So people in this thread are saying it's not a matter of will but... when?
WHEN'S MAHVEL ERA?
Nah. There's not many out there that can do this franchise justice. AND, I care just as much about the Capcom characters as I do the Marvel ones. Besides, Capcom themselves don't do much. It's DImps, etc. They can bring someone else in like usual.I say let marvel find someone else to develop a fighting game with their characters. Capcom has loads of characters of their own to make versus game.
Also as an aside, one of Captain Marvel's kicks near the end of the movie is eerily similar to Cody's Double Kick. Clearly the people behind Captain Marvel are Capcom heads.....aside from the whole 1989 screw-up regarding this specific version of SFII.
Also there are plenty of other 90's arcade games they could have used for this Captain Marvel shot.
I mean, a little Marvel intervention isn't a bad thing. For example, adding Marrow at the expense of someone like Ms. Marvel would be a questionable decision. But Marvel went too far with it in MvCI, namely at the expense of the mutants & the F4 characters.Marvel still dictate the characters, if they don't want Cyclops for example, we won't get him. And because Marvel decide their side, Capcom may not use certain characters of theirs who are too similar.
Sure, a little intervention is fine, as it gave us Rocket and the like.I mean, a little Marvel intervention isn't a bad thing. For example, adding Marrow at the expense of someone like Ms. Marvel would be a questionable decision. But Marvel went too far with it in MvCI, namely at the expense of the mutants & the F4 characters.
I say this as someone who has no major interest in MvC and would gladly see it die in favour of other FG IPs getting a shot; MvC needs to go away for a while. Infinite did huge damage to the brand and the relationship between Marvel and Capcom seems incredibly toxic. Capcom need to take a big break from the series, do some new fighting games and some new IPs then come back to MvC once they have everything worked out to ensure we never have another Infinite.
And no, I don't care about the sanctity of 'Mahvel'. The series could go away forever for all I care.
Scotia just prefaced his post like he was going to say the opposite of what he said, and then just said something that reinforced the prefacing.
I love it.
I love you, Scotia.
Never change.
lmao
We don't need Capcom, Marvel Super Heroes 2! We do need Capcom to make it though.
I'm good on seeing Marvel ruin things with their MCU demands again.
Capcom Vs. should live on but not versus the Marvel roster.
Why do people keep regurgitating this? The Marvel Games of today is quite different than what they were when MvCI was green lit. The Fox thing is also no longer an issue and I would say most people are more than happy with MUA3's line up and DLC characters. Also Capcom Vs. (which I would still buy ofc) isn't moving anywhere near the numbers a proper MvC4 would imo.I hope not. Disney/Marvel are too controlling. Capcom should just make a Versus style game with their own characters.
wish granted
You're acting like it was a decade ago and that there's a dozen Marvel games indicating that they've taken a hands off approach.Why do people keep regurgitating this? The Marvel Games of today is quite different than what they were when MvCI was green lit. The Fox thing is also no longer an issue and I would say most people are more than happy with MUA3's line up and DLC characters. Also Capcom Vs. (which I would still buy ofc) is moving anywhere near the numbers a proper MvC4 would imo.
I mean, it's not.Why do people keep regurgitating this? The Marvel Games of today is quite different than what they were when MvCI was green lit. The Fox thing is also no longer an issue and I would say most people are more than happy with MUA3's line up and DLC characters. Also Capcom Vs. (which I would still buy ofc) isn't moving anywhere near the numbers a proper MvC4 would imo.
i see this shade towards marvel's avengers, lolMarvel games would much rather spend their time and effort pushing mobile games that make millions of dollars every day than working with AAA developers over a time line of years to make a product that could struggle to break 2 million.
EeewwTime to move on. Marvel's ridiculous demands sucked so much joy out of the franchise.
Plenty of companies with big IP that would be ripe for a crossover. Shonen Jump vs. Capcom is begging to happen.
I reckon we will get another next gen, Plus i hope we get a DC fighting game.....not Injustice
I am? Time of release =/= time of approval. It's less about how long and how many games and more about the direction they seem to be taking going forward if you see any of the interviews with Jay Ong. I think we shouldn't totally absolve Capcom either in regard to gameplay and graphics in Infinite. Both parties seem to be in better places now so I will remain hopeful.You're acting like it was a decade ago and that there's a dozen Marvel games indicating that they've taken a hands off approach.
MvCi was just two years ago And the 1 or 2 Marvel games released since then aren't enough to convince me they've changed.
And personally with the exception of the X-Men(which I love) I'm just not interested in Marvel characters, unless it's weirdos like Modok and Shuma Gorath.
Explain Spider-Man and Avengers then, both are AAA (whatever that is). Both have had post launch support or are announced to have it in the future. MUA3 has new character DLC incoming. They seem to be giving Camoflaj plenty of time and space with Iron Man VR. A hypothetical Capcom Vs. isn't really a safer bet if it's already predestined to sell less than an MvC game. Capcom will just drop support for it like SFxT or TvC.I mean, it's not.
Marvel games would much rather spend their time and effort pushing mobile games that make millions of dollars every day than working with AAA developers over a time line of years to make a product that could struggle to break 2 million.
A Capcom Vs. Game is a much safer bet which gives Capcom more control over the product and allows them to fix and tailor the post-release needs of the game more efficiently. The Marvel license is way too demanding.
Explain Spider-Man and Avengers then, both are AAA (whatever that is). Both have had post launch support or are announced to have it in the future. MUA3 has new character DLC incoming. They seem to be giving Camoflaj plenty of time and space with Iron Man VR. A hypothetical Capcom Vs. isn't really a safer bet if it's already predestined to sell less than an MvC game. Capcom will just drop support for it like SFxT or TvC.
I doubt DC has any reason to reach out to Capcom when WB Games has NRS.I reckon we will get another next gen, Plus i hope we get a DC fighting game.....not Injustice
I reckon we will get another next gen, Plus i hope we get a DC fighting game.....not Injustice
Example: DMC2 to DMC3I'd bet on it.
There's plenty of series that falter in their sequels but go on to release another entry that turns out great.
I'm not sure what point your trying to make with the Sony/ Spider-Man thing that's relevant to this discussion. Also, it was shown off in 2013? Need receipts on that bud. Especially when Sony released the Activision developed Amazing Spider-Man 2 game in 2014 and is predecessor the year prior. If they didn't want a AAA Avengers then why not just have Square can it after the first restart of development? TvC's bigger problem is the rights holders for the characters differs from East to West, this isn't the problem with Marvel stuff.You mean Spiderman, a game that was attached a license that sony owned for years and was being shown off since 2013 and had a 5 year dev cycle and Avengers, a game that has had its development restarted no less than twice? Yes, Marvel doesn't want to do a lot of those. Hell, the deadpool game has been delisted twice already due to marvel license restrictions. You can expect the same to happen with both the spiderman and iron man vr games. It is a MIRACLE that UMvsC3 was relicensed for a PS4/XBone/PC release. Marvel just isn't about that life. If it can't be made cheaply and within 6 months, they don't want it.
And it's funny that you mention TvC because that's ALSO a game that was kneecapped due to international licensing, to the point where the game can't be released due to entire companies that have no connection Capcom no longer existing.
Is it safer sales wise to move without marvel? Probably not. But it will allow Capcom to work on their own timeline and not rush things, which is the one thing that always bites them in the ass no matter who they partner with.
No AAA Marvel stuff though according to you.We ask if the word "epic" means Marvel's strategy on consoles is limited to AAA games, and Ong confirms our suspicions.
"For the most part, yes. Although I think it's part of our strategy to have a relatively diversified portfolio that meets different kinds of audiences and gamers' tastes."
So they announced their change of direction mid 2016, we got the first game in that vein 2 years later, are getting the next one this year, you want them to work with developers over a series of years, but somehow they're not interested in doing that? Iron Man VR may not be what is considered AAA traditionally but in the VR space but, based on everything written about it, is aiming to occupy that position (Alyx excluded). Any company with their IP catalog is gonna have mobile cash in games, it's free money. If we arrive at your proposed 2022 scenario I will concede to you but I think it's too soon to say so. Let's all believe in MvC4.I mean that article is from 2016, is mostly about how spiderman isn't a movie tie in, is intentionally vague and basically confirms that they're not working with activsion anymore. Meanswhile it's 2020 and we've had 3 big marvel AAA project in the past 5 years, 5 if you include lego games, and two of which, Marvel I and MUA3 were hobbled by an unreasonable timeline.
So yeah, No AAA stuff according to me. Like seriously, if this history is to be believed, by 2022, we will have 1 major AAA marvel project, avengers, and 14 mobile games. But keep telling me how Marvel is dedicated to big budget AAA games. Even the alternate games you gave as example, the vr stuff, are smaller experiences with smaller budgets.
Marvel ain't about that AAA life.