 

ClickyCal'

Member
Oct 25, 2017
59,920
In a 2012 interview Sakurai directly criticized CERO for being tough on sexual content in rating of Smash 4, naming altering of Palutena's underwear as his main disappointment. He definitely would put fanservice in Smash if he could.
The Palutena trailer was really egregious, and I remember thinking that immediately when seeing it back then. Opens up on a close up shot of her boobs and ass in slomo.

edit-Like really, what is this shit
0C338F546EB0554316E50D4E9666D1C2193C503E
 

apathetic

Member
Oct 25, 2017
8,824
Me neither, and i did not say its a problem or that it needs to be realistic.

I was just comenting the "lame" and "uninteresting" sentiment from the other thread by equivacating her to "lame" and "uninteresting" male counterparts that people have no problem with (Sam -Death Stranding, Joel - Last of Us). For them people dont say they are "lame" and "uninteresting", probably because they are male or in case of sam a known actor. At least i dont see another difference that makes then that.

One reason why some may find those male designs lame and uninteresting is because of the abundance of them while there just isn't for the same style of female characters.

Personally I don't find either lame and am fine with those male characters and just want more of the female version as well, and less of the super pandering designs.
 

Aether

Member
Jan 6, 2018
4,421
Ah I see. I misunderstood your post.
No hard feelings, i can understand that when someone randomly enters the thread for the first time ^^"

One reason why some may find those male designs lame and uninteresting is because of the abundance of them while there just isn't for the same style of female characters.

Personally I don't find either lame and am fine with those male characters and just want more of the female version as well, and less of the super pandering designs.
I just dont really like the trope/type by itself (stronly inspired by western holywood representation) just plain boring, irrelevant of the gender. But since we have to have them (they sell, a lot of people like them, and the Holywood influenced cultural view IS there) i would prefere them to at least have other gender/race equivalents, and dont just have duded.

Thats why while im not a huge fan, i prefere her to another dude every day. Not having much representation for middle aged women makes it feel fresh, more interesting.

Completly off topic: i was today years old when i found out that wendy carlos (clockwork orange, shining, tron) is female. Reason i had a male in mind: the cover to switched-on-bach.
 

AnimaRize

Banned
Nov 7, 2020
3,483
One reason why some may find those male designs lame and uninteresting is because of the abundance of them while there just isn't for the same style of female characters.

Personally I don't find either lame and am fine with those male characters and just want more of the female version as well, and less of the super pandering designs.
I find those designs for joel and Sam boring but that's just me, they are also super generic in my opinion. I kid you not when I first saw the announcement trailer for the original last of us I thought joel was an older nathan drake in an alternate timeline world where he didn't stop the eldorado virus from getting off that island. He just shared to many similarities in design, plus it was a naughty dog, property I understood it wasn't by the second trailer but I seriously thought that for a while
 

ClickyCal'

Member
Oct 25, 2017
59,920
I find those designs for joel and Sam boring but that's just me, they are also super generic in my opinion. I kid you not when I first saw the announcement trailer for the original last of us I thought joel was an older nathan drake in an alternate timeline world where he didn't stop the eldorado virus from getting off that island. He just shared to many similarities in design, plus it was a naughty dog, property I understood it wasn't by the second trailer but I seriously thought that for a while
With Sam, you mean from Uncharted 4? I honestly thought his design was a little more interesting because they made him at least slightly less "traditionally handsome". Sort of balding and didn't look like a model.
 

apathetic

Member
Oct 25, 2017
8,824
I just dont really like the trope/type by itself (stronly inspired by western holywood representation) just plain boring, irrelevant of the gender. But since we have to have them (they sell, a lot of people like them, and the Holywood influenced cultural view IS there) i would prefere them to at least have other gender/race equivalents, and dont just have duded.

Thats why while im not a huge fan, i prefere her to another dude every day. Not having much representation for middle aged women makes it feel fresh, more interesting.

I was more offering a reasoning as to why people may be fine with the "boring" equivalent design of the main character in Returnal; it's rarity comparatively. My opinions on those designs across the board aren't really relevant, just as another take as to why even at a base level there may also be people that love the design of Returnal's character even if it was super prevalent.

I guess I'm just a person that prefers more, for lack of a better word, ordinary designs where the details may be more subtle. I also would prefer older characters across the board. We get that a lot more with male characters and it tends to be why I prefer those games and don't think I would be alone in saying that I would like more of it in terms of female characters. Returnal's character design is the "boring" equivalent to, as AnimaRize said, Joel and Sam that I have been hoping for.
 

AnimaRize

Banned
Nov 7, 2020
3,483
With Sam, you mean from Uncharted 4? I honestly thought his design was a little more interesting because they made him at least slightly less "traditionally handsome". Sort of balding and didn't look like a model.
no i thought we were talking about the guy from dayz gone. the guy who dressed like delsin rowe, is that guy name sam? Honestly i misread death stranding
 

Aether

Member
Jan 6, 2018
4,421
I was more offering a reasoning as to why people may be fine with the "boring" equivalent design of the main character in Returnal; it's rarity comparatively. My opinions on those designs across the board aren't really relevant, just as another take as to why even at a base level there may also be people that love the design of Returnal's character even if it was super prevalent.

I guess I'm just a person that prefers more, for lack of a better word, ordanary designs where the details may be more subtle. I also would prefer older characters across the board.
More characters with "ordinary" designs is the problem. Ordinary almost always means "US american" if we go exotic its maybe a UK/Australian actor they are modeled by.
Being in europe, watching more indie movies from europe than Hollywood movies, seing character types from different ages and cultures...Yeah, its not ordinary, its a concrete style they are aiming. Its US-American, the look they get from TV and cinema.

As i see it:i would prefere for japan to not focus su much on teens, and indies to have less little cute children in the focus when you see the character, with western AAA games i get this focus on middle aged characters a lot and would prefere some mix ups. Maybe thats just a biased view and its less extreme than i feel it is.
 

ClickyCal'

Member
Oct 25, 2017
59,920
no i thought we were talking about the guy from dayz gone. the guy who dressed like delsin rowe, is that guy name sam. Honestly i misread death stranding
Oh you mean Deacon. I honestly think his design is interesting too, but just imo of course. He has his shirt off in a few scenes and he actually has a kind of average body type and isn't even muscular.
That thread would immediately become a thread of the forum's favourite anime waifus. 🤷
Yea I was thinking that too. Maybe if it was done like how Neoxon handled the BHM thread for characters in an organized way.
 

rras1994

Member
Nov 4, 2017
5,749
More characters with "ordinary" designs is the problem. Ordinary almost always means "US american" if we go exotic its maybe a UK/Australian actor they are modeled by.
Being in europe, watching more indie movies from europe than Hollywood movies, seing character types from different ages and cultures...Yeah, its not ordinary, its a concrete style they are aiming. Its US-American, the look they get from TV and cinema.

As i see it:i would prefere for japan to not focus su much on teens, and indies to have less little cute children in the focus when you see the character, with western AAA games i get this focus on middle aged characters a lot and would prefere some mix ups. Maybe thats just a biased view and its less extreme than i feel it is.
How much media in any medium around the world is based on middle aged women? We are mostly considered are life as over by the time we hit 30. And that's ignoring that in TV and film the women in all roles both major and background only accounts for something like 17%. You are complaining about something that isn't really relevant to this topic.
 

Cerulean_skylark

Attempted to circumvent ban with alt account.
Banned
Oct 31, 2017
6,408
Oh you mean Deacon. I honestly think his design is interesting too, but just imo of course. He has his shirt off in a few scenes and he actually has a kind of average body type and isn't even muscular.

Yea I was thinking that too. Maybe if it was done like how Neoxon handled the BHM thread for characters in an organized way.

I could see something more like... very controlled drip-feed. characters vetted by the community of women then posted for discussion. like "Bio/overview of X character, discuss"

Highlight one at a time each day instead of it being a "post the women you appreciate".

I don't know, it's the internet, filled with men and games, someone will be like "here is why red saber has a see through skirt! you will feel ashamed of your words and deeds: A thesis by footlover"
 

ClickyCal'

Member
Oct 25, 2017
59,920
I could see something more like... very controlled drip-feed. characters vetted by the community of women then posted for discussion. like "Bio/overview of X character, discuss"

Highlight one at a time each day instead of it being a "post the women you appreciate".

I don't know, it's the internet, filled with men and games, someone will be like "here is why red saber has a see through skirt! you will feel ashamed of your words and deeds: A thesis by footlover"
Yea that could be a good idea actually.
I can already picture at least 10 posts of 2b and a bunch of Pyra and Mythra on the first page of a "post the ones you appreciate" thread if it was just that.
 

rras1994

Member
Nov 4, 2017
5,749
I could see something more like... very controlled drip-feed. characters vetted by the community of women then posted for discussion. like "Bio/overview of X character, discuss"

Highlight one at a time each day instead of it being a "post the women you appreciate".

I don't know, it's the internet, filled with men and games, someone will be like "here is why red saber has a see through skirt! you will feel ashamed of your words and deeds: A thesis by footlover"
Honestly would probably be more interested in highlighting the devs, reporters and actresses who are woman and work in the gaming industry rather than characters, it's the only way I see it not totally turning into a boy's locker room, and honestly in this forum it always tends to be men that get highlighted for their work, it would be pretty cool to see some women, though it would probably be more work
 

QisTopTier

Community Resettler
Member
Oct 25, 2017
13,727
I feel like anyone who complains about the Returnal mc didn't grow up with Sarah Connor or Ripley as characters. Literally the vibe I got from her instantly.
 

Aether

Member
Jan 6, 2018
4,421
How much media in any medium around the world is based on middle aged women? We are mostly considered are life as over by the time we hit 30. And that's ignoring that in TV and film the women in all roles both major and background only accounts for something like 17%. You are complaining about something that isn't really relevant to this topic.
I'll quote myself:
Thats why while im not a huge fan, i prefere her to another dude every day. Not having much representation for middle aged women makes it feel fresh, more interesting.
My post was more a response to the second part of apathetic's post which i read in a more general way. You are right that it was somewhat of topic.
 

ClickyCal'

Member
Oct 25, 2017
59,920
Honestly would probably be more interested in highlighting the devs, reporters and actresses who are woman and work in the gaming industry rather than characters, it's the only way I see it not totally turning into a boy's locker room, and honestly in this forum it always tends to be men that get highlighted for their work, it would be pretty cool to see some women, though it would probably be more work
Actually that could be even better. Sadly I doubt that thread would get barely any traction though.
 

AnimaRize

Banned
Nov 7, 2020
3,483
Oh you mean Deacon. I honestly think his design is interesting too, but just imo of course. He has his shirt off in a few scenes and he actually has a kind of average body type and isn't even muscular.
Here's my issue is the average these characters dress the harder for me to remember the characters based on designs alone the characters themselves have to put in the extra work. It's kind of why i prefer stylized designs over functional ones, the more unique you can make your character look in my opinion the better. So personally its easier for me to remember lets say a handsome jack with me not playing the game

latest


than it would be a nathan drake with me not playing the game

1*2cU3uNb-0VgM6Damw9jnig.png


i've played both of these by the way.

but that is my personal preference
 

Cerulean_skylark

Attempted to circumvent ban with alt account.
Banned
Oct 31, 2017
6,408
Honestly would probably be more interested in highlighting the devs, reporters and actresses who are woman and work in the gaming industry rather than characters, it's the only way I see it not totally turning into a boy's locker room, and honestly in this forum it always tends to be men that get highlighted for their work, it would be pretty cool to see some women, though it would probably be more work

Honestly, that could be part of it.

But i generally have reservations of this because it could just become a hit-list for online harassment from dudes who would feel excluded.
 

ClickyCal'

Member
Oct 25, 2017
59,920
Here's my issue is the average these characters dress the harder for me to remember the characters based on designs alone the characters themselves have to put in the extra work. It's kind of why i prefer stylized designs over functional ones, the more unique you can make your character look in my opinion the better. So personally its easier for me to remember lets say a handsome jack with me not playing the game

latest


than it would be a nathan drake with me not playing the game

1*2cU3uNb-0VgM6Damw9jnig.png


i've played both of these by the way.

but that is my personal preference
That's fair, it comes down to personal taste. For me, it's just hard personally to really be able to take stories/characters seriously, especially if they are meant to be that. It's why I vibe so much with realistic styled and setting games. I just can connect with those characters more since they are written and designed to be relatively close to real life.
 

rras1994

Member
Nov 4, 2017
5,749
Honestly, that could be part of it.

But i generally have reservations of this because it could just become a hit-list for online harassment from dudes who would feel excluded.
That is sadly true, it's always a worry when you highlight real women that you might just end up directing abuse at them. And then it's a Catch 22 cus then they don't get the same kudos or recognition as men get and also how important social media reach is nowadays that it can really limit careers. And now I've just made myself depressed :/
 

Cerulean_skylark

Attempted to circumvent ban with alt account.
Banned
Oct 31, 2017
6,408
That is sadly true, it's always a worry when you highlight real women that you might just end up directing abuse at them. And then it's a Catch 22 cus then they don't get the same kudos or recognition as men get and also how important social media reach is nowadays that it can really limit careers. And now I've just made myself depressed :/

Speaking from experience as someone who has and is in the process of doing qualitative research and such, i'd also be reticent to do something like this as a fan-product without the direct permission of those highlighted. Most developers are not public figures even though they're often public-figure adjacent.
 

AnimaRize

Banned
Nov 7, 2020
3,483
That's fair, it comes down to personal taste. For me, it's just hard personally to really be able to take stories/characters seriously, especially if they are meant to be that. It's why I vibe so much with realistic styled and setting games. I just can connect with those characters more since they are written and designed to be relatively close to real life.
for me it's usually dependent on the world the characters or in, if every character of that world or character's race dresses that way i can suspend my disbelief over if the characters look ridiculous, everyone in that world does, now i will likely criticize it when i get done playing especially if the sexualization is over the top. but it's not going to hurt me while playing it because every character dresses like that in that games world.

now when it comes to games based on our reality i understand why realism is preferable. I'd still like it if the character designed popped with it's own uniqueness. give the character a jacket they like to where, a scarf, some knee and elbow pads something to make them stand out from crowd. remember i initially didn't think that joel and nathan were 2 different people when last of us was initially announced. I prefer it when i could look at an image or silhouette of a character and immediately recognize the character without having to play the game
 

apathetic

Member
Oct 25, 2017
8,824
More characters with "ordinary" designs is the problem. Ordinary almost always means "US american" if we go exotic its maybe a UK/Australian actor they are modeled by.
Being in europe, watching more indie movies from europe than Hollywood movies, seing character types from different ages and cultures...Yeah, its not ordinary, its a concrete style they are aiming. Its US-American, the look they get from TV and cinema.

As i see it:i would prefere for japan to not focus su much on teens, and indies to have less little cute children in the focus when you see the character, with western AAA games i get this focus on middle aged characters a lot and would prefere some mix ups. Maybe thats just a biased view and its less extreme than i feel it is.

Guess I didn't mean to imply that "ordinary" has to mean white, but when thinking about it the only counter example that comes to mind is Ghost of Tsushima.

for me it's usually dependent on the world the characters or in, if every character of that world or character's race dresses that way i can suspend my disbelief over if the characters look ridiculous, everyone in that world does, now i will likely criticize it when i get done playing especially if the sexualization is over the top. but it's not going to hurt me while playing it because every character dresses like that in that games world.

This is something that I agree with and why I add quotations to "ordinary" and try not to say realistic. Fitting the world setting the work is in is important. I want more games with older/non perfect/non pandering character designs in non realistic settings just as much as any other genre.
 

Aether

Member
Jan 6, 2018
4,421
Guess I didn't mean to imply that "ordinary" has to mean white, but when thinking about it the only counter example that comes to mind is Ghost of Tsushima.
Amusingly, that was also the only one i had in mind, and thats from just ~ 6 months ago.
This is something that I agree with and why I add quotations to "ordinary" and try not to say realistic. Fitting the world setting the work is in is important. I want more games with older/non perfect/non pandering character designs in non realistic settings just as much as any other genre.
Thats something im 100% behind.
 

Servbot24

The Fallen
Oct 25, 2017
43,362
The Palutena trailer was really egregious, and I remember thinking that immediately when seeing it back then. Opens up on a close up shot of her boobs and ass in slomo.

edit-Like really, what is this shit
0C338F546EB0554316E50D4E9666D1C2193C503E
Appealing to the type of fanbase that would think Pyra is a good character.
 

AnimaRize

Banned
Nov 7, 2020
3,483
Yea but it's weird because I played Kid Icarus Uprising, and while I hated the controls and didn't really like the humor, her character wasn't like that in the game at least. So it's even worse than Pyra in that regard.
But it was in most of the extended materials like the short used to promote the game that nintendo made

 

Ariakon44

Prophet of Truth
Member
Nov 17, 2020
10,251
This video just popped up in my feed and I found it pretty interesting. The YouTuber Jill Bearup goes over how creators could make a sensible armor for women that conforms to fantasy aesthetics and critiques a number of "armor" designs in movies and games like Skyrim and League of Legends.

 
Last edited:

ClickyCal'

Member
Oct 25, 2017
59,920
Oh, they did. The reveal at the Ninty Direct literally has a rotating, upward panning shot starting at Pyra's butt.

Ironically that's at least less egregious than the Palutena one, but also just because it's a gameplay clip. Zero Suit Samus's brawl intro is maybe the worst.

Want to be anymore obvious?
tumblr_n5bszjJjDU1rzxhn7o1_500.gif

dad5s3q-9b1cbaaa-4b97-4675-ab76-3ea2f93e1d02.gif
 

Neoxon

Spotlighting Black Excellence - Diversity Analyst
Member
Oct 25, 2017
85,676
Houston, TX
Ironically that's at least less egregious than the Palutena one, but also just because it's a gameplay clip. Zero Suit Samus's brawl intro is maybe the worst.

Want to be anymore obvious?
tumblr_n5bszjJjDU1rzxhn7o1_500.gif

dad5s3q-9b1cbaaa-4b97-4675-ab76-3ea2f93e1d02.gif
So yeah, the only thing keeping Smash from going full horndog is the E10+ rating.
 

Servbot24

The Fallen
Oct 25, 2017
43,362
Metroid is in my top 5 favorite series.

Zero Suit Samus is absolutely awful and needs a complete overhaul from the ground up.
 

Skittles

Member
Oct 25, 2017
8,294
I remember the push back I got on here for pointing out that twintelle's reveal trailer starts with a wide pan shot of her ass. And then there's the weird moaning like sounds playing throughout the trailer. Because of course the only black woman in the game gets sexed up.
 

Raftina

Member
Jun 27, 2020
3,713
For something that is hopefully a bit positive: Suppose Nintendo were to announce a Fighter's Pass 3 dedicated to video game women, who would you recommend? I suspect there are a lot of difficult choices because Smash has so few women to begin with. And those who do appear mostly adhere to a narrow set of standards--fair skinned, youthful, conventionally attractive, and non-threatening. There are a lot of opportunities for a diverse presence--far more than a Fighter's Pass, a game, or even a series to encompass, to be honest.

I would like to recommend Raji from Raji: An Ancient Epic
dm2XSXU.jpg


Raji has a highly unusual combination of characteristics that makes her particularly good--and difficult to duplicate.
  1. She has noticeably darker skin than the characters in the game--not Black or even on the darker side for Indians but obviously darker than the characters in the game.
  2. She is the protagonist of the game.
  3. She is unabashedly Hindu-inspired--and so is the game.
  4. Her game was made by Indian lead creatives at an Indian game studio.
  5. She comes from a prestige game--a reasonably budgeted commercial retail game that is on the PC and consoles.
  6. The game has a feminist take on Hindu mythology, placing Durga at the head of the pantheon (replacing the male Brahma) and putting the goddesses and other women of the mythology in the forefront.
  7. She is minimally sexualized. Her dress exposes her midriff (not easily visible in this picture), but the game is isometric, it is a stylized Indian dress, and there are no other sexualizing elements.
I think points 1 and 6 do not need an explanation given the context of this topic, so I would like to highlight the importance of points 2-5 in combination. One advantage is that it squarely defeats the tokenism issue. Another advantage is that it is the character's own culture telling its own story.

Most users in this topic have seen the tokenism excuse: If you pick a character just because they are <insert group here>, then you are fulfilling a quota. That should not be an obstacle to getting some characters to represent underrepresented groups, but it can be a legitimate problem if all of the characters are supporting characters, from indie games, from mobile games, or a combination of the above. If all 6 characters are like that, then it can create a harmful association--similar to the Korean game = grindy MMORPG, made in China = cheap and shoddy type associates. I think a character who can avoid this pattern is a good choice--not the only choice, of course.

Here is Raji. She is the protagonist--no skipping over the protagonist to get to her. Her game uses the Unreal Engine and has a reasonable budget (it is actually an indie game, though). And it is a retail game released on PC and consoles--not a mobage.

One way to avoid only selecting indie and/or mobile games is to pick supporting characters (or the occasional protagonist) from a small set of mainstream series. Why should we not? If Nintendo can pick Pyra/Mythra because they are more popular then Rex, then certainly it can pick someone like Sheva (Resident Evil 5). But there can be some issues when the character is a dominant culture looking at a relatively marginalized one. For example, Farah Karim (Call of Duty) is a practically dressed and competent Muslim woman, but she is also in a game that glorifies the American military as it invades a fictional Middle Eastern country. Plus it is a missed opportunity to pick a character who is the dominant culture looking at the marginalized culture--after all, we have good games from indigenous groups, Africans, Muslims, etc. Since Raji was made by an Indian studio, you get the best of both worlds.

I do not mean that the choices have to meet all these criteria, but it is certainly good to highlight someone who does. Pity the ResetEra topic on the game basically died with no activity.

About Raji's appearance: She is youthful and conventionally beautiful, so she is not breaking new grounds there. Her outfit exposes her belly and is not practical for a warrior. But it is a traditional Indian outfit in a game inspired by Hindu mythology. With everything else going for her, I think it is fine in context.

Side note: I am tempted to ask this question ("Suppose Nintendo were to announce a Fighter's Pass 3 dedicated to video game women, who would you recommend?") as a thread. Good idea/bad idea?
 

Vee

Member
Oct 27, 2017
1,554
For something that is hopefully a bit positive: Suppose Nintendo were to announce a Fighter's Pass 3 dedicated to video game women, who would you recommend? I suspect there are a lot of difficult choices because Smash has so few women to begin with. And those who do appear mostly adhere to a narrow set of standards--fair skinned, youthful, conventionally attractive, and non-threatening. There are a lot of opportunities for a diverse presence--far more than a Fighter's Pass, a game, or even a series to encompass, to be honest.

I would like to recommend Raji from Raji: An Ancient Epic
dm2XSXU.jpg


Raji has a highly unusual combination of characteristics that makes her particularly good--and difficult to duplicate.
  1. She has noticeably darker skin than the characters in the game--not Black or even on the darker side for Indians but obviously darker than the characters in the game.
  2. She is the protagonist of the game.
  3. She is unabashedly Hindu-inspired--and so is the game.
  4. Her game was made by Indian lead creatives at an Indian game studio.
  5. She comes from a prestige game--a reasonably budgeted commercial retail game that is on the PC and consoles.
  6. The game has a feminist take on Hindu mythology, placing Durga at the head of the pantheon (replacing the male Brahma) and putting the goddesses and other women of the mythology in the forefront.
  7. She is minimally sexualized. Her dress exposes her midriff (not easily visible in this picture), but the game is isometric, it is a stylized Indian dress, and there are no other sexualizing elements.
I think points 1 and 6 do not need an explanation given the context of this topic, so I would like to highlight the importance of points 2-5 in combination. One advantage is that it squarely defeats the tokenism issue. Another advantage is that it is the character's own culture telling its own story.

Most users in this topic have seen the tokenism excuse: If you pick a character just because they are <insert group here>, then you are fulfilling a quota. That should not be an obstacle to getting some characters to represent underrepresented groups, but it can be a legitimate problem if all of the characters are supporting characters, from indie games, from mobile games, or a combination of the above. If all 6 characters are like that, then it can create a harmful association--similar to the Korean game = grindy MMORPG, made in China = cheap and shoddy type associates. I think a character who can avoid this pattern is a good choice--not the only choice, of course.

Here is Raji. She is the protagonist--no skipping over the protagonist to get to her. Her game uses the Unreal Engine and has a reasonable budget (it is actually an indie game, though). And it is a retail game released on PC and consoles--not a mobage.

One way to avoid only selecting indie and/or mobile games is to pick supporting characters (or the occasional protagonist) from a small set of mainstream series. Why should we not? If Nintendo can pick Pyra/Mythra because they are more popular then Rex, then certainly it can pick someone like Sheva (Resident Evil 5). But there can be some issues when the character is a dominant culture looking at a relatively marginalized one. For example, Farah Karim (Call of Duty) is a practically dressed and competent Muslim woman, but she is also in a game that glorifies the American military as it invades a fictional Middle Eastern country. Plus it is a missed opportunity to pick a character who is the dominant culture looking at the marginalized culture--after all, we have good games from indigenous groups, Africans, Muslims, etc. Since Raji was made by an Indian studio, you get the best of both worlds.

I do not mean that the choices have to meet all these criteria, but it is certainly good to highlight someone who does. Pity the ResetEra topic on the game basically died with no activity.

About Raji's appearance: She is youthful and conventionally beautiful, so she is not breaking new grounds there. Her outfit exposes her belly and is not practical for a warrior. But it is a traditional Indian outfit in a game inspired by Hindu mythology. With everything else going for her, I think it is fine in context.

Side note: I am tempted to ask this question ("Suppose Nintendo were to announce a Fighter's Pass 3 dedicated to video game women, who would you recommend?") as a thread. Good idea/bad idea?
Personally I think she's dope and would be down, but the smash fan base would flip their shit if she got in, on the spectrum of VG history that smash prides itself on I don't think she would even be on Nintendos radar to get in either, they want someone they can market. The large amount of hate solely from people going "who?" Is the reason I think she has no chance. Even as a rep as a unique indie rep people would complain that it's not shovel knight, hollow knight, shantae, sans etc. I'd love to be proven wrong though.
 

ClickyCal'

Member
Oct 25, 2017
59,920
Personally I think she's dope and would be down, but the smash fan base would flip their shit if she got in, on the spectrum of VG history that smash prides itself on I don't think she would even be on Nintendos radar to get in either, they want someone they can market. The large amount of hate solely from people going "who?" Is the reason I think she has no chance. Even as a rep as a unique indie rep people would complain that it's not shovel knight, hollow knight, shantae, sans etc. I'd love to be proven wrong though.
Yea, the only indie I could see them putting in is maybe Shantae because the Nintendo connection. Which is unfortunate because it is some good representation....but her design, yea.
 

FallenGrace

Member
Oct 27, 2017
6,042
For something that is hopefully a bit positive: Suppose Nintendo were to announce a Fighter's Pass 3 dedicated to video game women, who would you recommend? I suspect there are a lot of difficult choices because Smash has so few women to begin with. And those who do appear mostly adhere to a narrow set of standards--fair skinned, youthful, conventionally attractive, and non-threatening. There are a lot of opportunities for a diverse presence--far more than a Fighter's Pass, a game, or even a series to encompass, to be honest.

I would like to recommend Raji from Raji: An Ancient Epic
dm2XSXU.jpg


Raji has a highly unusual combination of characteristics that makes her particularly good--and difficult to duplicate.
  1. She has noticeably darker skin than the characters in the game--not Black or even on the darker side for Indians but obviously darker than the characters in the game.
  2. She is the protagonist of the game.
  3. She is unabashedly Hindu-inspired--and so is the game.
  4. Her game was made by Indian lead creatives at an Indian game studio.
  5. She comes from a prestige game--a reasonably budgeted commercial retail game that is on the PC and consoles.
  6. The game has a feminist take on Hindu mythology, placing Durga at the head of the pantheon (replacing the male Brahma) and putting the goddesses and other women of the mythology in the forefront.
  7. She is minimally sexualized. Her dress exposes her midriff (not easily visible in this picture), but the game is isometric, it is a stylized Indian dress, and there are no other sexualizing elements.
I think points 1 and 6 do not need an explanation given the context of this topic, so I would like to highlight the importance of points 2-5 in combination. One advantage is that it squarely defeats the tokenism issue. Another advantage is that it is the character's own culture telling its own story.

Most users in this topic have seen the tokenism excuse: If you pick a character just because they are <insert group here>, then you are fulfilling a quota. That should not be an obstacle to getting some characters to represent underrepresented groups, but it can be a legitimate problem if all of the characters are supporting characters, from indie games, from mobile games, or a combination of the above. If all 6 characters are like that, then it can create a harmful association--similar to the Korean game = grindy MMORPG, made in China = cheap and shoddy type associates. I think a character who can avoid this pattern is a good choice--not the only choice, of course.

Here is Raji. She is the protagonist--no skipping over the protagonist to get to her. Her game uses the Unreal Engine and has a reasonable budget (it is actually an indie game, though). And it is a retail game released on PC and consoles--not a mobage.

One way to avoid only selecting indie and/or mobile games is to pick supporting characters (or the occasional protagonist) from a small set of mainstream series. Why should we not? If Nintendo can pick Pyra/Mythra because they are more popular then Rex, then certainly it can pick someone like Sheva (Resident Evil 5). But there can be some issues when the character is a dominant culture looking at a relatively marginalized one. For example, Farah Karim (Call of Duty) is a practically dressed and competent Muslim woman, but she is also in a game that glorifies the American military as it invades a fictional Middle Eastern country. Plus it is a missed opportunity to pick a character who is the dominant culture looking at the marginalized culture--after all, we have good games from indigenous groups, Africans, Muslims, etc. Since Raji was made by an Indian studio, you get the best of both worlds.

I do not mean that the choices have to meet all these criteria, but it is certainly good to highlight someone who does. Pity the ResetEra topic on the game basically died with no activity.

About Raji's appearance: She is youthful and conventionally beautiful, so she is not breaking new grounds there. Her outfit exposes her belly and is not practical for a warrior. But it is a traditional Indian outfit in a game inspired by Hindu mythology. With everything else going for her, I think it is fine in context.

Side note: I am tempted to ask this question ("Suppose Nintendo were to announce a Fighter's Pass 3 dedicated to video game women, who would you recommend?") as a thread. Good idea/bad idea?
That game has been on my wishlist on Psprices for a while. It looks fantastic I just can't justify it with my overwhelming backlog as it is.

Speaking of which, Evans Remains is on sale on PSN right now, I really love the look of the lead character and it seemed to pass a lot of people by. It's a puzzle platformer.

 

Princess Bubblegum

I'll be the one who puts you in the ground.
On Break
Oct 25, 2017
10,332
A Cavern Shaped Like Home
Playing Digimon Story Cyber Sleuth and, aside from the groanworthy character designs which go without saying, not too far into the game there is the obligatory "women can't cook" joke. Only it's coffee. Kyoko, the adult woman running the detective agency, makes horrendously bad coffee according to a man side character. 🤦‍♀️