I haven't gone back to look in depth, but yeah, it wasn't great when I exited out of it. There was a post I made where I worry I gave the more disingenuous users more ammunition to work with re: female characters in games with large breasts. There's nothing wrong with Pyra having large breasts, but considering her proportions (she's extremely, extremely slim for breasts of that size), along with her sexualized character design and the way the game objectifies her with camera angles, it's awful. I really like Pyra as a character, along with a lot of the female characters from XC2, but the designs undermine some great character writing*.
It's tough, because there is a societal issue where large breasts are considered inherently sexual, but it's damn hard to have that conversation within the context of video game design, because so many female characters are extremely sexualized and then objectified. Following that, there is a societal issue of small breasts being considered unfeminine or childlike, but within the content of some video games and a lot of anime, characters with small breasts are frequently sexualized characters that look extremely underage. Xenoblade Chronicles X was a weird thing, because removing the breast slider in the English release gave a loss in body variety, but considering how freakin' young you could make your player character look, I think it was the right decision.
Trying to reconcile ingrained societal issues with breasts with video game character design gives me an ongoing headache.
Happy!Abby to bless the thread:
(*There's a frustration with Takahasi's Xeno games where there are a lot of great female characters and friendships between women, but those damn sexualized designs undermine those aspects, particularly from Xenosaga onward.)